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Created May 20, 2016 21:21
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Open Broadcaster Software v0.657b log file uploaded at 2016-05-20, 17:21:09 (local time). The log file was approximately 9 minutes old at the time it was uploaded.
17:12:07: Failed to initialize plugin plugins/MumbleOverlayPlugin.dll
17:12:40: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
17:12:40: Failed loading CUDA dll
17:12:47: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
17:12:47: -------------------------------
17:12:47: CPU Name: AMD FX(tm)-8350 Eight-Core Processor
17:12:47: CPU Speed: 4018MHz
17:12:47: Physical Memory: 4095MB Total, 4095MB Free
17:12:47: stepping id: 0, model 2, family 21, type 0, extmodel 0, extfamily 3, HTT 1, logical cores 8, total cores 4
17:12:47: monitor 1: pos={0, 0}, size={1920, 1080}
17:12:47: Windows Version: 10.0 Build 10586 (revision 0)
17:12:47: Aero is Enabled
17:12:47: -------------------------------
17:12:47: OBS Modules:
17:12:47: Base Address Module
17:12:47: 00B20000 OBS.exe
17:12:47: 70080000 OBSApi.dll
17:12:47: 6FC70000 DShowPlugin.dll
17:12:47: 6FC40000 GraphicsCapture.dll
17:12:47: 6FC10000 NoiseGate.dll
17:12:47: 6FBF0000 PSVPlugin.dll
17:12:47: 6FBD0000 scenesw.dll
17:12:47: ------------------------------------------
17:12:47: Adapter 1
17:12:47: Video Adapter: AMD Radeon R9 200 Series
17:12:47: Video Adapter Dedicated Video Memory: 2128769024
17:12:47: Video Adapter Shared System Memory: 2166132736
17:12:47: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
17:12:47: =====Stream Start: 2016-05-20, 17:12:47===============================================
17:12:47: Multithreaded optimizations: On
17:12:47: Base resolution: 1920x1080
17:12:47: Output resolution: 1280x720
17:12:47: ------------------------------------------
17:12:47: Loading up D3D10 on AMD Radeon R9 200 Series (Adapter 1)...
17:12:47: ------------------------------------------
17:12:47: Audio Format: 44100 Hz
17:12:47: ------------------------------------------
17:12:47: Audio Channels: 2 Ch
17:12:47: Playback device Default
17:12:47: ------------------------------------------
17:12:47: Using desktop audio input: Speakers (VIA HD Audio)
17:12:47: Global Audio time adjust: -100
17:12:47: ------------------------------------------
17:12:47: Using auxilary audio input: Microphone (VIA HD Audio)
17:12:47: Mic time offset: 0
17:12:47: ------------------------------------------
17:12:47: Audio Encoding: AAC
17:12:47: bitrate: 128
17:12:47: Using graphics capture
17:12:47: Scene buffering time set to 400
17:12:47: ------------------------------------------
17:12:47: Video Encoding: x264
17:12:47: fps: 48
17:12:47: width: 1280, height: 720
17:12:47: preset: veryfast
17:12:47: profile: main
17:12:47: keyint: 96
17:12:47: CBR: yes
17:12:47: CFR: yes
17:12:47: max bitrate: 2500
17:12:47: buffer size: 2500
17:12:47: ------------------------------------------
17:12:47: Syncing audio to video time (WARNING: you should not be doing this if you are just having webcam desync, that's a separate issue)
17:12:50: Using RTMP service: Twitch
17:12:50: Server selection: rtmp://live-iad.twitch.tv/app
17:12:50: Interface: Linksys AE2500 (802.11, 169 mbps)
17:12:51: Completed handshake with rtmp://live-iad.twitch.tv/app in 275 ms.
