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Created October 13, 2014 09:30
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Open Broadcaster Software v0.637b log file uploaded at 2014-10-13, 11:30:46 (local time). The log file was approximately 2 days and 15 hours old at the time it was uploaded.
19:57:06: CLR host plugin strings not found, dynamically loading 4 strings
19:57:06: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
19:57:06: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
19:57:06: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
19:57:06: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
19:57:06: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
19:57:06: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
19:57:07: CLRHost:: Could not find/load browser settings at location C:\Users\Yuku\AppData\Roaming\OBS\pluginData\browser.json
19:57:07: CLRHost:: Exception: System.IO.FileNotFoundException: Impossible de trouver le fichier 'C:\Users\Yuku\AppData\Roaming\OBS\pluginData\browser.json'.
19:57:07: Nom de fichier : 'C:\Users\Yuku\AppData\Roaming\OBS\pluginData\browser.json'
19:57:07: à System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
19:57:07: à System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
19:57:07: à System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
19:57:07: à CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
19:57:07: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
19:57:10: Open Broadcaster Software v0.637b - 32bit (´・ω・`)
19:57:10: -------------------------------
19:57:10: CPU Name: AMD FX(tm)-6300 Six-Core Processor
19:57:10: CPU Speed: 3500MHz
19:57:10: Physical Memory: 4095MB Total, 4095MB Free
19:57:10: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 6, total cores 3
19:57:10: monitor 1: pos={0, 0}, size={1680, 1050}
19:57:10: Windows Version: 6.1 Build 7601 S
19:57:10: Aero is Enabled
19:57:10: -------------------------------
19:57:10: OBS Modules:
19:57:10: Base Address Module
19:57:10: 01090000 OBS.exe
19:57:10: 66A50000 OBSApi.dll
19:57:10: 68120000 CLRHostPlugin.dll
19:57:10: 66EB0000 DShowPlugin.dll
19:57:10: 66DE0000 GraphicsCapture.dll
19:57:10: 66710000 NoiseGate.dll
19:57:10: 666F0000 PSVPlugin.dll
19:57:10: ------------------------------------------
19:57:10: Adapter 1
19:57:10: Video Adapter: AMD Radeon R7 200 Series
19:57:10: Video Adapter Dedicated Video Memory: 2127360000
19:57:10: Video Adapter Shared System Memory: 2167541760
19:57:10: Video Adapter Output 1: pos={0, 0}, size={1680, 1050}, attached=true
19:57:10: =====Stream Start: 2014-10-10, 19:57:10===============================================
19:57:10: Multithreaded optimizations: On
19:57:10: Base resolution: 1680x1050
19:57:10: Output resolution: 1680x1050
19:57:10: ------------------------------------------
19:57:10: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
19:57:10: ------------------------------------------
19:57:10: Audio Format: 48000 Hz
19:57:10: ------------------------------------------
19:57:10: Audio Channels: 2 Ch
19:57:10: Playback device {0.0.0.00000000}.{95537100-9830-423f-ba9e-0d190f07908b}
19:57:10: ------------------------------------------
19:57:10: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
19:57:10: Global Audio time adjust: 0
19:57:10: ------------------------------------------
19:57:10: Using auxilary audio input: Microphone (Realtek High Definition Audio)
19:57:10: Mic time offset: 0
19:57:10: ------------------------------------------
19:57:10: Audio Encoding: AAC
19:57:10: bitrate: 128
19:57:10: Using text output
19:57:10: Using text output
19:57:10: Using text output
19:57:10: Using text output
19:57:10: Using bitmap image
19:57:10: Using bitmap image
19:57:11: ------------------------------------------
19:57:11: device: Trust Webcam,
19:57:11: device id \\?\usb#vid_145f&pid_019f&mi_00#6&17700318&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
19:57:11: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
19:57:11: use buffering: false - 0, fourCC: 'MJPG'
19:57:11: audio device: Microphone (Realtek High Defini,
19:57:11: audio device id (null),
19:57:11: audio time offset 0,
19:57:11:
19:57:11: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
19:57:11: Using directshow input
19:57:11: Using graphics capture
19:57:11: Scene buffering time set to 700
19:57:11: ------------------------------------------
19:57:11: Video Encoding: x264
19:57:11: fps: 30
19:57:11: width: 1680, height: 1050
19:57:11: preset: veryfast
19:57:11: profile: high
19:57:11: keyint: 250
19:57:11: CBR: yes
19:57:11: CFR: yes
19:57:11: max bitrate: 1000
19:57:11: buffer size: 1000
19:57:11: ------------------------------------------
19:57:12: CLRHost:: Browser 1: Status message:
19:57:12: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 69343
19:57:12: Audio timestamp for device 'Trust Webcam' was behind target timestamp by 10
19:59:07: Trying to hook process: Hearthstone.exe
19:59:07: SharedTexCapture hooked
20:02:18: Total frames encoded: 9166, total frames duplicated: 5 (0.05%)
20:02:18: Total frames rendered: 9188, number of late frames: 3 (0.03%) (it's okay for some frames to be late)
20:02:18:
20:02:18: Profiler time results:
20:02:18:
20:02:18: ==============================================================
20:02:18: video thread frame - [100%] [avg time: 1.176 ms] [children: 51.8%] [unaccounted: 48.2%]
20:02:18: | scene->Preprocess - [41.5%] [avg time: 0.488 ms]
20:02:18: | GPU download and conversion - [10.3%] [avg time: 0.121 ms] [children: 9.01%] [unaccounted: 1.28%]
20:02:18: | | flush - [8.08%] [avg time: 0.095 ms]
20:02:18: | | CopyResource - [0.68%] [avg time: 0.008 ms]
20:02:18: | | conversion to 4:2:0 - [0.255%] [avg time: 0.003 ms]
20:02:18: Convert444Thread - [100%] [avg time: 1.372 ms] [children: 99.5%] [unaccounted: 0.51%]
20:02:18: | Convert444toNV12 - [99.5%] [avg time: 1.365 ms]
20:02:18: encoder thread frame - [100%] [avg time: 2.731 ms] [children: 0.11%] [unaccounted: 99.9%]
20:02:18: | sending stuff out - [0.11%] [avg time: 0.003 ms]
20:02:18: ==============================================================
20:02:18:
20:02:18:
20:02:18: Profiler CPU results:
20:02:18:
20:02:18: ==============================================================
20:02:18: video thread frame - [cpu time: avg 0.512 ms, total 4711.23 ms] [avg calls per frame: 1]
20:02:18: | scene->Preprocess - [cpu time: avg 0.31 ms, total 2854.82 ms] [avg calls per frame: 1]
20:02:18: | GPU download and conversion - [cpu time: avg 0.015 ms, total 140.401 ms] [avg calls per frame: 1]
20:02:18: | | flush - [cpu time: avg 0.008 ms, total 78.001 ms] [avg calls per frame: 1]
20:02:18: | | CopyResource - [cpu time: avg 0.001 ms, total 15.6 ms] [avg calls per frame: 1]
20:02:18: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:02:18: Convert444Thread - [cpu time: avg 1.383 ms, total 12682.9 ms] [avg calls per frame: 1]
20:02:18: | Convert444toNV12 - [cpu time: avg 1.373 ms, total 12589.3 ms] [avg calls per frame: 1]
20:02:18: encoder thread frame - [cpu time: avg 2.035 ms, total 18657.7 ms] [avg calls per frame: 1]
20:02:18: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
20:02:18: ==============================================================
20:02:18:
20:02:18: =====Stream End: 2014-10-10, 20:02:18=================================================
20:02:20: =====Stream Start: 2014-10-10, 20:02:20===============================================
20:02:20: Multithreaded optimizations: On
20:02:20: Base resolution: 1680x1050
20:02:20: Output resolution: 1680x1050
20:02:20: ------------------------------------------
20:02:20: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
20:02:20: ------------------------------------------
20:02:20: Audio Format: 48000 Hz
20:02:20: ------------------------------------------
20:02:20: Audio Channels: 2 Ch
20:02:20: Playback device {0.0.0.00000000}.{95537100-9830-423f-ba9e-0d190f07908b}
20:02:20: ------------------------------------------
20:02:20: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
20:02:20: Global Audio time adjust: 0
20:02:20: ------------------------------------------
20:02:20: Using auxilary audio input: Microphone (Realtek High Definition Audio)
20:02:20: Mic time offset: 0
20:02:20: ------------------------------------------
20:02:20: Audio Encoding: AAC
20:02:20: bitrate: 128
20:02:20: Using text output
20:02:20: Using text output
20:02:20: Using text output
20:02:20: Using text output
20:02:20: Using bitmap image
20:02:20: Using bitmap image
20:02:20: ------------------------------------------
20:02:20: device: Trust Webcam,
20:02:20: device id \\?\usb#vid_145f&pid_019f&mi_00#6&17700318&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
20:02:20: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
20:02:20: use buffering: false - 0, fourCC: 'MJPG'
20:02:20: audio device: Microphone (Realtek High Defini,
20:02:20: audio device id (null),
20:02:20: audio time offset 0,
20:02:20:
20:02:20: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
20:02:21: Using directshow input
20:02:21: Using graphics capture
20:02:21: Trying to hook process: Hearthstone.exe
20:02:21: Scene buffering time set to 700
20:02:21: ------------------------------------------
20:02:21: Video Encoding: x264
20:02:21: fps: 30
20:02:21: width: 1680, height: 1050
20:02:21: preset: veryfast
20:02:21: profile: high
20:02:21: keyint: 250
20:02:21: CBR: yes
20:02:21: CFR: yes
20:02:21: max bitrate: 1000
20:02:21: buffer size: 1000
20:02:21: ------------------------------------------
20:02:21: SharedTexCapture hooked
20:02:22: CLRHost:: Browser 2: Status message:
20:02:23: Using RTMP service: Twitch
20:02:23: Server selection: rtmp://live-cdg.twitch.tv/app
20:02:23: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
20:02:24: Completed handshake with rtmp://live-cdg.twitch.tv/app in 852 ms.
20:02:25: SO_SNDBUF was at 8192
20:02:25: SO_SNDBUF is now 65536
20:02:34: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
21:18:01: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 80
21:20:14: User purposely reset the device 'Microphone (Realtek High Definition Audio)'. Did it go out, or were there audio issues that made the user want to do this?
21:20:15: Device 'Microphone (Realtek High Definition Audio)' reacquired.
21:20:17: User purposely reset the device 'Microphone (Realtek High Definition Audio)'. Did it go out, or were there audio issues that made the user want to do this?
21:20:17: User purposely reset the device 'Microphone (Realtek High Definition Audio)'. Did it go out, or were there audio issues that made the user want to do this?
21:20:18: User purposely reset the device 'Microphone (Realtek High Definition Audio)'. Did it go out, or were there audio issues that made the user want to do this?
21:20:18: User purposely reset the device 'Microphone (Realtek High Definition Audio)'. Did it go out, or were there audio issues that made the user want to do this?
21:20:19: Device 'Microphone (Realtek High Definition Audio)' reacquired.
21:21:16: Total frames encoded: 141999, total frames duplicated: 11 (0.01%)
21:21:16: Total frames rendered: 142025, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
21:21:16:
21:21:16: Profiler time results:
21:21:16:
21:21:16: ==============================================================
21:21:16: video thread frame - [100%] [avg time: 1.049 ms] [children: 79.2%] [unaccounted: 20.8%]
21:21:16: | scene->Preprocess - [44.4%] [avg time: 0.466 ms]
21:21:16: | GPU download and conversion - [34.8%] [avg time: 0.365 ms] [children: 33.4%] [unaccounted: 1.43%]
21:21:16: | | flush - [32.1%] [avg time: 0.337 ms]
21:21:16: | | CopyResource - [0.953%] [avg time: 0.01 ms]
21:21:16: | | conversion to 4:2:0 - [0.286%] [avg time: 0.003 ms]
21:21:16: Convert444Thread - [100%] [avg time: 1.35 ms] [children: 99.5%] [unaccounted: 0.519%]
21:21:16: | Convert444toNV12 - [99.5%] [avg time: 1.343 ms]
21:21:16: encoder thread frame - [100%] [avg time: 2.615 ms] [children: 1.07%] [unaccounted: 98.9%]
21:21:16: | sending stuff out - [1.07%] [avg time: 0.028 ms]
21:21:16: ==============================================================
21:21:16:
21:21:16:
21:21:16: Profiler CPU results:
21:21:16:
21:21:16: ==============================================================
21:21:16: video thread frame - [cpu time: avg 0.497 ms, total 70637.3 ms] [avg calls per frame: 1]
21:21:16: | scene->Preprocess - [cpu time: avg 0.317 ms, total 45084.3 ms] [avg calls per frame: 1]
21:21:16: | GPU download and conversion - [cpu time: avg 0.044 ms, total 6364.84 ms] [avg calls per frame: 1]
21:21:16: | | flush - [cpu time: avg 0.036 ms, total 5241.63 ms] [avg calls per frame: 1]
21:21:16: | | CopyResource - [cpu time: avg 0.003 ms, total 468.002 ms] [avg calls per frame: 1]
21:21:16: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 124.8 ms] [avg calls per frame: 1]
21:21:16: Convert444Thread - [cpu time: avg 1.159 ms, total 164643 ms] [avg calls per frame: 1]
21:21:16: | Convert444toNV12 - [cpu time: avg 1.157 ms, total 164378 ms] [avg calls per frame: 1]
21:21:16: encoder thread frame - [cpu time: avg 2.02 ms, total 286901 ms] [avg calls per frame: 1]
21:21:16: | sending stuff out - [cpu time: avg 0.002 ms, total 421.2 ms] [avg calls per frame: 1]
21:21:16: ==============================================================
21:21:16:
21:21:16: =====Stream End: 2014-10-10, 21:21:16=================================================
21:21:16: ~RTMPPublisher: Packet flush completed in 119 ms
21:21:16: ~RTMPPublisher: Send thread terminated in 0 ms
21:21:16: RTMPPublisher::SocketLoop: Graceful loop exit
21:21:16: ~RTMPPublisher: Socket thread terminated in 0 ms
21:21:27: ~RTMPPublisher: Final socket shutdown completed in 10214 ms
21:21:27: Average send payload: 3404 bytes, average send interval: 23 ms
21:21:27: Number of times waited to send: 0, Waited for a total of 0 bytes
21:21:27: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
21:21:27: Number of bytes sent: 671090231
21:21:27: =====Stream Start: 2014-10-10, 21:21:27===============================================
21:21:27: Multithreaded optimizations: On
21:21:27: Base resolution: 1680x1050
21:21:27: Output resolution: 1680x1050
21:21:27: ------------------------------------------
21:21:27: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
21:21:27: ------------------------------------------
21:21:27: Audio Format: 48000 Hz
21:21:27: ------------------------------------------
21:21:27: Audio Channels: 2 Ch
21:21:27: Playback device {0.0.0.00000000}.{95537100-9830-423f-ba9e-0d190f07908b}
21:21:27: ------------------------------------------
21:21:27: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
21:21:27: Global Audio time adjust: 0
21:21:27: ------------------------------------------
21:21:27: Using auxilary audio input: Microphone (Realtek High Definition Audio)
21:21:27: Mic time offset: 0
21:21:27: ------------------------------------------
21:21:27: Audio Encoding: AAC
21:21:27: bitrate: 128
21:21:27: Using text output
21:21:27: Using text output
21:21:27: Using text output
21:21:27: Using text output
21:21:27: Using bitmap image
21:21:27: Using bitmap image
21:21:27: ------------------------------------------
21:21:27: device: Trust Webcam,
21:21:27: device id \\?\usb#vid_145f&pid_019f&mi_00#6&17700318&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
21:21:27: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
21:21:27: use buffering: false - 0, fourCC: 'MJPG'
21:21:27: audio device: Microphone (Realtek High Defini,
21:21:27: audio device id (null),
21:21:27: audio time offset 0,
21:21:27:
21:21:27: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
21:21:28: CLRHost:: Browser 3: Status message:
21:21:28: Using directshow input
21:21:28: Using graphics capture
21:21:28: Trying to hook process: Hearthstone.exe
21:21:28: Scene buffering time set to 700
21:21:28: ------------------------------------------
21:21:28: Video Encoding: x264
21:21:28: fps: 30
21:21:28: width: 1680, height: 1050
21:21:28: preset: veryfast
21:21:28: profile: high
21:21:28: keyint: 250
21:21:28: CBR: yes
21:21:28: CFR: yes
21:21:28: max bitrate: 1000
21:21:28: buffer size: 1000
21:21:28: ------------------------------------------
21:21:28: SharedTexCapture hooked
21:21:29: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 5126144
21:21:29: Audio timestamp for device 'Trust Webcam' was behind target timestamp by 10
21:21:30: Using RTMP service: Twitch
21:21:30: Server selection: rtmp://live-cdg.twitch.tv/app
21:21:30: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
21:21:31: Completed handshake with rtmp://live-cdg.twitch.tv/app in 996 ms.
