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Created November 24, 2015 03:24
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Open Broadcaster Software v0.656b log file uploaded at 2015-11-23, 19:24:19 (local time). The log file was approximately 22 hours and 47 minutes old at the time it was uploaded.
20:36:28: CLR host plugin strings not found, dynamically loading 4 strings
20:36:28: CLRHost::Initialize() attempting to load and start the .NET runtime (null)
20:36:28: CLRHost::Initialize() Found version v2.0.50727 .NET runtime
20:36:28: CLRHost::Initialize() Found version v4.0.30319 .NET runtime
20:36:28: CLRHost::Initialize() attempting to use v4.0.30319 .NET runtime
20:36:28: CLRHost::LoadInteropLibrary() load the assembly plugins\CLRHostPlugin\CLRHost.Interop.dll
20:36:28: CLRHost::LoadPlugins() attempting to load the plugin assembly CLRBrowserSourcePlugin
20:36:28: CLRHost:: Could not find/load browser settings at location C:\Users\Tanner\AppData\Roaming\OBS\pluginData\browser.json
20:36:28: CLRHost:: Exception: System.IO.FileNotFoundException: Could not find file 'C:\Users\Tanner\AppData\Roaming\OBS\pluginData\browser.json'.
20:36:28: File name: 'C:\Users\Tanner\AppData\Roaming\OBS\pluginData\browser.json'
20:36:28: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
20:36:28: at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
20:36:28: at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share)
20:36:28: at CLRBrowserSourcePlugin.Shared.BrowserSettings.Reload()
20:36:28: CLRHost::LoadPlugins() successfully added CLR plugin [Type: CLRBrowserSourcePlugin.CLRBrowserSourcePlugin, Name: CLR Browser Source Plugin]
20:36:28: Video Source Plugin strings not found, dynamically loading 52 strings
20:36:43: Open Broadcaster Software v0.656b - 32bit (´・ω・`)
20:36:43: -------------------------------
20:36:43: CPU Name: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz
20:36:43: CPU Speed: 3392MHz
20:36:43: Physical Memory: 4095MB Total, 4095MB Free
20:36:43: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 8, total cores 4
20:36:43: monitor 1: pos={0, 0}, size={1280, 1024}
20:36:43: Windows Version: 10.0 Build 10240 (revision 16384)
20:36:43: Aero is Enabled
20:36:43: -------------------------------
20:36:43: OBS Modules:
20:36:43: Base Address Module
20:36:43: 01190000 OBS.exe
20:36:43: 66700000 OBSApi.dll
20:36:43: 66510000 CLRHostPlugin.dll
20:36:43: 5E440000 DShowPlugin.dll
20:36:43: 5E410000 GraphicsCapture.dll
20:36:43: 5E3E0000 NoiseGate.dll
20:36:43: 5E3C0000 PSVPlugin.dll
20:36:43: 5E3A0000 scenesw.dll
20:36:43: 67A60000 VideoSourcePluginWrapper.dll
20:36:43: ------------------------------------------
20:36:43: Adapter 1
20:36:43: Video Adapter: NVIDIA GeForce GTX 760 (192-bit)
20:36:43: Video Adapter Dedicated Video Memory: 3154837504
20:36:43: Video Adapter Shared System Memory: 1140064256
20:36:43: Video Adapter Output 1: pos={0, 0}, size={1280, 1024}, attached=true
20:36:43: =====Stream Start: 2015-11-22, 20:36:43===============================================
20:36:43: Multithreaded optimizations: On
20:36:43: Base resolution: 1920x1080
20:36:43: Output resolution: 1280x720
20:36:43: ------------------------------------------
20:36:43: Loading up D3D10 on NVIDIA GeForce GTX 760 (192-bit) (Adapter 1)...
