This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
var res = 10; | |
for(var x = 0; x < width; x += res) { | |
for(var y = 0; y < height; y += res) { | |
var value = (x + y) * 0.01 * Math.PI * 2; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!doctype html> | |
<html> | |
<head> | |
<title>tuturial template</title> | |
<style type="text/css"> | |
html, body { | |
margin: 0; | |
padding: 0; | |
} | |
canvas { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
var res = 10; | |
for(var x = 0; x < width; x += res) { | |
for(var y = 0; y < height; y += res) { | |
var value = getValue(x, y); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
var count = 20000; | |
for(var i = 0; i < count; i++) { | |
var x = Math.random() * width, | |
y = Math.random() * height; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
var count = 50000; | |
context.lineWidth = 0.25; | |
for(var i = 0; i < count; i++) { | |
var x = Math.random() * width, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
context.lineWidth = 0.5; | |
// create point | |
var p = { | |
x: Math.random() * width, |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
context.lineWidth = 0.1; | |
// random attractor params | |
var a = Math.random() * 4 - 2; | |
var b = Math.random() * 4 - 2; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
noise.seed(Math.random()); | |
render(); | |
function render() { | |
var res = 10; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
var canvas = document.getElementById("canvas"), | |
context = canvas.getContext("2d"), | |
width = canvas.width = window.innerWidth, | |
height = canvas.height = window.innerHeight; | |
noise.seed(Math.random()); | |
var z = 0; | |
render(); | |
function render() { |
OlderNewer