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Created July 11, 2016 22:21
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Open Broadcaster Software v0.657b log file uploaded at 2016-07-11, 15:21:40 (local time). The log file was approximately 31 minutes old at the time it was uploaded.
14:49:46: CLR host plugin strings not found, dynamically loading 4 strings
14:49:46: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
14:49:46: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
14:49:46: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
14:49:46: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
14:49:46: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
14:49:46: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
14:49:47: CLRHost:: Could not find/load browser settings at location C:\Users\Rolando\AppData\Roaming\OBS\pluginData\browser.json
14:49:47: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Rolando\AppData\Roaming\OBS\pluginData\browser.json'.
14:49:47: File name: 'C:\Users\Rolando\AppData\Roaming\OBS\pluginData\browser.json'
14:49:47: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
14:49:47: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
14:49:47: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
14:49:47: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
14:49:47: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
14:50:21: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
14:50:21: Failed loading CUDA dll
14:50:44: Open Broadcaster Software v0.657b - 64bit ( ^ω^)
14:50:44: -------------------------------
14:50:44: CPU Name: AMD A4-5000 APU with Radeon(TM) HD Graphics
14:50:44: CPU Speed: 1497MHz
14:50:44: Physical Memory: 5571MB Total, 3001MB Free
14:50:44: stepping id: 1, model 0, family 22, type 0, extmodel 8, extfamily 3, HTT 1, logical cores 4, total cores 4
14:50:44: monitor 1: pos={0, 0}, size={1366, 768}
14:50:44: Windows Version: 10.0 Build 10586 (revision 0)
14:50:44: Aero is Enabled
14:50:44: -------------------------------
14:50:44: OBS Modules:
14:50:44: Base Address Module
14:50:44: 000000008B360000 OBS.exe
14:50:44: 00000000B96B0000 OBSApi.dll
14:50:44: 00000000BCDC0000 CLRHostPlugin.dll
14:50:44: 00000000B9B80000 DShowPlugin.dll
14:50:44: 00000000B95C0000 GraphicsCapture.dll
14:50:44: 00000000B8DD0000 NoiseGate.dll
14:50:44: 00000000B8DA0000 PSVPlugin.dll
14:50:44: 00000000B8D70000 scenesw.dll
14:50:44: ------------------------------------------
14:50:44: Adapter 1
14:50:44: Video Adapter: AMD Radeon HD 8330
14:50:44: Video Adapter Dedicated Video Memory: 519491584
14:50:44: Video Adapter Shared System Memory: 2920943616
14:50:44: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
14:50:44: =====Stream Start: 2016-07-11, 14:50:44===============================================
14:50:44: Multithreaded optimizations: On
14:50:44: Base resolution: 1366x768
14:50:44: Output resolution: 1364x768
14:50:44: ------------------------------------------
14:50:44: Loading up D3D10 on AMD Radeon HD 8330 (Adapter 1)...
14:50:44: ------------------------------------------
14:50:44: Audio Format: 48000 Hz
14:50:44: ------------------------------------------
14:50:44: Audio Channels: 2 Ch
14:50:44: Playback device Default
14:50:44: ------------------------------------------
14:50:44: Using desktop audio input: Speakers (Realtek High Definition Audio)
14:50:44: Global Audio time adjust: 0
14:50:44: ------------------------------------------
