I hereby claim:
- I am brakmic on github.
- I am brakmic (https://keybase.io/brakmic) on keybase.
- I have a public key whose fingerprint is F7CF 8C4A 79D8 9EBE 0808 74C3 F8B1 3389 9C9B 8056
To claim this, I am signing this object:
//helper function for DOM manipulation | |
var updateDOM = function(res,res2,res3){ | |
$('#res').html(JSON.stringify(res)); | |
$('#res2').html(JSON.stringify(res2)); | |
$('#res3').html(JSON.stringify(res3)); | |
}; | |
//Defines a generator to call a JSON webservice. | |
//info 1: for each "yield" a separate generator call is needed | |
//this is why generators are called "pausable functions" |
# THIS CODE IS NOW RETIRED. GO TO THE NEW REPOSITORY: https://github.com/brakmic/TwitterClient | |
# -*- coding: utf-8 -*- | |
#============================================================================== | |
# A simple console-based twitter client capable of persisting data | |
# Usage: python client.py --config=your_json_config.json | |
# To persist to a database a valid DNS entry is needed. | |
# Also, create a proper Tweets table. Check 'insert' method in DbConnector. | |
# ============================================================================= |
I hereby claim:
To claim this, I am signing this object:
Download Git from here: https://git-for-windows.github.io/
Click Next, Next, blah, blah...until you get a proper Git environment in your Windows box
Open Git Shell, or any other command prompt that has access to your Git path (if unsure, check System Environment Settings)
#include <thrill/api/cache.hpp> | |
#include <thrill/api/generate.hpp> | |
#include <thrill/api/print.hpp> | |
#include <ostream> | |
#include <random> | |
using thrill::DIA; |
int main() { | |
// launch Thrill program: the lambda function will be run on each worker. | |
return thrill::Run( | |
[&](thrill::Context& ctx) { Process(ctx); }); | |
} |
void Process(thrill::Context& ctx) { | |
std::default_random_engine rng(std::random_device { } ()); | |
std::uniform_real_distribution<double> dist(0.0, 1000.0); | |
// generate 100 random points using uniform distribution | |
DIA<Point> points = | |
Generate( | |
ctx, /* size */ 100, | |
[&](const size_t& /* index */) { | |
return Point { dist(rng), dist(rng) }; | |
}) |
export function main(): Promise<any> { | |
return platformBrowserDynamic() | |
.bootstrapModule(AppModule) | |
.then(decorateModuleRef) | |
.catch((err) => console.error(err)); | |
} |
const hello = <IVrModule>{ | |
id: '001', | |
name: 'hello', | |
type: VrModuleType.AFrame, | |
markup: ` | |
<a-scene> | |
<a-sphere position="0 1.25 -1" radius="1.25" color="#EF2D5E"></a-sphere> | |
<a-box position="-1 0.5 1" rotation="0 45 0" width="1" height="1" depth="1" | |
color="#4CC3D9"></a-box> | |
<a-cylinder position="1 0.75 1" radius="0.5" height="1.5" color="#FFC65D"> |
public registerModule(): Observable<IServiceMessage> { | |
return this.asObservable().map((mod) => { | |
if (!_.isNil(mod) && | |
!_.isNil(mod.id) && | |
!_.isNil(mod.name)) { | |
this.store.dispatch( { type: VR_MODULE_ADDED, payload: mod }); | |
return <IServiceMessage> { | |
id: '0000', | |
content: `Registered vr module '${mod.name}'` | |
}; |