21:21:32: SO_SNDBUF was at 8192
21:21:32: SO_SNDBUF is now 65536
21:21:41: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
22:01:31: Audio timestamp for device 'Trust Webcam' was behind target timestamp by 290
22:37:21: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 80
23:09:23: Total frames encoded: 194220, total frames duplicated: 9 (0.00%)
23:09:23: Total frames rendered: 194246, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
23:09:24:
23:09:24: Profiler time results:
23:09:24:
23:09:24: ==============================================================
23:09:24: video thread frame - [100%] [avg time: 1.353 ms] [children: 83.7%] [unaccounted: 16.3%]
23:09:24: | scene->Preprocess - [34.7%] [avg time: 0.47 ms]
23:09:24: | GPU download and conversion - [48.9%] [avg time: 0.662 ms] [children: 47.7%] [unaccounted: 1.18%]
23:09:24: | | flush - [46.8%] [avg time: 0.633 ms]
23:09:24: | | CopyResource - [0.739%] [avg time: 0.01 ms]
23:09:24: | | conversion to 4:2:0 - [0.222%] [avg time: 0.003 ms]
23:09:24: Convert444Thread - [100%] [avg time: 1.352 ms] [children: 99.5%] [unaccounted: 0.518%]
23:09:24: | Convert444toNV12 - [99.5%] [avg time: 1.345 ms]
23:09:24: encoder thread frame - [100%] [avg time: 2.669 ms] [children: 1.31%] [unaccounted: 98.7%]
23:09:24: | sending stuff out - [1.31%] [avg time: 0.035 ms]
23:09:24: ==============================================================
23:09:24:
23:09:24:
23:09:24: Profiler CPU results:
23:09:24:
23:09:24: ==============================================================
23:09:24: video thread frame - [cpu time: avg 0.515 ms, total 100168 ms] [avg calls per frame: 1]
23:09:24: | scene->Preprocess - [cpu time: avg 0.322 ms, total 62572 ms] [avg calls per frame: 1]
23:09:24: | GPU download and conversion - [cpu time: avg 0.058 ms, total 11278.9 ms] [avg calls per frame: 1]
23:09:24: | | flush - [cpu time: avg 0.048 ms, total 9344.47 ms] [avg calls per frame: 1]
23:09:24: | | CopyResource - [cpu time: avg 0.004 ms, total 904.804 ms] [avg calls per frame: 1]
23:09:24: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 171.6 ms] [avg calls per frame: 1]
23:09:24: Convert444Thread - [cpu time: avg 1.132 ms, total 220024 ms] [avg calls per frame: 1]
23:09:24: | Convert444toNV12 - [cpu time: avg 1.131 ms, total 219727 ms] [avg calls per frame: 1]
23:09:24: encoder thread frame - [cpu time: avg 2.03 ms, total 394386 ms] [avg calls per frame: 1]
23:09:24: | sending stuff out - [cpu time: avg 0.003 ms, total 764.401 ms] [avg calls per frame: 1]
23:09:24: ==============================================================
23:09:24:
23:09:24: =====Stream End: 2014-10-10, 23:09:24=================================================
23:09:24: ~RTMPPublisher: Packet flush completed in 128 ms
23:09:24: ~RTMPPublisher: Send thread terminated in 0 ms
23:09:24: RTMPPublisher::SocketLoop: Graceful loop exit
23:09:24: ~RTMPPublisher: Socket thread terminated in 0 ms
23:09:34: ~RTMPPublisher: Final socket shutdown completed in 10232 ms
23:09:34: Average send payload: 3449 bytes, average send interval: 24 ms
23:09:34: Number of times waited to send: 0, Waited for a total of 0 bytes
23:09:34: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
23:09:34: Number of bytes sent: 918034191
23:09:35: =====Stream Start: 2014-10-10, 23:09:35===============================================
23:09:35: Multithreaded optimizations: On
23:09:35: Base resolution: 1680x1050
23:09:35: Output resolution: 1680x1050
23:09:35: ------------------------------------------
23:09:35: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
23:09:35: ------------------------------------------
23:09:35: Audio Format: 48000 Hz
23:09:35: ------------------------------------------
23:09:35: Audio Channels: 2 Ch
23:09:35: Playback device {0.0.0.00000000}.{95537100-9830-423f-ba9e-0d190f07908b}
23:09:35: ------------------------------------------
23:09:35: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
23:09:35: Global Audio time adjust: 0
23:09:35: ------------------------------------------
23:09:35: Using auxilary audio input: Microphone (Realtek High Definition Audio)
23:09:35: Mic time offset: 0
23:09:35: ------------------------------------------
23:09:35: Audio Encoding: AAC
23:09:35: bitrate: 128
23:09:35: Using text output
23:09:35: Using text output
23:09:35: Using text output
23:09:35: Using text output
23:09:35: Using bitmap image
23:09:35: Using bitmap image
23:09:35: ------------------------------------------
23:09:35: device: Trust Webcam,
23:09:35: device id \\?\usb#vid_145f&pid_019f&mi_00#6&17700318&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
23:09:35: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
23:09:35: use buffering: false - 0, fourCC: 'MJPG'
23:09:35: audio device: Microphone (Realtek High Defini,
23:09:35: audio device id (null),
23:09:35: audio time offset 0,
23:09:35:
23:09:35: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
23:09:36: CLRHost:: Browser 4: Status message:
23:09:36: Using directshow input
23:09:36: Using graphics capture
23:09:36: Trying to hook process: Hearthstone.exe
23:09:36: Scene buffering time set to 700
23:09:36: ------------------------------------------
23:09:36: Video Encoding: x264
23:09:36: fps: 30
23:09:36: width: 1680, height: 1050
23:09:36: preset: veryfast
23:09:36: profile: high
23:09:36: keyint: 250
23:09:36: CBR: yes
23:09:36: CFR: yes
23:09:36: max bitrate: 1000
23:09:36: buffer size: 1000
23:09:36: ------------------------------------------
23:09:36: SharedTexCapture hooked
23:09:37: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 11613603
23:09:37: Audio timestamp for device 'Trust Webcam' was behind target timestamp by 10
23:09:38: Using RTMP service: Twitch
23:09:38: Server selection: rtmp://live-cdg.twitch.tv/app
23:09:38: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
23:09:38: Completed handshake with rtmp://live-cdg.twitch.tv/app in 951 ms.