20:36:43: ------------------------------------------
20:36:43: Audio Format: 48000 Hz
20:36:43: ------------------------------------------
20:36:43: Audio Channels: 2 Ch
20:36:43: Playback device {0.0.0.00000000}.{3a3d3090-03fc-469b-a912-409b9af4903a}
20:36:43: ------------------------------------------
20:36:43: Using desktop audio input: Speakers (Yeti Stereo Microphone)
20:36:43: Global Audio time adjust: -60
20:36:43: ------------------------------------------
20:36:43: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
20:36:43: Mic time offset: 300
20:36:43: ------------------------------------------
20:36:43: Audio Encoding: AAC
20:36:43: bitrate: 128
20:36:43: ------------------------------------------
20:36:43: device: Logitech HD Pro Webcam C920,
20:36:43: device id \\?\usb#vid_046d&pid_082d&mi_00#7&39a8ea47&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
20:36:43: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
20:36:43: use buffering: true - 0, fourCC: 'I420'
20:36:43: audio device: Disable,
20:36:43: audio device id Disabled,
20:36:43: audio time offset 0,
20:36:43:
20:36:43: Using directshow input
20:36:43: Using bitmap image
20:36:43: Using bitmap image
20:36:43: CLRHost:: Browser 1: Status message:
20:36:43: ------------------------------------------
20:36:43: device: Elgato Game Capture HD,
20:36:43: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
20:36:43: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
20:36:43: use buffering: true - 0, fourCC: 'UYVY'
20:36:43:
20:36:43: CLRHost:: Browser 2: Status message:
20:36:43: CLRHost:: Browser 2: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://www.twitchalerts.com/alert-box/v3/B33AE752D19C07B788A510
20:36:44: Elgato Game Capture: force buffering with 1 msec
20:36:44: Using directshow input
20:36:44: Scene buffering time set to 60
20:36:44: ------------------------------------------
20:36:44: Video Encoding: x264
20:36:44: fps: 30
20:36:44: width: 1280, height: 720
20:36:44: preset: veryfast
20:36:44: profile: main
20:36:44: keyint: 60
20:36:44: CBR: yes
20:36:44: CFR: yes
20:36:44: max bitrate: 1500
20:36:44: buffer size: 1500
20:36:44: ------------------------------------------
20:36:46: Using RTMP service: Twitch
20:36:46: Server selection: rtmp://live-dfw.twitch.tv/app
20:36:46: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
20:36:46: Completed handshake with rtmp://live-dfw.twitch.tv/app in 377 ms.
20:36:47: SO_SNDBUF was at 65536
20:36:50: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 207872)
20:37:00: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 207872)
20:38:06: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 207872)
21:14:14: RTMPPublisher::SocketLoop: Stalled for 1719 ms to write 206385 bytes (buffer: 0 / 207872), unstable connection?
21:14:44: RTMPPublisher::SocketLoop: Stalled for 2966 ms to write 205846 bytes (buffer: 0 / 207872), unstable connection?
21:14:54: RTMPPublisher::SocketLoop: Stalled for 10285 ms to write 206452 bytes (buffer: 0 / 207872), unstable connection?
21:15:01: RTMPPublisher::SocketLoop: Stalled for 6688 ms to write 204534 bytes (buffer: 0 / 207872), unstable connection?
21:16:01: Total frames encoded: 70690, total frames duplicated: 425 (0.60%)
21:16:01: Total frames rendered: 70696, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
21:16:02: ~RTMPPublisher: Packet flush completed in 133 ms
21:16:02: ~RTMPPublisher: Send thread terminated in 3 ms
21:16:02: RTMPPublisher::SocketLoop: Graceful loop exit
21:16:02: ~RTMPPublisher: Socket thread terminated in 2 ms
21:16:02: ~RTMPPublisher: Final socket shutdown completed in 204 ms
21:16:02: Average send payload: 5827 bytes, average send interval: 28 ms
