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@bradymiller
bradymiller / mirrorOpenEMR_sf_git
Created October 31, 2010 09:18
Script to mirror the SF git repo to github, gitorious, bitbucket, assembla and google code
#!/bin/bash
#
# Copyright (C) 2010 Brady Miller <brady@sparmy.com>
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
#
@kirkegaard
kirkegaard / opengl_vs_directx.mdown
Created June 30, 2011 00:17
The Tale of OpenGL vs. Direct3D

The Tale of OpenGL vs. Direct3D

Many of the answers here are really, really good. But the OpenGL and D3D issue should probably be addressed. And that requires... a history lesson.

And before we begin, I know far more about OpenGL than I do about Direct3D. I've never written a line of D3D code in my life, and I've written tutorials on OpenGL. So what I'm about to say isn't a question of bias. It is simply a matter of history.

Birth of Conflict

One day, sometime in the early 90's, Microsoft looked around. They saw the SNES and Sega Genesis being awesome, running lots of action games and such. And they saw DOS. Developers coded DOS games like console games: direct to the metal. Unlike consoles however, where a developer who made an SNES game knew what hardware the user would have, DOS developers had to write for multiple possible configurations. And this is rather harder than it sounds.

@mariozig
mariozig / migrate_repo.sh
Last active May 26, 2024 20:57
Migrate repo from GitLab to GitHub Full blog post @ http://ruby.zigzo.com/2015/03/23/moving-from-gitlab-to-github/
# Assume we are in your home directory
cd ~/
# Clone the repo from GitLab using the `--mirror` option
$ git clone --mirror git@your-gitlab-site.com:mario/my-repo.git
# Change into newly created repo directory
$ cd ~/my-repo.git
# Push to GitHub using the `--mirror` option. The `--no-verify` option skips any hooks.
// This will open up a prompt for text to send to a console session on digital ocean
// Useful for long passwords
(function () {
var t = prompt("Enter text to be sent to console, (This wont send the enter keystroke)").split("");
function f() {
var character = t.shift();
var i=[];
var code = character.charCodeAt();
var needs_shift = "!@#$%^&*()_+{}:\"<>?~|".indexOf(character) !== -1