14:50:44: Using auxilary audio input: Microphone (Realtek High Definition Audio)
14:50:44: Mic time offset: 0
14:50:44: ------------------------------------------
14:50:44: Audio Encoding: AAC
14:50:44: bitrate: 96
14:50:45: Using Window Capture
14:50:45: Using Monitor Capture
14:50:45: Scene buffering time set to 700
14:50:45: ------------------------------------------
14:50:45: Video Encoding: x264
14:50:45: fps: 60
14:50:45: width: 1364, height: 768
14:50:45: preset: veryfast
14:50:45: profile: high
14:50:45: keyint: 240
14:50:45: CBR: yes
14:50:45: CFR: yes
14:50:45: max bitrate: 1000
14:50:45: buffer size: 1000
14:50:45: ------------------------------------------
14:57:14: FlushBufferedVideo: Flushing 8 packets over 116 ms
14:57:14: Total frames encoded: 11907, total frames duplicated: 11879 (99.76%)
14:57:14: Number of frames skipped due to encoder lag: 11872 (99.71%)
14:57:14: Total frames rendered: 72, number of late frames: 7 (9.72%) (it's okay for some frames to be late)
14:57:14:
14:57:14: Profiler time results:
14:57:14:
14:57:14: ==============================================================
14:57:14: video thread frame - [100%] [avg time: 11.218 ms] [children: 97.1%] [unaccounted: 2.86%]
14:57:14: | scene->Preprocess - [34.9%] [avg time: 3.918 ms]
14:57:14: | GPU download and conversion - [62.2%] [avg time: 6.979 ms] [children: 25.2%] [unaccounted: 37%]
14:57:14: | | flush - [9.1%] [avg time: 1.021 ms]
14:57:14: | | CopyResource - [5.19%] [avg time: 0.582 ms]
14:57:14: | | conversion to 4:2:0 - [11%] [avg time: 1.229 ms]
14:57:14: Convert444Threads - [100%] [avg time: 2.59 ms] [children: 99.2%] [unaccounted: 0.772%]
14:57:14: | Convert444toNV12 - [99.2%] [avg time: 2.57 ms]
14:57:14: encoder thread frame - [100%] [avg time: 32.647 ms] [children: 1.24%] [unaccounted: 98.8%]
14:57:14: | sending stuff out - [1.24%] [avg time: 0.405 ms]
14:57:14: ==============================================================
14:57:14:
14:57:14:
14:57:14: Profiler CPU results:
14:57:14:
14:57:14: ==============================================================
14:57:14: video thread frame - [cpu time: avg 2.604 ms, total 187.5 ms] [avg calls per frame: 1]
14:57:14: | scene->Preprocess - [cpu time: avg 2.604 ms, total 187.5 ms] [avg calls per frame: 1]
14:57:14: | GPU download and conversion - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:57:14: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:57:14: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
14:57:14: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
14:57:14: Convert444Threads - [cpu time: avg 3.437 ms, total 171.875 ms] [avg calls per frame: 2]
14:57:14: | Convert444toNV12 - [cpu time: avg 3.437 ms, total 171.875 ms] [avg calls per frame: 2]
14:57:14: encoder thread frame - [cpu time: avg 7.419 ms, total 88281.3 ms] [avg calls per frame: 1]
14:57:14: | sending stuff out - [cpu time: avg 0.316 ms, total 3765.63 ms] [avg calls per frame: 1]
14:57:14: ==============================================================
14:57:14:
14:57:14: =====Stream End: 2016-07-11, 14:57:14=================================================
15:00:59: =====Stream Start: 2016-07-11, 15:00:59===============================================
15:00:59: Multithreaded optimizations: On
15:00:59: Base resolution: 1366x768
15:00:59: Output resolution: 1364x768
15:00:59: ------------------------------------------
15:00:59: Loading up D3D10 on AMD Radeon HD 8330 (Adapter 1)...
