Skip to content

Instantly share code, notes, and snippets.

@HugsLibRecordKeeper
Created May 27, 2017 08:05
Show Gist options
  • Star 0 You must be signed in to star a gist
  • Fork 0 You must be signed in to fork a gist
  • Save HugsLibRecordKeeper/c364e98cc60e3429dfd71013a2361057 to your computer and use it in GitHub Desktop.
Save HugsLibRecordKeeper/c364e98cc60e3429dfd71013a2361057 to your computer and use it in GitHub Desktop.
Rimworld output log published using HugsLib
Log uploaded on Saturday, May 27, 2017, 3:05:34 PM
Loaded mods:
Core: (no assemblies)
Efficient Light: (no assemblies)
Enlighten: Enlighten(1.0.6353.32112)
Blue's Tweaks: (no assemblies)
Bulk Medicine Production: (no assemblies)
DE Surgeries: (no assemblies)
EdB Prepare Carefully: EdBPrepareCarefully(0.17.0.4)
Hand Me That Brick: HandMeThatBrick(2.0.17.0)
HugsLib[3.0.1]: 0Harmony(1.0.9.1), HugsLib(0.17.0.0)
Allow Tool: $HugsLibChecker(0.2.0.0), AllowTool(3.0.0.0)
QualityBuilder: QualityBuilder(0.17.3.0)
Quicksaver: Quicksaver(1.0.0.0)
Crash Landing: CrashLanding(0.0.0.0)
Plant Cutting is for Growers!: (no assemblies)
Active Harmony patches:
Command.GizmoOnGUI: TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
Designator.ProcessInput: PRE: AllowTool.Patches.Designator_ProcessInput_Patch.InterceptRightClicksOnSupportedDesignators
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterRevereseDesignatorCommandPair
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Harmony versions present: UnlimitedHugs.HugsLib:1.0.9.1, HugsLib.AllowTool:1.0.9.1
Platform information: (hidden, hold Shift while publishing to include)
Log file contents:
Set current directory to [Rimworld_dir]
Found path: [Rimworld_dir]/RimWorld1546Linux.x86_64
Mono path[0] = '[Rimworld_dir]/RimWorld1546Linux_Data/Managed'
Mono path[1] = '[Rimworld_dir]/RimWorld1546Linux_Data/Mono'
Mono config path = '[Rimworld_dir]/RimWorld1546Linux_Data/Mono/etc'
displaymanager : xrandr version warning. 1.5
client has 3 screens
displaymanager screen (0)(eDP-1-1): 1920 x 1080
Using libudev for joystick management
Importing game controller configs
Selecting FBConfig
GLX_FBCONFIG_ID=167
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_STEREO=0
GLX_CONFIG_CAVEAT=NONE
Desktop is 1920 x 1080 @ 60 Hz
Initialize engine version: 5.4.1f1 (649f48bbbf0f)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]/RimWorld1546Linux_Data/Managed/System.Xml.Linq.dll into Unity Child Domain
Default vsync count 1
requesting resize 1920 x 1051
resizing window to 1920 x 1051
Desktop is 1920 x 1080 @ 60 Hz
Using libudev for joystick management
Importing game controller configs
Unexpected culture: . Resetting to en-US.
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Command line arguments: -logfile /tmp/rimworld_log
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
RimWorld 0.17.1546 rev900
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
-------- Shader compilation failed
#version 150
#extension GL_ARB_explicit_attrib_location : require
#extension GL_ARB_shader_bit_encoding : enable
uniform vec4 hlslcc_mtx4glstate_matrix_mvp[4];
uniform vec4 __ST;
in vec3 in_POSITION0;
in vec4 in_COLOR0;
in vec3 in_TEXCOORD0;
out vec4 vs_COLOR0;
out vec2 vs_TEXCOORD0;
vec4 u_xlat0;
void main()
{
vs_COLOR0 = in_COLOR0;
vs_COLOR0 = clamp(vs_COLOR0, 0.0, 1.0);
vs_TEXCOORD0.xy = in_TEXCOORD0.xy * __ST.xy + __ST.zw;
u_xlat0 = in_POSITION0.yyyy * hlslcc_mtx4glstate_matrix_mvp[1];
u_xlat0 = hlslcc_mtx4glstate_matrix_mvp[0] * in_POSITION0.xxxx + u_xlat0;
u_xlat0 = hlslcc_mtx4glstate_matrix_mvp[2] * in_POSITION0.zzzz + u_xlat0;
gl_Position = u_xlat0 + hlslcc_mtx4glstate_matrix_mvp[3];
return;
}
-------- failed compiling:
vertex shader
0(5) : error C7528: OpenGL reserves names containing '__'
Note: Creation of internal variant of shader 'Custom/Vertex Color' failed.
WARNING: Shader Unsupported: 'Custom/Vertex Color' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Custom/Vertex Color' - Setting to default shader.
Mod ChangeDresser has incorrectly formatted target version 'Unknown'. For the current version, write: <targetVersion>0.17.1546</targetVersion>
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Duplicate code-linked translation key: QualityBuilder.Nothing in language English
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
OnLevelWasLoaded was found on ModInitializerComponent
This message has been deprecated and will be removed in a later version of Unity.
Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
(Filename: Line: 375)
[HugsLib] v3.0.1 initialized AllowTool
(Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment