For Loop Sum Counter
public void sumCheck1(int a){
if (a > 0){
int b = 0;
for (int i = 0; i <= a; i++){
b = b + i;
}
print(b);
}else if (a < 0){
package elite.gm; | |
import java.lang.reflect.Constructor; | |
import java.lang.reflect.InvocationTargetException; | |
import java.util.List; | |
import org.bukkit.Bukkit; | |
import org.bukkit.ChatColor; | |
import org.bukkit.GameMode; | |
import org.bukkit.entity.Player; | |
import org.bukkit.event.EventHandler; |
package elite; | |
import java.util.ArrayList; | |
import java.util.Arrays; | |
import java.util.HashMap; | |
import java.util.List; | |
import org.bukkit.entity.Player; | |
import org.bukkit.plugin.java.JavaPlugin; | |
public class ChatAPI extends JavaPlugin{ |
package elite; | |
import java.util.ArrayList; | |
import java.util.List; | |
import org.bukkit.Bukkit; | |
import org.bukkit.ChatColor; | |
import org.bukkit.Sound; | |
import org.bukkit.entity.Player; | |
import org.bukkit.plugin.java.JavaPlugin; |
package your.path; | |
import java.util.List; | |
import java.util.UUID; | |
import org.bukkit.Bukkit; | |
import org.bukkit.entity.Player; | |
public class Messages { | |
//Broadcast a message to the entire server |
package elite.mini; | |
import com.mojang.authlib.GameProfile; | |
import com.mojang.authlib.properties.Property; | |
import java.lang.reflect.Field; | |
import java.util.ArrayList; | |
import java.util.HashMap; | |
import java.util.UUID; | |
import org.apache.commons.codec.binary.Base64; | |
import org.bukkit.Bukkit; |
Source Package | |
<default package> | |
main.java | |
plugin.yml | |
Dependencies (folder) | |
Java Dependencies (folder) | |
Project Files (folder) | |
pom.xml |
<!DOCTYPE html> | |
<html> | |
<head> | |
<script type="text/javascript" src="Sum.js"></script> | |
</head> | |
<body> | |
<table> | |
<tr> | |
<th>Minimum Number</th> |
For Loop Sum Counter
public void sumCheck1(int a){
if (a > 0){
int b = 0;
for (int i = 0; i <= a; i++){
b = b + i;
}
print(b);
}else if (a < 0){
Material | Quantity | Byte/Short
ItemStack inkSack = new ItemStack(Material.INK_SACK);
ItemStack greenDye = new ItemStack(Material.INK_SACK, 1, (short) 10);
ItemStack redWool = new ItemStack(Material.WOOL, 1, (byte) 14);
import java.util.List; | |
import org.bukkit.event.EventHandler; | |
import org.bukkit.event.Listener; | |
import org.bukkit.event.player.PlayerDropItemEvent; | |
import org.bukkit.event.player.PlayerPickupItemEvent; | |
import org.bukkit.inventory.ItemStack; | |
import org.bukkit.inventory.meta.ItemMeta; | |
/** | |
* Lead Developers: |