15:01:00: ------------------------------------------
15:01:00: Audio Format: 48000 Hz
15:01:00: ------------------------------------------
15:01:00: Audio Channels: 2 Ch
15:01:00: Playback device Default
15:01:00: ------------------------------------------
15:01:00: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:01:00: Global Audio time adjust: 0
15:01:00: ------------------------------------------
15:01:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:01:00: Mic time offset: 0
15:01:00: ------------------------------------------
15:01:00: Audio Encoding: AAC
15:01:00: bitrate: 96
15:01:00: Using Window Capture
15:01:00: Using Monitor Capture
15:01:00: Scene buffering time set to 700
15:01:00: ------------------------------------------
15:01:00: Video Encoding: x264
15:01:00: fps: 60
15:01:00: width: 1364, height: 768
15:01:00: preset: veryfast
15:01:00: profile: high
15:01:00: keyint: 240
15:01:00: CBR: yes
15:01:00: CFR: yes
15:01:00: max bitrate: 1000
15:01:00: buffer size: 1000
15:01:00: ------------------------------------------
15:09:25: FlushBufferedVideo: Flushing 10 packets over 150 ms
15:09:25: Total frames encoded: 19106, total frames duplicated: 19085 (99.89%)
15:09:25: Number of frames skipped due to encoder lag: 19079 (99.86%)
15:09:25: Total frames rendered: 62, number of late frames: 3 (4.84%) (it's okay for some frames to be late)
15:09:25:
15:09:25: Profiler time results:
15:09:25:
15:09:25: ==============================================================
15:09:25: video thread frame - [100%] [avg time: 7.937 ms] [children: 96.1%] [unaccounted: 3.92%]
15:09:25: | scene->Preprocess - [31%] [avg time: 2.464 ms]
15:09:25: | GPU download and conversion - [65%] [avg time: 5.162 ms] [children: 19%] [unaccounted: 46%]
15:09:25: | | flush - [6.88%] [avg time: 0.546 ms]
15:09:25: | | CopyResource - [6%] [avg time: 0.476 ms]
15:09:25: | | conversion to 4:2:0 - [6.12%] [avg time: 0.486 ms]
15:09:25: Convert444Threads - [100%] [avg time: 2.663 ms] [children: 99.3%] [unaccounted: 0.713%]
15:09:25: | Convert444toNV12 - [99.3%] [avg time: 2.644 ms]
15:09:25: encoder thread frame - [100%] [avg time: 26.406 ms] [children: 1.89%] [unaccounted: 98.1%]
15:09:25: | sending stuff out - [1.89%] [avg time: 0.5 ms]
15:09:25: ==============================================================
15:09:25:
15:09:25:
15:09:25: Profiler CPU results:
15:09:25:
15:09:25: ==============================================================
15:09:25: video thread frame - [cpu time: avg 1.512 ms, total 93.75 ms] [avg calls per frame: 1]
15:09:25: | scene->Preprocess - [cpu time: avg 1.26 ms, total 78.125 ms] [avg calls per frame: 1]
15:09:25: | GPU download and conversion - [cpu time: avg 0.252 ms, total 15.625 ms] [avg calls per frame: 1]
15:09:25: | | flush - [cpu time: avg 0.252 ms, total 15.625 ms] [avg calls per frame: 1]
15:09:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:09:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 0]
15:09:25: Convert444Threads - [cpu time: avg 1.802 ms, total 46.875 ms] [avg calls per frame: 2]
15:09:25: | Convert444toNV12 - [cpu time: avg 1.802 ms, total 46.875 ms] [avg calls per frame: 2]
15:09:25: encoder thread frame - [cpu time: avg 7.445 ms, total 142172 ms] [avg calls per frame: 1]
15:09:25: | sending stuff out - [cpu time: avg 0.445 ms, total 8500 ms] [avg calls per frame: 1]
15:09:25: ==============================================================
15:09:25:
15:09:25: =====Stream End: 2016-07-11, 15:09:25=================================================
15:13:48: =====Stream Start: 2016-07-11, 15:13:48===============================================
15:13:48: Multithreaded optimizations: On
15:13:48: Base resolution: 1366x768
15:13:48: Output resolution: 1364x768
15:13:48: ------------------------------------------
15:13:49: Loading up D3D10 on AMD Radeon HD 8330 (Adapter 1)...