23:09:39: SO_SNDBUF was at 8192
23:09:39: SO_SNDBUF is now 65536
23:09:42: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
23:09:49: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
00:25:40: Audio timestamp for device 'Microphone (Realtek High Definition Audio)' was behind target timestamp by 80
00:29:08: Total frames encoded: 143126, total frames duplicated: 30 (0.02%)
00:29:08: Total frames rendered: 143152, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
00:29:08:
00:29:08: Profiler time results:
00:29:08:
00:29:08: ==============================================================
00:29:08: video thread frame - [100%] [avg time: 1.145 ms] [children: 81.5%] [unaccounted: 18.5%]
00:29:08: | scene->Preprocess - [40.6%] [avg time: 0.465 ms]
00:29:08: | GPU download and conversion - [40.9%] [avg time: 0.468 ms] [children: 39.5%] [unaccounted: 1.4%]
00:29:08: | | flush - [38.3%] [avg time: 0.439 ms]
00:29:08: | | CopyResource - [0.873%] [avg time: 0.01 ms]
00:29:08: | | conversion to 4:2:0 - [0.262%] [avg time: 0.003 ms]
00:29:08: Convert444Thread - [100%] [avg time: 1.373 ms] [children: 99.4%] [unaccounted: 0.583%]
00:29:08: | Convert444toNV12 - [99.4%] [avg time: 1.365 ms]
00:29:08: encoder thread frame - [100%] [avg time: 2.599 ms] [children: 0.885%] [unaccounted: 99.1%]
00:29:08: | sending stuff out - [0.885%] [avg time: 0.023 ms]
00:29:08: ==============================================================
00:29:08:
00:29:08:
00:29:08: Profiler CPU results:
00:29:08:
00:29:08: ==============================================================
00:29:08: video thread frame - [cpu time: avg 0.505 ms, total 72353.3 ms] [avg calls per frame: 1]
00:29:08: | scene->Preprocess - [cpu time: avg 0.317 ms, total 45380.7 ms] [avg calls per frame: 1]
00:29:08: | GPU download and conversion - [cpu time: avg 0.046 ms, total 6661.24 ms] [avg calls per frame: 1]
00:29:08: | | flush - [cpu time: avg 0.037 ms, total 5366.43 ms] [avg calls per frame: 1]
00:29:08: | | CopyResource - [cpu time: avg 0.003 ms, total 530.402 ms] [avg calls per frame: 1]
00:29:08: | | conversion to 4:2:0 - [cpu time: avg 0.001 ms, total 187.202 ms] [avg calls per frame: 1]
00:29:08: Convert444Thread - [cpu time: avg 1.155 ms, total 165439 ms] [avg calls per frame: 1]
00:29:08: | Convert444toNV12 - [cpu time: avg 1.153 ms, total 165111 ms] [avg calls per frame: 1]
00:29:08: encoder thread frame - [cpu time: avg 2.021 ms, total 289351 ms] [avg calls per frame: 1]
00:29:08: | sending stuff out - [cpu time: avg 0.002 ms, total 421.203 ms] [avg calls per frame: 1]
00:29:08: ==============================================================
00:29:08:
00:29:08: =====Stream End: 2014-10-11, 00:29:08=================================================
00:29:08: ~RTMPPublisher: Packet flush completed in 132 ms
00:29:08: ~RTMPPublisher: Send thread terminated in 0 ms
00:29:08: RTMPPublisher::SocketLoop: Graceful loop exit
00:29:08: ~RTMPPublisher: Socket thread terminated in 0 ms
00:29:39: ~RTMPublisher: Received error 10060 while waiting for graceful shutdown.
00:29:39: ~RTMPPublisher: Final socket shutdown completed in 30501 ms
00:29:39: Average send payload: 3391 bytes, average send interval: 23 ms
00:29:39: Number of times waited to send: 0, Waited for a total of 0 bytes
00:29:39: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:29:39: Number of bytes sent: 676403873
00:29:39: =====Stream Start: 2014-10-11, 00:29:39===============================================
00:29:39: Multithreaded optimizations: On
00:29:39: Base resolution: 1680x1050
00:29:39: Output resolution: 1680x1050
00:29:39: ------------------------------------------
00:29:39: Loading up D3D10 on AMD Radeon R7 200 Series (Adapter 1)...