21:16:02: Number of times waited to send: 49, Waited for a total of 160112 bytes
21:16:02: Number of b-frames dropped: 316 (0.45%), Number of p-frames dropped: 393 (0.56%), Total 709 (1%)
21:16:02: Number of bytes sent: 477285661
21:16:03:
21:16:03: Profiler time results:
21:16:03:
21:16:03: ==============================================================
21:16:03: video thread frame - [100%] [avg time: 8.022 ms] [children: 83.6%] [unaccounted: 16.4%]
21:16:03: | scene->Preprocess - [81.2%] [avg time: 6.517 ms]
21:16:03: | GPU download and conversion - [2.39%] [avg time: 0.192 ms] [children: 2.17%] [unaccounted: 0.224%]
21:16:03: | | flush - [1.78%] [avg time: 0.143 ms]
21:16:03: | | CopyResource - [0.162%] [avg time: 0.013 ms]
21:16:03: | | conversion to 4:2:0 - [0.224%] [avg time: 0.018 ms]
21:16:03: Convert444Threads - [100%] [avg time: 1.371 ms] [children: 99.3%] [unaccounted: 0.656%]
21:16:03: | Convert444toNV12 - [99.3%] [avg time: 1.362 ms]
21:16:03: encoder thread frame - [100%] [avg time: 2.05 ms] [children: 4.93%] [unaccounted: 95.1%]
21:16:03: | sending stuff out - [4.93%] [avg time: 0.101 ms]
21:16:03: ==============================================================
21:16:03:
21:16:03:
21:16:03: Profiler CPU results:
21:16:03:
21:16:03: ==============================================================
21:16:03: video thread frame - [cpu time: avg 7.21 ms, total 509781 ms] [avg calls per frame: 1]
21:16:03: | scene->Preprocess - [cpu time: avg 6.214 ms, total 439313 ms] [avg calls per frame: 1]
21:16:03: | GPU download and conversion - [cpu time: avg 0.11 ms, total 7843.75 ms] [avg calls per frame: 1]
21:16:03: | | flush - [cpu time: avg 0.066 ms, total 4734.38 ms] [avg calls per frame: 1]
21:16:03: | | CopyResource - [cpu time: avg 0.015 ms, total 1062.5 ms] [avg calls per frame: 1]
21:16:03: | | conversion to 4:2:0 - [cpu time: avg 0.018 ms, total 1296.88 ms] [avg calls per frame: 1]
21:16:03: Convert444Threads - [cpu time: avg 1.327 ms, total 187703 ms] [avg calls per frame: 2]
21:16:03: | Convert444toNV12 - [cpu time: avg 1.322 ms, total 187016 ms] [avg calls per frame: 2]
21:16:03: encoder thread frame - [cpu time: avg 1.646 ms, total 116391 ms] [avg calls per frame: 1]
21:16:03: | sending stuff out - [cpu time: avg 0.071 ms, total 5062.5 ms] [avg calls per frame: 1]
21:16:03: ==============================================================
21:16:03:
21:16:03: =====Stream End: 2015-11-22, 21:16:03=================================================
21:16:37: =====Stream Start: 2015-11-22, 21:16:37===============================================
21:16:37: Multithreaded optimizations: On
21:16:37: Base resolution: 1920x1080
21:16:37: Output resolution: 1280x720
21:16:37: ------------------------------------------
21:16:37: Loading up D3D10 on NVIDIA GeForce GTX 760 (192-bit) (Adapter 1)...
21:16:37: ------------------------------------------
21:16:37: Audio Format: 48000 Hz
21:16:37: ------------------------------------------
21:16:37: Audio Channels: 2 Ch
21:16:37: Playback device {0.0.0.00000000}.{3a3d3090-03fc-469b-a912-409b9af4903a}
21:16:37: ------------------------------------------
21:16:37: Using desktop audio input: Speakers (Yeti Stereo Microphone)
21:16:37: Global Audio time adjust: -60
21:16:37: ------------------------------------------
21:16:37: Using auxilary audio input: Microphone (Yeti Stereo Microphone)
21:16:37: Mic time offset: 300
21:16:37: ------------------------------------------
21:16:37: Audio Encoding: AAC
21:16:37: bitrate: 128
21:16:37: ------------------------------------------
21:16:37: device: Logitech HD Pro Webcam C920,
21:16:37: device id \\?\usb#vid_046d&pid_082d&mi_00#7&39a8ea47&0&0000#{65e8773d-8f56-11d0-a3b9-00a0c9223196}\{bbefb6c7-2fc4-4139-bb8b-a58bba724083},