15:13:49: ------------------------------------------
15:13:49: Audio Format: 48000 Hz
15:13:49: ------------------------------------------
15:13:49: Audio Channels: 2 Ch
15:13:49: Playback device Default
15:13:49: ------------------------------------------
15:13:49: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:13:49: Global Audio time adjust: 0
15:13:49: ------------------------------------------
15:13:49: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:13:49: Mic time offset: 0
15:13:49: ------------------------------------------
15:13:49: Audio Encoding: AAC
15:13:49: bitrate: 96
15:13:49: Using Window Capture
15:13:49: Using Monitor Capture
15:13:49: Scene buffering time set to 700
15:13:49: ------------------------------------------
15:13:49: Video Encoding: x264
15:13:49: fps: 60
15:13:49: width: 1364, height: 768
15:13:49: preset: medium
15:13:49: profile: high
15:13:49: keyint: 240
15:13:49: CBR: yes
15:13:49: CFR: yes
15:13:49: max bitrate: 1000
15:13:49: buffer size: 1000
15:13:49: ------------------------------------------
15:13:56: Total frames encoded: 196, total frames duplicated: 148 (75.51%)
15:13:56: Number of frames skipped due to encoder lag: 139 (70.92%)
15:13:56: Total frames rendered: 89, number of late frames: 16 (17.98%) (it's okay for some frames to be late)
15:13:56:
15:13:56: Profiler time results:
15:13:56:
15:13:56: ==============================================================
15:13:56: video thread frame - [100%] [avg time: 16.183 ms] [children: 30%] [unaccounted: 70%]
15:13:56: | scene->Preprocess - [11%] [avg time: 1.787 ms]
15:13:56: | GPU download and conversion - [19%] [avg time: 3.071 ms] [children: 6.29%] [unaccounted: 12.7%]
15:13:56: | | flush - [2.62%] [avg time: 0.424 ms]
15:13:56: | | CopyResource - [1.6%] [avg time: 0.259 ms]
15:13:56: | | conversion to 4:2:0 - [2.07%] [avg time: 0.335 ms]
15:13:56: Convert444Threads - [100%] [avg time: 3.27 ms] [children: 99.2%] [unaccounted: 0.765%]
15:13:56: | Convert444toNV12 - [99.2%] [avg time: 3.245 ms]
15:13:56: encoder thread frame - [100%] [avg time: 31.67 ms] [children: 0.114%] [unaccounted: 99.9%]
15:13:56: | sending stuff out - [0.114%] [avg time: 0.036 ms]
15:13:56: ==============================================================
15:13:56:
15:13:56:
15:13:56: Profiler CPU results:
15:13:56:
15:13:56: ==============================================================
15:13:56: video thread frame - [cpu time: avg 8.426 ms, total 750 ms] [avg calls per frame: 1]
15:13:56: | scene->Preprocess - [cpu time: avg 1.404 ms, total 125 ms] [avg calls per frame: 1]
15:13:56: | GPU download and conversion - [cpu time: avg 0.351 ms, total 31.25 ms] [avg calls per frame: 1]
15:13:56: | | flush - [cpu time: avg 0.175 ms, total 15.625 ms] [avg calls per frame: 1]
15:13:56: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:13:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:13:56: Convert444Threads - [cpu time: avg 2.91 ms, total 296.875 ms] [avg calls per frame: 2]
15:13:56: | Convert444toNV12 - [cpu time: avg 2.91 ms, total 296.875 ms] [avg calls per frame: 2]
15:13:56: encoder thread frame - [cpu time: avg 5.341 ms, total 1046.88 ms] [avg calls per frame: 1]
15:13:56: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:13:56: ==============================================================
15:13:56:
15:13:56: =====Stream End: 2016-07-11, 15:13:56=================================================
15:13:59: =====Stream Start: 2016-07-11, 15:13:59===============================================
15:13:59: Multithreaded optimizations: On
15:13:59: Base resolution: 1366x768
15:13:59: Output resolution: 1364x768
15:13:59: ------------------------------------------
15:13:59: Loading up D3D10 on AMD Radeon HD 8330 (Adapter 1)...
15:13:59: ------------------------------------------
15:13:59: Audio Format: 48000 Hz
15:13:59: ------------------------------------------
15:13:59: Audio Channels: 2 Ch
15:13:59: Playback device Default
15:13:59: ------------------------------------------
15:13:59: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:13:59: Global Audio time adjust: 0
15:14:00: ------------------------------------------
15:14:00: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:14:00: Mic time offset: 0
15:14:00: ------------------------------------------
15:14:00: Audio Encoding: AAC
15:14:00: bitrate: 96
15:14:00: Using Window Capture
15:14:00: Using Monitor Capture
15:14:00: Scene buffering time set to 700
15:14:00: ------------------------------------------
15:14:00: Video Encoding: x264
15:14:00: fps: 60
15:14:00: width: 1364, height: 768
15:14:00: preset: medium
15:14:00: profile: high
15:14:00: keyint: 240
15:14:00: CBR: yes
15:14:00: CFR: yes
15:14:00: max bitrate: 1000
15:14:00: buffer size: 1000
15:14:00: ------------------------------------------
15:14:05: Total frames encoded: 184, total frames duplicated: 125 (67.93%)
15:14:05: Number of frames skipped due to encoder lag: 124 (67.39%)
15:14:05: Total frames rendered: 110, number of late frames: 1 (0.91%) (it's okay for some frames to be late)
15:14:06:
15:14:06: Profiler time results:
15:14:06:
15:14:06: ==============================================================
15:14:06: video thread frame - [100%] [avg time: 3.002 ms] [children: 50.7%] [unaccounted: 49.3%]
15:14:06: | scene->Preprocess - [24.5%] [avg time: 0.734 ms]
15:14:06: | GPU download and conversion - [26.2%] [avg time: 0.788 ms] [children: 23.3%] [unaccounted: 3%]
15:14:06: | | flush - [21.5%] [avg time: 0.645 ms]
15:14:06: | | CopyResource - [1.43%] [avg time: 0.043 ms]
15:14:06: | | conversion to 4:2:0 - [0.333%] [avg time: 0.01 ms]
15:14:06: Convert444Threads - [100%] [avg time: 2.645 ms] [children: 99.3%] [unaccounted: 0.718%]
15:14:06: | Convert444toNV12 - [99.3%] [avg time: 2.626 ms]
15:14:06: encoder thread frame - [100%] [avg time: 25.154 ms] [children: 0.135%] [unaccounted: 99.9%]
15:14:06: | sending stuff out - [0.135%] [avg time: 0.034 ms]
15:14:06: ==============================================================
15:14:06:
15:14:06:
15:14:06: Profiler CPU results:
15:14:06:
15:14:06: ==============================================================
15:14:06: video thread frame - [cpu time: avg 1.42 ms, total 156.25 ms] [avg calls per frame: 1]
15:14:06: | scene->Preprocess - [cpu time: avg 0.568 ms, total 62.5 ms] [avg calls per frame: 1]
15:14:06: | GPU download and conversion - [cpu time: avg 0.284 ms, total 31.25 ms] [avg calls per frame: 1]
15:14:06: | | flush - [cpu time: avg 0.142 ms, total 15.625 ms] [avg calls per frame: 1]
15:14:06: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:06: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:06: Convert444Threads - [cpu time: avg 1.664 ms, total 203.125 ms] [avg calls per frame: 2]
15:14:06: | Convert444toNV12 - [cpu time: avg 1.664 ms, total 203.125 ms] [avg calls per frame: 2]
15:14:06: encoder thread frame - [cpu time: avg 5.349 ms, total 984.375 ms] [avg calls per frame: 1]
15:14:06: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:06: ==============================================================
15:14:06:
15:14:06: =====Stream End: 2016-07-11, 15:14:06=================================================
15:14:07: =====Stream Start: 2016-07-11, 15:14:07===============================================
15:14:07: Multithreaded optimizations: On
15:14:07: Base resolution: 1366x768
15:14:07: Output resolution: 1364x768
15:14:07: ------------------------------------------
15:14:07: Loading up D3D10 on AMD Radeon HD 8330 (Adapter 1)...
15:14:07: ------------------------------------------
15:14:07: Audio Format: 48000 Hz
15:14:07: ------------------------------------------
15:14:07: Audio Channels: 2 Ch
15:14:07: Playback device Default
15:14:07: ------------------------------------------
15:14:07: Using desktop audio input: Speakers (Realtek High Definition Audio)
15:14:07: Global Audio time adjust: 0
15:14:07: ------------------------------------------
15:14:07: Using auxilary audio input: Microphone (Realtek High Definition Audio)
15:14:07: Mic time offset: 0
15:14:07: ------------------------------------------
15:14:07: Audio Encoding: AAC
15:14:07: bitrate: 96
15:14:07: Using Window Capture
15:14:07: Using Monitor Capture
15:14:07: Scene buffering time set to 700
15:14:07: ------------------------------------------
15:14:07: Video Encoding: x264
15:14:07: fps: 60
15:14:07: width: 1364, height: 768
15:14:07: preset: medium
15:14:07: profile: high
15:14:07: keyint: 240
15:14:07: CBR: yes
15:14:07: CFR: yes
15:14:07: max bitrate: 1000
15:14:07: buffer size: 1000
15:14:07: ------------------------------------------
15:14:12: Total frames encoded: 165, total frames duplicated: 107 (64.85%)
15:14:12: Number of frames skipped due to encoder lag: 105 (63.64%)
15:14:12: Total frames rendered: 110, number of late frames: 1 (0.91%) (it's okay for some frames to be late)
15:14:13:
15:14:13: Profiler time results:
15:14:13:
15:14:13: ==============================================================
15:14:13: video thread frame - [100%] [avg time: 3.206 ms] [children: 51.8%] [unaccounted: 48.2%]
15:14:13: | scene->Preprocess - [23.1%] [avg time: 0.74 ms]
15:14:13: | GPU download and conversion - [28.8%] [avg time: 0.922 ms] [children: 27.5%] [unaccounted: 1.28%]
15:14:13: | | flush - [25.8%] [avg time: 0.827 ms]
15:14:13: | | CopyResource - [1.37%] [avg time: 0.044 ms]
15:14:13: | | conversion to 4:2:0 - [0.312%] [avg time: 0.01 ms]
15:14:13: Convert444Threads - [100%] [avg time: 2.75 ms] [children: 99.3%] [unaccounted: 0.691%]
15:14:13: | Convert444toNV12 - [99.3%] [avg time: 2.731 ms]
15:14:13: encoder thread frame - [100%] [avg time: 24.968 ms] [children: 0.128%] [unaccounted: 99.9%]
15:14:13: | sending stuff out - [0.128%] [avg time: 0.032 ms]
15:14:13: ==============================================================
15:14:13:
15:14:13:
15:14:13: Profiler CPU results:
15:14:13:
15:14:13: ==============================================================
15:14:13: video thread frame - [cpu time: avg 0.994 ms, total 109.375 ms] [avg calls per frame: 1]
15:14:13: | scene->Preprocess - [cpu time: avg 0.142 ms, total 15.625 ms] [avg calls per frame: 1]
15:14:13: | GPU download and conversion - [cpu time: avg 0.142 ms, total 15.625 ms] [avg calls per frame: 1]
15:14:13: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:13: | | CopyResource - [cpu time: avg 0.252 ms, total 15.625 ms] [avg calls per frame: 1]
15:14:13: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:13: Convert444Threads - [cpu time: avg 3.073 ms, total 375 ms] [avg calls per frame: 2]
15:14:13: | Convert444toNV12 - [cpu time: avg 3.073 ms, total 375 ms] [avg calls per frame: 2]
15:14:13: encoder thread frame - [cpu time: avg 4.829 ms, total 796.875 ms] [avg calls per frame: 1]
15:14:13: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
15:14:13: ==============================================================
15:14:13:
15:14:13: =====Stream End: 2016-07-11, 15:14:13=================================================
15:14:51: CLR host plugin instance deleted; removing dynamically loaded localization strings
15:15:02: Terminating 0x1ce4
15:15:02: Terminating 0x178c
15:15:02: Terminating 0x1b08
15:15:02: Terminating 0x1658
15:15:02: Terminating 0x181c
Last game capture log:
2016-05-15, 21:21:02: we're booting up:
21:21:02: CaptureThread: attached to process javaw.exe
21:21:02: GL Present
21:21:02: DirectDraw capture: Windows 8 not supported yet
21:21:02: (half life scientist) everything.. seems to be in order
21:21:02: SwapBuffers(587282044) Called
21:21:02: NV Capture available
21:21:02: FBO available
21:21:02: setting up gl data
21:21:03: share device: 908452664
21:21:03: share texture: 919381488
21:21:03: share device handle: 916894544
21:21:03: share texture handle: 920129584
21:21:03: DoGLGPUHook: success
21:21:03: wglSwapBuffers(587282044) Called
21:30:44: stop requested, terminating gl capture
21:30:44: ---------------------- Cleared OpenGL Capture ----------------------
21:30:44: SwapBuffers(587282044) Called
21:30:44: setting up gl data
