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module.exports = {
entry: './src/main.js',
output: {
path: './dist',
publicPath: 'dist/',
filename: 'build.js'
},
module: {
loaders: [
{
public class CloneMaker {
public void MakeClone() {
MyClone cloneA = new MyClone();
System.out.printLn(cloneA.fullName); // OUTPUT: "Daniel Waldron";
System.out.printLn(cloneA.firstName); // Won't compile, because of it's lack of access firstName is not defined.
System.out.printLn(cloneA.lastName); // Won't compile because of it's lack of access lastName is not defined.
cloneA.SayFirstName(); // OUTPUT: "Daniel";
cloneA.SayLastName(); // OUTPUT: "Waldron";
}
import React, { Component } from 'react';
import Party from './Party.jsx';
exports default class App extends Component {
getParties() {
// get a list of the parties currently.
return [];
},
ecmascript # Enable ECMAScript2015+ syntax in app code
else if(action === Types.Messages.MOVE) {
if(self.move_callback) {
var x = message[1],
y = message[2];
if(self.server.isValidPosition(x, y)) {
self.setPosition(x, y);
self.clearTarget();
self.broadcast(new Messages.Move(self));
else if(action === Types.Messages.MOVE) {
if(self.move_callback) {
var x = message[1],
y = message[2];
if(self.server.isValidPosition(x, y)) {
self.setPosition(x, y);
self.clearTarget();
self.broadcast(new Messages.Move(self));