21:16:37: chosen type: I420, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-2000000
21:16:37: use buffering: true - 0, fourCC: 'I420'
21:16:37: audio device: Disable,
21:16:37: audio device id Disabled,
21:16:37: audio time offset 0,
21:16:37:
21:16:37: Using directshow input
21:16:37: CLRHost:: Browser 4: Status message:
21:16:37: CLRHost:: Browser 4: Failed to set referrer policy: The value 'no-referrer' is not one of 'always', 'default', 'never', or 'origin'. Defaulting to 'never'. @http://www.twitchalerts.com/alert-box/v3/B33AE752D19C07B788A510
21:16:37: CLRHost:: Browser 3: Status message:
21:16:37: Using bitmap image
21:16:37: Using bitmap image
21:16:37: ------------------------------------------
21:16:37: device: Elgato Game Capture HD,
21:16:37: device id {39F50F4C-99E1-464A-B6F9-D605B4FB5918},
21:16:37: chosen type: UYVY, usingFourCC: false, res: 1920x1080 - 1920x1080, frameIntervals: 333333-333333
21:16:37: use buffering: true - 0, fourCC: 'UYVY'
21:16:37:
21:16:37: Elgato Game Capture: force buffering with 1 msec
21:16:38: Using directshow input
21:16:38: Scene buffering time set to 60
21:16:38: ------------------------------------------
21:16:38: Video Encoding: x264
21:16:38: fps: 30
21:16:38: width: 1280, height: 720
21:16:38: preset: veryfast
21:16:38: profile: main
21:16:38: keyint: 60
21:16:38: CBR: yes
21:16:38: CFR: yes
21:16:38: max bitrate: 1500
21:16:38: buffer size: 1500
21:16:38: ------------------------------------------
22:22:28: Using bitmap image
22:23:16: Total frames encoded: 119940, total frames duplicated: 2176 (1.81%)
22:23:16: Total frames rendered: 119936, number of late frames: 3 (0.00%) (it's okay for some frames to be late)
22:23:21:
22:23:21: Profiler time results:
22:23:21:
22:23:21: ==============================================================
22:23:21: video thread frame - [100%] [avg time: 10.144 ms] [children: 94.1%] [unaccounted: 5.86%]
22:23:21: | scene->Preprocess - [86.2%] [avg time: 8.749 ms]
22:23:21: | GPU download and conversion - [7.9%] [avg time: 0.801 ms] [children: 7.63%] [unaccounted: 0.266%]
22:23:21: | | flush - [7.29%] [avg time: 0.739 ms]
22:23:21: | | CopyResource - [0.108%] [avg time: 0.011 ms]
22:23:21: | | conversion to 4:2:0 - [0.237%] [avg time: 0.024 ms]
22:23:21: Convert444Threads - [100%] [avg time: 1.656 ms] [children: 99.3%] [unaccounted: 0.664%]
22:23:21: | Convert444toNV12 - [99.3%] [avg time: 1.645 ms]
22:23:21: encoder thread frame - [100%] [avg time: 2.282 ms] [children: 0.307%] [unaccounted: 99.7%]
22:23:21: | sending stuff out - [0.307%] [avg time: 0.007 ms]
22:23:21: ==============================================================
22:23:21:
22:23:21:
22:23:21: Profiler CPU results:
22:23:21:
22:23:21: ==============================================================
22:23:21: video thread frame - [cpu time: avg 8.807 ms, total 1.05634e+006 ms] [avg calls per frame: 1]
22:23:21: | scene->Preprocess - [cpu time: avg 8.155 ms, total 978109 ms] [avg calls per frame: 1]
22:23:21: | GPU download and conversion - [cpu time: avg 0.175 ms, total 21000 ms] [avg calls per frame: 1]
22:23:21: | | flush - [cpu time: avg 0.125 ms, total 15109.4 ms] [avg calls per frame: 1]
22:23:21: | | CopyResource - [cpu time: avg 0.011 ms, total 1359.38 ms] [avg calls per frame: 1]
22:23:21: | | conversion to 4:2:0 - [cpu time: avg 0.024 ms, total 2968.75 ms] [avg calls per frame: 1]
22:23:21: Convert444Threads - [cpu time: avg 1.558 ms, total 373891 ms] [avg calls per frame: 2]
22:23:21: | Convert444toNV12 - [cpu time: avg 1.554 ms, total 372844 ms] [avg calls per frame: 2]
22:23:21: encoder thread frame - [cpu time: avg 1.846 ms, total 221484 ms] [avg calls per frame: 1]
