Skip to content

Instantly share code, notes, and snippets.

@cacapon
Created June 9, 2021 06:00
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save cacapon/b9e209c88e566f0bab065c066794dc98 to your computer and use it in GitHub Desktop.
Save cacapon/b9e209c88e566f0bab065c066794dc98 to your computer and use it in GitHub Desktop.
タッチ入力関連の処理のメモ
using UnityEngine;
using UnityEngine.EventSystems;
public class TouchEventTest : MonoBehaviour, IPointerDownHandler, IPointerUpHandler //Interfaceを追加
{
public void OnPointerDown(PointerEventData eventData)
{
//オブジェクトをクリック、指でタップしたときに呼ばれる
}
public void OnPointerUp(PointerEventData eventData)
{
//オブジェクトを離したときに呼ばれる
}
}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment