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Open Broadcaster Software v0.625b log file uploaded at 2014-07-27, 00:07:44 (local time). The log file was approximately 19 minutes old at the time it was uploaded.
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23:48:02: Open Broadcaster Software v0.625b - 32bit (´・ω・`) | |
23:48:02: ------------------------------- | |
23:48:02: CPU Name: Intel(R) Xeon(R) CPU E5462 @ 2.80GHz | |
23:48:02: CPU Speed: 2793MHz | |
23:48:02: Physical Memory: 4095MB Total, 4095MB Free | |
23:48:02: stepping id: 6, model 23, family 6, type 0, extmodel 0, extfamily 0, HTT 1, logical cores 8, total cores 8 | |
23:48:02: monitor 1: pos={0, 0}, size={1920, 1080} | |
23:48:02: Windows Version: 6.1 Build 7600 | |
23:48:02: Aero is Disabled | |
23:48:02: ------------------------------- | |
23:48:02: OBS Modules: | |
23:48:02: Base Address Module | |
23:48:02: 00FF0000 OBS.exe | |
23:48:02: 6C140000 OBSApi.dll | |
23:48:02: 73CF0000 DShowPlugin.dll | |
23:48:02: 73CC0000 GraphicsCapture.dll | |
23:48:02: 73C90000 NoiseGate.dll | |
23:48:02: 73C70000 PSVPlugin.dll | |
23:48:02: ------------------------------------------ | |
23:48:02: Adapter 1 | |
23:48:02: Video Adapter: ATI Radeon HD 5700 Series | |
23:48:02: Video Adapter Dedicated Video Memory: 1055313920 | |
23:48:02: Video Adapter Shared System Memory: 1873823744 | |
23:48:02: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true | |
23:48:02: ------------------------------------------ | |
23:48:02: Adapter 2 | |
23:48:02: Video Adapter: ATI Radeon HD 2600 XT | |
23:48:02: Video Adapter Dedicated Video Memory: 251949056 | |
23:48:02: Video Adapter Shared System Memory: 2947547136 | |
23:48:02: =====Stream Start: 2014-07-26, 23:48:02=============================================== | |
23:48:02: Multithreaded optimizations: On | |
23:48:02: Base resolution: 1920x1080 | |
23:48:02: Output resolution: 1280x720 | |
23:48:02: ------------------------------------------ | |
23:48:02: Loading up D3D10 on ATI Radeon HD 5700 Series (Adapter 1)... | |
23:48:02: ------------------------------------------ | |
23:48:02: Audio Format: 48000 Hz | |
23:48:02: ------------------------------------------ | |
23:48:02: Audio Channels: 2 Ch | |
23:48:02: Playback device Default | |
23:48:02: ------------------------------------------ | |
23:48:02: Using desktop audio input: Speakers (Realtek High Definition Audio) | |
23:48:02: Global Audio time adjust: 0 | |
23:48:02: ------------------------------------------ | |
23:48:02: Using auxilary audio input: Microphone (4- ATR USB microphone) | |
23:48:02: Mic time offset: 0 | |
23:48:02: ------------------------------------------ | |
23:48:02: Audio Encoding: AAC | |
23:48:02: bitrate: 192 | |
23:48:02: Using graphics capture | |
23:48:02: Trying to hook process: FalloutNV.exe | |
23:48:02: Scene buffering time set to 700 | |
23:48:02: Using custom x264 settings: "crf=5" | |
23:48:02: x264: VBV maxrate specified, but no bufsize, ignored | |
23:48:02: ------------------------------------------ | |
23:48:02: Video Encoding: x264 | |
23:48:02: fps: 30 | |
23:48:02: width: 1280, height: 720 | |
23:48:02: preset: veryfast | |
23:48:02: profile: high | |
23:48:02: keyint: 250 | |
23:48:02: CBR: no | |
23:48:02: CFR: yes | |
23:48:02: max bitrate: 1000 | |
23:48:02: buffer size: 0 | |
23:48:02: quality: 27 | |
23:48:02: ------------------------------------------ | |
23:48:05: SharedTexCapture hooked | |
23:48:57: Total frames encoded: 1633, total frames duplicated: 23 (1.41%) | |
23:48:57: Total frames rendered: 1639, number of late frames: 4 (0.24%) (it's okay for some frames to be late) | |
23:48:57: | |
23:48:57: Profiler time results: | |
23:48:57: | |
23:48:57: ============================================================== | |
23:48:57: video thread frame - [100%] [avg time: 2.055 ms] [children: 47.3%] [unaccounted: 52.7%] | |
23:48:57: | scene->Preprocess - [0.0973%] [avg time: 0.002 ms] | |
23:48:57: | GPU download and conversion - [47.2%] [avg time: 0.969 ms] [children: 41.9%] [unaccounted: 5.26%] | |
23:48:57: | | flush - [40%] [avg time: 0.821 ms] | |
23:48:57: | | CopyResource - [0.973%] [avg time: 0.02 ms] | |
23:48:57: | | conversion to 4:2:0 - [0.973%] [avg time: 0.02 ms] | |
23:48:57: Convert444Threads - [100%] [avg time: 0.725 ms] [children: 96.8%] [unaccounted: 3.17%] | |
23:48:57: | Convert444toNV12 - [96.8%] [avg time: 0.702 ms] | |
23:48:57: encoder thread frame - [100%] [avg time: 3.993 ms] [children: 11.1%] [unaccounted: 88.9%] | |
23:48:57: | sending stuff out - [11.1%] [avg time: 0.442 ms] | |
23:48:57: ============================================================== | |
23:48:57: | |
23:48:57: | |
23:48:57: Profiler CPU results: | |
23:48:57: | |
23:48:57: ============================================================== | |
23:48:57: video thread frame - [cpu time: avg 0.209 ms, total 343.202 ms] [avg calls per frame: 1] | |
23:48:57: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
23:48:57: | GPU download and conversion - [cpu time: avg 0.085 ms, total 140.4 ms] [avg calls per frame: 1] | |
23:48:57: | | flush - [cpu time: avg 0.066 ms, total 109.2 ms] [avg calls per frame: 1] | |
23:48:57: | | CopyResource - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1] | |
23:48:57: | | conversion to 4:2:0 - [cpu time: avg 0.009 ms, total 15.6 ms] [avg calls per frame: 1] | |
23:48:57: Convert444Threads - [cpu time: avg 0.748 ms, total 7254.04 ms] [avg calls per frame: 6] | |
23:48:57: | Convert444toNV12 - [cpu time: avg 0.748 ms, total 7254.04 ms] [avg calls per frame: 6] | |
23:48:57: encoder thread frame - [cpu time: avg 3.15 ms, total 5132.43 ms] [avg calls per frame: 1] | |
23:48:57: | sending stuff out - [cpu time: avg 0.383 ms, total 624.007 ms] [avg calls per frame: 1] | |
23:48:57: ============================================================== | |
23:48:57: | |
23:48:57: =====Stream End: 2014-07-26, 23:48:57================================================= | |
23:55:51: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? | |
23:55:51: Failed loading CUDA dll | |
Last Game Capture Log: | |
2014-07-26, 23:27:34: we're booting up: | |
23:27:34: CaptureThread: attached to process FalloutNV.exe | |
23:27:34: D3D9 Present | |
23:27:34: (half life scientist) everything.. seems to be in order | |
23:27:37: D3D9EndScene called | |
23:27:37: D3DPRESENT_PARAMETERS { | |
23:27:37: BackBufferWidth: 1920 | |
23:27:37: BackBufferHeight: 1080 | |
23:27:37: BackBufferFormat: D3DFMT_X8R8G8B8 | |
23:27:37: BackBufferCount: 1 | |
23:27:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
23:27:37: MultiSampleQuality: 0 | |
23:27:37: SwapEffect: D3DSWAPEFFECT_DISCARD | |
23:27:37: hDeviceWindow: 131722 | |
23:27:37: Windowed: false | |
23:27:37: EnableAutoDepthStencil: false | |
23:27:37: AutoDepthStencilFormat: D3DFMT_D24S8 | |
23:27:37: Flags: D3DPRESENTFLAG_LOCKABLE_BACKBUFFER | |
23:27:37: FullScreen_RefreshRateInHz: 60 | |
23:27:37: PresentationInterval: 1 | |
23:27:37: }; | |
23:27:37: successfully set up d3d9 hooks | |
23:27:37: D3D9Present called | |
23:27:37: DoD3D9GPUHook: success | |
23:27:37: D3DSURFACE_DESC { | |
23:27:37: Format: D3DFMT_X8R8G8B8 | |
23:27:37: Type: D3DRTYPE_SURFACE | |
23:27:37: Usage: D3DUSAGE_RENDERTARGET | |
23:27:37: Pool: D3DPOOL_DEFAULT | |
23:27:37: MultiSampleType: D3DMULTISAMPLE_NONE | |
23:27:37: MultiSampleQuality: 0 | |
23:27:37: Width: 1920 | |
23:27:37: Height: 1080 | |
23:27:37: }; | |
23:27:37: successfully capturing d3d9 frames via GPU | |
23:48:04: D3D9Reset called | |
23:48:04: ---------------------- Cleared D3D9 Capture ---------------------- | |
23:48:04: successfully set up d3d9 hooks | |
23:48:04: D3D9EndScene called | |
23:48:05: D3D9Present called | |
23:48:05: ---------------------- Cleared D3D9 Capture ---------------------- | |
23:48:05: received restart event, capturing | |
23:48:05: DoD3D9GPUHook: success | |
23:48:05: D3D9EndScene called | |
23:48:05: D3D9Present called | |
23:48:05: D3DSURFACE_DESC { | |
23:48:05: Format: D3DFMT_X8R8G8B8 | |
23:48:05: Type: D3DRTYPE_SURFACE | |
23:48:05: Usage: D3DUSAGE_RENDERTARGET | |
23:48:05: Pool: D3DPOOL_DEFAULT | |
23:48:05: MultiSampleType: D3DMULTISAMPLE_NONE | |
23:48:05: MultiSampleQuality: 0 | |
23:48:05: Width: 1920 | |
23:48:05: Height: 1080 | |
23:48:05: }; | |
23:48:05: successfully capturing d3d9 frames via GPU | |
23:49:26: D3D9Reset called | |
23:49:26: ---------------------- Cleared D3D9 Capture ---------------------- | |
23:49:27: successfully set up d3d9 hooks | |
23:49:27: D3D9EndScene called | |
23:49:28: D3D9Present called | |
23:49:28: ---------------------- Cleared D3D9 Capture ---------------------- | |
23:49:28: received restart event, capturing | |
23:49:28: DoD3D9GPUHook: success | |
23:49:28: D3D9EndScene called | |
23:49:28: D3D9Present called |
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