21:30:44: wglSwapBuffers(587282044) Called
21:30:45: DirectDraw capture: Windows 8 not supported yet
22:21:19: share device: 921855608
22:21:19: share texture: 921674736
22:21:19: share device handle: 913719792
22:21:19: share texture handle: 1130037392
22:21:19: DoGLGPUHook: success
22:21:21: stop requested, terminating gl capture
22:21:21: ---------------------- Cleared OpenGL Capture ----------------------
22:21:21: wglSwapBuffers(587282044) Called
22:21:21: setting up gl data
22:21:21: SwapBuffers(587282044) Called
22:21:21: share device: 921855608
22:21:21: share texture: 921669808
22:21:21: share device handle: 908616784
22:21:21: share texture handle: 1130037392
22:21:21: DoGLGPUHook: success
22:21:21: DirectDraw capture: Windows 8 not supported yet
22:21:22: stop requested, terminating gl capture
22:21:22: ---------------------- Cleared OpenGL Capture ----------------------
22:21:22: wglSwapBuffers(587282044) Called
22:21:22: setting up gl data
22:21:22: SwapBuffers(587282044) Called
22:21:24: share device: 921855608
22:21:24: share texture: 921669104
22:21:24: share device handle: 908623024
22:21:24: share texture handle: 1130037392
22:21:24: DoGLGPUHook: success
22:21:26: DirectDraw capture: Windows 8 not supported yet
22:30:27: stop requested, terminating gl capture
22:30:27: ---------------------- Cleared OpenGL Capture ----------------------
22:30:27: wglSwapBuffers(587282044) Called
22:30:27: setting up gl data
22:30:27: SwapBuffers(587282044) Called
22:30:30: DirectDraw capture: Windows 8 not supported yet
22:32:24: wglDeleteContext Called
22:32:24: ---------------------- Cleared OpenGL Capture ----------------------
Last Game Capture Log:
2016-05-15, 21:21:02: we're booting up:
21:21:02: CaptureThread: attached to process javaw.exe
21:21:02: GL Present
21:21:02: DirectDraw capture: Windows 8 not supported yet
21:21:02: (half life scientist) everything.. seems to be in order
21:21:02: SwapBuffers(587282044) Called
21:21:02: NV Capture available
21:21:02: FBO available
21:21:02: setting up gl data
21:21:03: share device: 908452664
21:21:03: share texture: 919381488
21:21:03: share device handle: 916894544
21:21:03: share texture handle: 920129584
21:21:03: DoGLGPUHook: success
21:21:03: wglSwapBuffers(587282044) Called
21:30:44: stop requested, terminating gl capture
21:30:44: ---------------------- Cleared OpenGL Capture ----------------------
21:30:44: SwapBuffers(587282044) Called
21:30:44: setting up gl data
21:30:44: wglSwapBuffers(587282044) Called
21:30:45: DirectDraw capture: Windows 8 not supported yet
22:21:19: share device: 921855608
22:21:19: share texture: 921674736
22:21:19: share device handle: 913719792
22:21:19: share texture handle: 1130037392
22:21:19: DoGLGPUHook: success
22:21:21: stop requested, terminating gl capture
22:21:21: ---------------------- Cleared OpenGL Capture ----------------------
22:21:21: wglSwapBuffers(587282044) Called
22:21:21: setting up gl data
22:21:21: SwapBuffers(587282044) Called
22:21:21: share device: 921855608
22:21:21: share texture: 921669808
22:21:21: share device handle: 908616784
22:21:21: share texture handle: 1130037392
22:21:21: DoGLGPUHook: success
22:21:21: DirectDraw capture: Windows 8 not supported yet
22:21:22: stop requested, terminating gl capture
22:21:22: ---------------------- Cleared OpenGL Capture ----------------------
22:21:22: wglSwapBuffers(587282044) Called
22:21:22: setting up gl data
22:21:22: SwapBuffers(587282044) Called
22:21:24: share device: 921855608
22:21:24: share texture: 921669104
22:21:24: share device handle: 908623024
22:21:24: share texture handle: 1130037392
22:21:24: DoGLGPUHook: success
22:21:26: DirectDraw capture: Windows 8 not supported yet
22:30:27: stop requested, terminating gl capture
22:30:27: ---------------------- Cleared OpenGL Capture ----------------------
22:30:27: wglSwapBuffers(587282044) Called
22:30:27: setting up gl data
22:30:27: SwapBuffers(587282044) Called
22:30:30: DirectDraw capture: Windows 8 not supported yet
22:32:24: wglDeleteContext Called
22:32:24: ---------------------- Cleared OpenGL Capture ----------------------
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