00:29:39: ------------------------------------------
00:29:39: Audio Format: 48000 Hz
00:29:39: ------------------------------------------
00:29:39: Audio Channels: 2 Ch
00:29:39: Playback device {0.0.0.00000000}.{95537100-9830-423f-ba9e-0d190f07908b}
00:29:39: ------------------------------------------
00:29:39: Using desktop audio input: Haut-parleurs (Realtek High Definition Audio)
00:29:39: Global Audio time adjust: 0
00:29:39: ------------------------------------------
00:29:39: Using auxilary audio input: Microphone (Realtek High Definition Audio)
00:29:39: Mic time offset: 0
00:29:39: ------------------------------------------
00:29:39: Audio Encoding: AAC
00:29:39: bitrate: 128
00:29:39: Using text output
00:29:39: Using text output
00:29:39: Using text output
00:29:39: Using text output
00:29:39: Using bitmap image
00:29:39: Using bitmap image
00:29:39: ------------------------------------------
00:29:39: device: Trust Webcam,
00:29:39: device id \\?\usb#vid_145f&pid_019f&mi_00#6&17700318&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\global,
00:29:39: chosen type: MJPG, usingFourCC: false, res: 1280x720 - 1280x720, frameIntervals: 333333-1333333
00:29:39: use buffering: false - 0, fourCC: 'MJPG'
00:29:39: audio device: Microphone (Realtek High Defini,
00:29:39: audio device id (null),
00:29:39: audio time offset 0,
00:29:39:
00:29:39: device audio info - bits per sample: 16, channels: 2, samples per sec: 44100, block size: 4
00:29:40: CLRHost:: Browser 5: Status message:
00:29:41: Using directshow input
00:29:41: Using graphics capture
00:29:41: Trying to hook process: Hearthstone.exe
00:29:41: Scene buffering time set to 700
00:29:41: ------------------------------------------
00:29:41: Video Encoding: x264
00:29:41: fps: 30
00:29:41: width: 1680, height: 1050
00:29:41: preset: veryfast
00:29:41: profile: high
00:29:41: keyint: 250
00:29:41: CBR: yes
00:29:41: CFR: yes
00:29:41: max bitrate: 1000
00:29:41: buffer size: 1000
00:29:41: ------------------------------------------
00:29:41: SharedTexCapture hooked
00:29:42: Using RTMP service: Twitch
00:29:42: Server selection: rtmp://live-cdg.twitch.tv/app
00:29:42: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
00:29:43: Completed handshake with rtmp://live-cdg.twitch.tv/app in 957 ms.
00:29:44: SO_SNDBUF was at 8192
00:29:44: SO_SNDBUF is now 65536
00:29:53: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 144384)
00:30:02: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 144384)
00:55:04: Total frames encoded: 45675, total frames duplicated: 1 (0.00%)
00:55:04: Total frames rendered: 45701, number of late frames: 1 (0.00%) (it's okay for some frames to be late)
00:55:04:
00:55:04: Profiler time results:
00:55:04:
00:55:04: ==============================================================
00:55:04: video thread frame - [100%] [avg time: 1.129 ms] [children: 80.2%] [unaccounted: 19.8%]
00:55:04: | scene->Preprocess - [41.7%] [avg time: 0.471 ms]
00:55:04: | GPU download and conversion - [38.4%] [avg time: 0.434 ms] [children: 37%] [unaccounted: 1.42%]
00:55:04: | | flush - [35.9%] [avg time: 0.405 ms]
00:55:04: | | CopyResource - [0.886%] [avg time: 0.01 ms]
00:55:04: | | conversion to 4:2:0 - [0.266%] [avg time: 0.003 ms]
00:55:04: Convert444Thread - [100%] [avg time: 1.365 ms] [children: 99.5%] [unaccounted: 0.513%]
00:55:04: | Convert444toNV12 - [99.5%] [avg time: 1.358 ms]
00:55:04: encoder thread frame - [100%] [avg time: 2.605 ms] [children: 1.11%] [unaccounted: 98.9%]
00:55:04: | sending stuff out - [1.11%] [avg time: 0.029 ms]
00:55:04: ==============================================================
00:55:04:
00:55:04:
00:55:04: Profiler CPU results:
00:55:04:
00:55:04: ==============================================================
00:55:04: video thread frame - [cpu time: avg 0.51 ms, total 23322.1 ms] [avg calls per frame: 1]
00:55:04: | scene->Preprocess - [cpu time: avg 0.34 ms, total 15568.9 ms] [avg calls per frame: 1]
00:55:04: | GPU download and conversion - [cpu time: avg 0.047 ms, total 2168.42 ms] [avg calls per frame: 1]
00:55:04: | | flush - [cpu time: avg 0.038 ms, total 1747.21 ms] [avg calls per frame: 1]
00:55:04: | | CopyResource - [cpu time: avg 0.003 ms, total 140.4 ms] [avg calls per frame: 1]
00:55:04: | | conversion to 4:2:0 - [cpu time: avg 0.002 ms, total 93.6 ms] [avg calls per frame: 1]
00:55:04: Convert444Thread - [cpu time: avg 1.159 ms, total 52977.9 ms] [avg calls per frame: 1]
00:55:04: | Convert444toNV12 - [cpu time: avg 1.157 ms, total 52853.1 ms] [avg calls per frame: 1]
00:55:04: encoder thread frame - [cpu time: avg 2.017 ms, total 92149.8 ms] [avg calls per frame: 1]
00:55:04: | sending stuff out - [cpu time: avg 0.003 ms, total 140.4 ms] [avg calls per frame: 1]
00:55:04: ==============================================================
00:55:04:
00:55:04: =====Stream End: 2014-10-11, 00:55:04=================================================
00:55:05: ~RTMPPublisher: Packet flush completed in 130 ms
00:55:05: ~RTMPPublisher: Send thread terminated in 0 ms
00:55:05: RTMPPublisher::SocketLoop: Graceful loop exit
00:55:05: ~RTMPPublisher: Socket thread terminated in 0 ms
00:55:15: ~RTMPPublisher: Final socket shutdown completed in 10439 ms
00:55:15: Average send payload: 3308 bytes, average send interval: 23 ms
00:55:15: Number of times waited to send: 0, Waited for a total of 0 bytes
00:55:15: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
00:55:15: Number of bytes sent: 215555213
00:55:57: CLR host plugin instance deleted; removing dynamically loaded localization strings
00:55:57: Terminating 0x1208
00:55:57: Terminating 0x4f4
00:55:57: Terminating 0x804
00:55:57: Terminating 0x10fc
00:55:57: Terminating 0xf28
Last game capture log:
2014-10-10, 19:59:07: we're booting up:
19:59:07: CaptureThread: attached to process Hearthstone.exe
19:59:07: D3D9 Present
19:59:07: GL Present
19:59:07: DirectDraw Present
19:59:07: (half life scientist) everything.. seems to be in order
19:59:07: D3D9EndScene called
19:59:07: D3DPRESENT_PARAMETERS {
19:59:07: BackBufferWidth: 1680
19:59:07: BackBufferHeight: 1050
19:59:07: BackBufferFormat: D3DFMT_A8R8G8B8
19:59:07: BackBufferCount: 1
19:59:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
19:59:07: MultiSampleQuality: 0
19:59:07: SwapEffect: D3DSWAPEFFECT_DISCARD
19:59:07: hDeviceWindow: 262838
19:59:07: Windowed: true
19:59:07: EnableAutoDepthStencil: false
19:59:07: AutoDepthStencilFormat: D3DFMT_D24S8
19:59:07: Flags: None
19:59:07: FullScreen_RefreshRateInHz: 0
19:59:07: PresentationInterval: 2147483648
19:59:07: };
19:59:07: successfully set up d3d9 hooks
19:59:07: D3D9Present called
19:59:07: DoD3D9GPUHook: success
19:59:07: D3DSURFACE_DESC {
19:59:07: Format: D3DFMT_A8R8G8B8
19:59:07: Type: D3DRTYPE_SURFACE
19:59:07: Usage: D3DUSAGE_RENDERTARGET
19:59:07: Pool: D3DPOOL_DEFAULT
19:59:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
19:59:07: MultiSampleQuality: 0
19:59:07: Width: 1680
19:59:07: Height: 1050
19:59:07: };
19:59:07: successfully capturing d3d9 frames via GPU
20:02:18: ---------------------- Cleared D3D9 Capture ----------------------
20:02:18: D3D9EndScene called
20:02:18: D3D9Present called
20:02:21: received restart event, capturing
20:02:21: DoD3D9GPUHook: success
20:02:21: D3DSURFACE_DESC {
20:02:21: Format: D3DFMT_A8R8G8B8
20:02:21: Type: D3DRTYPE_SURFACE
20:02:21: Usage: D3DUSAGE_RENDERTARGET
20:02:21: Pool: D3DPOOL_DEFAULT
20:02:21: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
20:02:21: MultiSampleQuality: 0
20:02:21: Width: 1680
20:02:21: Height: 1050
20:02:21: };
20:02:21: successfully capturing d3d9 frames via GPU
21:21:16: ---------------------- Cleared D3D9 Capture ----------------------
21:21:16: D3D9EndScene called
21:21:16: D3D9Present called
21:21:28: received restart event, capturing
21:21:28: DoD3D9GPUHook: success
21:21:28: D3DSURFACE_DESC {
21:21:28: Format: D3DFMT_A8R8G8B8
21:21:28: Type: D3DRTYPE_SURFACE
21:21:28: Usage: D3DUSAGE_RENDERTARGET
21:21:28: Pool: D3DPOOL_DEFAULT
21:21:28: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
21:21:28: MultiSampleQuality: 0
21:21:28: Width: 1680
21:21:28: Height: 1050
21:21:28: };
21:21:28: successfully capturing d3d9 frames via GPU
23:09:24: ---------------------- Cleared D3D9 Capture ----------------------
23:09:24: D3D9EndScene called
23:09:24: D3D9Present called
23:09:36: received restart event, capturing
23:09:36: DoD3D9GPUHook: success
23:09:36: D3DSURFACE_DESC {
23:09:36: Format: D3DFMT_A8R8G8B8
23:09:36: Type: D3DRTYPE_SURFACE
23:09:36: Usage: D3DUSAGE_RENDERTARGET
23:09:36: Pool: D3DPOOL_DEFAULT
23:09:36: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
23:09:36: MultiSampleQuality: 0
23:09:36: Width: 1680
23:09:36: Height: 1050
23:09:36: };
23:09:36: successfully capturing d3d9 frames via GPU
00:29:08: ---------------------- Cleared D3D9 Capture ----------------------
00:29:08: D3D9EndScene called
