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using System; | |
using UnityEditor; | |
using UnityEngine; | |
namespace Kogane.Internal | |
{ | |
/// <summary> | |
/// JetBrains Rider のように Ctrl + Alt + Shift + ↑↓ でゲームオブジェクトの順番を移動できるエディタ拡張 | |
/// </summary> | |
[InitializeOnLoad] |
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using UnityEditor; | |
using UnityEditor.Build.Reporting; | |
public class Example | |
{ | |
[MenuItem( "Tools/Hoge" )] | |
private static void Hoge() | |
{ | |
var latestReport = BuildReport.GetLatestReport(); |
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using UnityEngine; | |
namespace Cham | |
{ | |
/// <summary> | |
/// ソフトウェアキーボードの表示領域を管理するクラス | |
/// </summary> | |
public static class SoftwareKeyboaryArea | |
{ | |
/// <summary> |
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using System.Linq; | |
using UnityEditor; | |
[InitializeOnLoad] | |
public static class Example | |
{ | |
static Example() | |
{ | |
BuildPlayerWindow.RegisterGetBuildPlayerOptionsHandler( OnGetBuildPlayerOptions ); | |
} |
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using UnityEngine; | |
namespace Kogane | |
{ | |
public static class ColorExtensionMethods | |
{ | |
public static Color Brighten | |
( | |
this Color color, | |
float amount |
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using System.Collections.Generic; | |
namespace Kogane | |
{ | |
public static class IReadOnlyListExtensionMethods | |
{ | |
public static T[] ShiftRight<T> | |
( | |
this IReadOnlyList<T> self, | |
int shiftCount |
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using UnityEditor; | |
using UnityEngine; | |
namespace Kogane.Internal | |
{ | |
[InitializeOnLoad] | |
internal static class MeshRendererOrderInLayerPropertyField | |
{ | |
static MeshRendererOrderInLayerPropertyField() | |
{ |
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using UnityEditor; | |
using UnityEngine; | |
namespace Kogane.Internal | |
{ | |
[InitializeOnLoad] | |
internal static class LineRendererConstantColorPropertyField | |
{ | |
static LineRendererConstantColorPropertyField() | |
{ |
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using UnityEditor; | |
using UnityEngine; | |
public sealed class Example : EditorWindow | |
{ | |
[MenuItem( "Tools/Hoge" )] | |
private static void Open() | |
{ | |
GetWindow<Example>(); | |
} |
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using UnityEditor; | |
[EditorWindowTitle | |
( | |
title = "ピカチュウ", | |
icon = "Assets/icon.png" | |
)] | |
public sealed class Example : EditorWindow | |
{ | |
[MenuItem( "Tools/Hoge" )] |