22:23:21: | sending stuff out - [cpu time: avg 0.003 ms, total 375 ms] [avg calls per frame: 1]
22:23:21: ==============================================================
22:23:21:
22:23:21: =====Stream End: 2015-11-22, 22:23:21=================================================
22:34:33: CLR host plugin instance deleted; removing dynamically loaded localization strings
22:34:33: Video Source Plugin instance deleted; removing dynamically loaded localization strings
22:34:33: Terminating 0x1ac0
22:34:33: Terminating 0x3038
22:34:33: Terminating 0x17f0
Last game capture log:
2015-10-26, 20:56:30: we're booting up:
20:56:30: CaptureThread: attached to process CoDWaW.exe
20:56:30: D3D9 Present
20:56:30: DirectDraw capture: Windows 8 not supported yet
20:56:30: (half life scientist) everything.. seems to be in order
20:56:30: D3D9EndScene called
20:56:30: D3DPRESENT_PARAMETERS {
20:56:30: BackBufferWidth: 640
20:56:30: BackBufferHeight: 480
20:56:30: BackBufferFormat: D3DFMT_A8R8G8B8
20:56:30: BackBufferCount: 1
20:56:30: MultiSampleType: D3DMULTISAMPLE_NONE
20:56:30: MultiSampleQuality: 0
20:56:30: SwapEffect: D3DSWAPEFFECT_DISCARD
20:56:30: hDeviceWindow: 2231168
20:56:30: Windowed: false
20:56:30: EnableAutoDepthStencil: false
20:56:30: AutoDepthStencilFormat: D3DFMT_D24S8
20:56:30: Flags: None
20:56:30: FullScreen_RefreshRateInHz: 60
20:56:30: PresentationInterval: 2147483648
20:56:30: };
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: successfully set up d3d9 hooks
20:56:30: D3D9SwapPresent called
20:56:30: DoD3D9GPUHook: success
20:56:34: D3DSURFACE_DESC {
20:56:34: Format: D3DFMT_A8R8G8B8
20:56:34: Type: D3DRTYPE_SURFACE
20:56:34: Usage: D3DUSAGE_RENDERTARGET
20:56:34: Pool: D3DPOOL_DEFAULT
20:56:34: MultiSampleType: D3DMULTISAMPLE_NONE
20:56:34: MultiSampleQuality: 0
20:56:34: Width: 640
20:56:34: Height: 480
20:56:34: };
20:56:34: successfully capturing d3d9 frames via GPU
20:57:15: D3D9Reset called
20:57:15: ---------------------- Cleared D3D9 Capture ----------------------
20:57:15: DirectDraw capture: Windows 8 not supported yet
20:57:17: D3D9EndScene called
20:57:17: D3D9SwapPresent called
Last Game Capture Log:
2015-10-26, 20:56:30: we're booting up:
20:56:30: CaptureThread: attached to process CoDWaW.exe
20:56:30: D3D9 Present
20:56:30: DirectDraw capture: Windows 8 not supported yet
20:56:30: (half life scientist) everything.. seems to be in order
20:56:30: D3D9EndScene called
20:56:30: D3DPRESENT_PARAMETERS {
20:56:30: BackBufferWidth: 640
20:56:30: BackBufferHeight: 480
20:56:30: BackBufferFormat: D3DFMT_A8R8G8B8
20:56:30: BackBufferCount: 1
20:56:30: MultiSampleType: D3DMULTISAMPLE_NONE
20:56:30: MultiSampleQuality: 0
20:56:30: SwapEffect: D3DSWAPEFFECT_DISCARD
20:56:30: hDeviceWindow: 2231168
20:56:30: Windowed: false
20:56:30: EnableAutoDepthStencil: false
20:56:30: AutoDepthStencilFormat: D3DFMT_D24S8
20:56:30: Flags: None
20:56:30: FullScreen_RefreshRateInHz: 60
20:56:30: PresentationInterval: 2147483648
20:56:30: };
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
20:56:30: successfully set up d3d9 hooks
20:56:30: D3D9SwapPresent called
20:56:30: DoD3D9GPUHook: success
20:56:34: D3DSURFACE_DESC {
20:56:34: Format: D3DFMT_A8R8G8B8
20:56:34: Type: D3DRTYPE_SURFACE
20:56:34: Usage: D3DUSAGE_RENDERTARGET
20:56:34: Pool: D3DPOOL_DEFAULT
20:56:34: MultiSampleType: D3DMULTISAMPLE_NONE
20:56:34: MultiSampleQuality: 0
20:56:34: Width: 640
20:56:34: Height: 480
20:56:34: };
20:56:34: successfully capturing d3d9 frames via GPU
20:57:15: D3D9Reset called
20:57:15: ---------------------- Cleared D3D9 Capture ----------------------
20:57:15: DirectDraw capture: Windows 8 not supported yet
20:57:17: D3D9EndScene called
20:57:17: D3D9SwapPresent called
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