00:29:08: D3D9Present called
00:29:41: received restart event, capturing
00:29:41: DoD3D9GPUHook: success
00:29:41: D3DSURFACE_DESC {
00:29:41: Format: D3DFMT_A8R8G8B8
00:29:41: Type: D3DRTYPE_SURFACE
00:29:41: Usage: D3DUSAGE_RENDERTARGET
00:29:41: Pool: D3DPOOL_DEFAULT
00:29:41: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
00:29:41: MultiSampleQuality: 0
00:29:41: Width: 1680
00:29:41: Height: 1050
00:29:41: };
00:29:41: successfully capturing d3d9 frames via GPU
00:55:04: ---------------------- Cleared D3D9 Capture ----------------------
00:55:04: D3D9EndScene called
00:55:04: D3D9Present called
Last Game Capture Log:
2014-10-10, 19:59:07: we're booting up:
19:59:07: CaptureThread: attached to process Hearthstone.exe
19:59:07: D3D9 Present
19:59:07: GL Present
19:59:07: DirectDraw Present
19:59:07: (half life scientist) everything.. seems to be in order
19:59:07: D3D9EndScene called
19:59:07: D3DPRESENT_PARAMETERS {
19:59:07: BackBufferWidth: 1680
19:59:07: BackBufferHeight: 1050
19:59:07: BackBufferFormat: D3DFMT_A8R8G8B8
19:59:07: BackBufferCount: 1
19:59:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
19:59:07: MultiSampleQuality: 0
19:59:07: SwapEffect: D3DSWAPEFFECT_DISCARD
19:59:07: hDeviceWindow: 262838
19:59:07: Windowed: true
19:59:07: EnableAutoDepthStencil: false
19:59:07: AutoDepthStencilFormat: D3DFMT_D24S8
19:59:07: Flags: None
19:59:07: FullScreen_RefreshRateInHz: 0
19:59:07: PresentationInterval: 2147483648
19:59:07: };
19:59:07: successfully set up d3d9 hooks
19:59:07: D3D9Present called
19:59:07: DoD3D9GPUHook: success
19:59:07: D3DSURFACE_DESC {
19:59:07: Format: D3DFMT_A8R8G8B8
19:59:07: Type: D3DRTYPE_SURFACE
19:59:07: Usage: D3DUSAGE_RENDERTARGET
19:59:07: Pool: D3DPOOL_DEFAULT
19:59:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
19:59:07: MultiSampleQuality: 0
19:59:07: Width: 1680
19:59:07: Height: 1050
19:59:07: };
19:59:07: successfully capturing d3d9 frames via GPU
20:02:18: ---------------------- Cleared D3D9 Capture ----------------------
20:02:18: D3D9EndScene called
20:02:18: D3D9Present called
20:02:21: received restart event, capturing
20:02:21: DoD3D9GPUHook: success
20:02:21: D3DSURFACE_DESC {
20:02:21: Format: D3DFMT_A8R8G8B8
20:02:21: Type: D3DRTYPE_SURFACE
20:02:21: Usage: D3DUSAGE_RENDERTARGET
20:02:21: Pool: D3DPOOL_DEFAULT
20:02:21: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
20:02:21: MultiSampleQuality: 0
20:02:21: Width: 1680
20:02:21: Height: 1050
20:02:21: };
20:02:21: successfully capturing d3d9 frames via GPU
21:21:16: ---------------------- Cleared D3D9 Capture ----------------------
21:21:16: D3D9EndScene called
21:21:16: D3D9Present called
21:21:28: received restart event, capturing
21:21:28: DoD3D9GPUHook: success
21:21:28: D3DSURFACE_DESC {
21:21:28: Format: D3DFMT_A8R8G8B8
21:21:28: Type: D3DRTYPE_SURFACE
21:21:28: Usage: D3DUSAGE_RENDERTARGET
21:21:28: Pool: D3DPOOL_DEFAULT
21:21:28: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
21:21:28: MultiSampleQuality: 0
21:21:28: Width: 1680
21:21:28: Height: 1050
21:21:28: };
21:21:28: successfully capturing d3d9 frames via GPU
23:09:24: ---------------------- Cleared D3D9 Capture ----------------------
23:09:24: D3D9EndScene called
23:09:24: D3D9Present called
23:09:36: received restart event, capturing
23:09:36: DoD3D9GPUHook: success
23:09:36: D3DSURFACE_DESC {
23:09:36: Format: D3DFMT_A8R8G8B8
23:09:36: Type: D3DRTYPE_SURFACE
23:09:36: Usage: D3DUSAGE_RENDERTARGET
23:09:36: Pool: D3DPOOL_DEFAULT
23:09:36: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
23:09:36: MultiSampleQuality: 0
23:09:36: Width: 1680
23:09:36: Height: 1050
23:09:36: };
23:09:36: successfully capturing d3d9 frames via GPU
00:29:08: ---------------------- Cleared D3D9 Capture ----------------------
00:29:08: D3D9EndScene called
00:29:08: D3D9Present called
00:29:41: received restart event, capturing
00:29:41: DoD3D9GPUHook: success
00:29:41: D3DSURFACE_DESC {
00:29:41: Format: D3DFMT_A8R8G8B8
00:29:41: Type: D3DRTYPE_SURFACE
00:29:41: Usage: D3DUSAGE_RENDERTARGET
00:29:41: Pool: D3DPOOL_DEFAULT
00:29:41: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
00:29:41: MultiSampleQuality: 0
00:29:41: Width: 1680
00:29:41: Height: 1050
00:29:41: };
00:29:41: successfully capturing d3d9 frames via GPU
00:55:04: ---------------------- Cleared D3D9 Capture ----------------------
00:55:04: D3D9EndScene called
00:55:04: D3D9Present called
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