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bl_info = { | |
"name": "Set mesh origin to selected geometry", | |
"author": "batFINGER", | |
"version": (1, 0), | |
"blender": (2, 80, 0), | |
"description": "Set mesh origin to selected geometry", | |
"warning": "", | |
"wiki_url": "", | |
"category": "Add Mesh", | |
} |
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import bpy | |
from numpy import (sum, dot, inf, log, sin, cos, pi, | |
arccos, arctan2, floor, sqrt, trunc, | |
) | |
from mathutils import Vector, Matrix | |
import bmesh | |
from bpy import context | |
PHI = (1 + sqrt(5)) / 2 # golden ratio |
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bl_info = { | |
"name": "Mercator Project", | |
"author": "batFINGER", | |
"version": (1, 0), | |
"blender": (2, 79, 0), | |
"location": "View3D > Mesh > UV UnWrap > Mercator Project", | |
"description": "UV Mercator Projection", | |
"warning": "", | |
"wiki_url": "", | |
"category": "UV", |
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