17:12:52: SO_SNDBUF was at 65536
17:14:06: Trying to hook process: left4dead2.exe
17:14:07: SharedTexCapture hooked
17:14:30: GraphicsCaptureSource::NewCapture: eliminating old capture
17:14:30: SharedTexCapture hooked
17:18:49: Total frames encoded: 17243, total frames duplicated: 73 (0.42%)
17:18:49: Total frames rendered: 17201, number of late frames: 11 (0.06%) (it's okay for some frames to be late)
17:18:49:
17:18:49: Profiler time results:
17:18:49:
17:18:49: ==============================================================
17:18:49: video thread frame - [100%] [avg time: 0.974 ms] [children: 15%] [unaccounted: 85%]
17:18:49: | scene->Preprocess - [0.308%] [avg time: 0.003 ms]
17:18:49: | GPU download and conversion - [14.7%] [avg time: 0.143 ms] [children: 11.3%] [unaccounted: 3.39%]
17:18:49: | | flush - [9.14%] [avg time: 0.089 ms]
17:18:49: | | CopyResource - [1.44%] [avg time: 0.014 ms]
17:18:49: | | conversion to 4:2:0 - [0.719%] [avg time: 0.007 ms]
17:18:49: Convert444Threads - [100%] [avg time: 0.534 ms] [children: 98.3%] [unaccounted: 1.69%]
17:18:49: | Convert444toNV12 - [98.3%] [avg time: 0.525 ms]
17:18:49: encoder thread frame - [100%] [avg time: 1.315 ms] [children: 2.28%] [unaccounted: 97.7%]
17:18:49: | sending stuff out - [2.28%] [avg time: 0.03 ms]
17:18:49: ==============================================================
17:18:49:
17:18:49:
17:18:49: Profiler CPU results:
17:18:49:
17:18:49: ==============================================================
17:18:49: video thread frame - [cpu time: avg 0.068 ms, total 1171.88 ms] [avg calls per frame: 1]
17:18:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:18:49: | GPU download and conversion - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
17:18:49: | | flush - [cpu time: avg 0 ms, total 15.625 ms] [avg calls per frame: 1]
17:18:49: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:18:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:18:49: Convert444Threads - [cpu time: avg 0.014 ms, total 515.625 ms] [avg calls per frame: 2]
17:18:49: | Convert444toNV12 - [cpu time: avg 0.014 ms, total 484.375 ms] [avg calls per frame: 2]
17:18:49: encoder thread frame - [cpu time: avg 0.007 ms, total 125 ms] [avg calls per frame: 1]
17:18:49: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
17:18:49: ==============================================================
17:18:49:
17:18:49: =====Stream End: 2016-05-20, 17:18:49=================================================
17:18:49: ~RTMPPublisher: Packet flush completed in 104 ms
17:18:49: ~RTMPPublisher: Send thread terminated in 0 ms
17:18:49: RTMPPublisher::SocketLoop: Graceful loop exit
17:18:49: ~RTMPPublisher: Socket thread terminated in 1 ms
17:18:54: ~RTMPPublisher: Final socket shutdown completed in 5011 ms
17:18:54: Average send payload: 5797 bytes, average send interval: 17 ms
17:18:54: Number of times waited to send: 0, Waited for a total of 0 bytes
17:18:54: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
17:18:54: Number of bytes sent: 117227606
Last Game Capture Log:
2016-05-20, 17:14:06: we're booting up:
17:14:06: CaptureThread: attached to process left4dead2.exe
17:14:06: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:06: D3D9 Present
17:14:06: WARNING: Another hook is already present while trying to hook opengl32.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
17:14:06: GL Present
17:14:06: DirectDraw capture: Windows 8 not supported yet
17:14:06: (half life scientist) everything.. seems to be in order
17:14:07: D3D9EndScene called
17:14:07: D3DPRESENT_PARAMETERS {
17:14:07: BackBufferWidth: 1280
17:14:07: BackBufferHeight: 720
17:14:07: BackBufferFormat: D3DFMT_A8R8G8B8
17:14:07: BackBufferCount: 1
17:14:07: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
17:14:07: MultiSampleQuality: 0
17:14:07: SwapEffect: D3DSWAPEFFECT_DISCARD
17:14:07: hDeviceWindow: 328462
17:14:07: Windowed: false
17:14:07: EnableAutoDepthStencil: true
17:14:07: AutoDepthStencilFormat: D3DFMT_D24S8
17:14:07: Flags: None
17:14:07: FullScreen_RefreshRateInHz: 60
17:14:07: PresentationInterval: 2147483648
17:14:07: };
17:14:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:07: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:07: successfully set up d3d9 hooks
17:14:07: D3D9Present called
17:14:07: DoD3D9GPUHook: success
17:14:28: D3DSURFACE_DESC {
17:14:28: Format: D3DFMT_A8R8G8B8
17:14:28: Type: D3DRTYPE_SURFACE
17:14:28: Usage: D3DUSAGE_RENDERTARGET
17:14:28: Pool: D3DPOOL_DEFAULT
17:14:28: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
17:14:28: MultiSampleQuality: 0
17:14:28: Width: 1280
17:14:28: Height: 720
17:14:28: };
17:14:28: successfully capturing d3d9 frames via GPU
17:14:28: D3D9Reset called
17:14:28: ---------------------- Cleared D3D9 Capture ----------------------
17:14:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:29: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:29: successfully set up d3d9 hooks
17:14:29: D3D9Reset called
17:14:29: ---------------------- Cleared D3D9 Capture ----------------------
17:14:30: D3DPRESENT_PARAMETERS {
17:14:30: BackBufferWidth: 1280
17:14:30: BackBufferHeight: 800
17:14:30: BackBufferFormat: D3DFMT_A8R8G8B8
17:14:30: BackBufferCount: 1
17:14:30: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
17:14:30: MultiSampleQuality: 0
17:14:30: SwapEffect: D3DSWAPEFFECT_DISCARD
17:14:30: hDeviceWindow: 328462
17:14:30: Windowed: false
17:14:30: EnableAutoDepthStencil: true
17:14:30: AutoDepthStencilFormat: D3DFMT_D24S8
17:14:30: Flags: None
17:14:30: FullScreen_RefreshRateInHz: 60
17:14:30: PresentationInterval: 2147483648
17:14:30: };
17:14:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is \Device\HarddiskVolume2\Program Files (x86)\RadeonPro\AppProfiles.dll. If you experience crashes, try disabling the other hooking application
17:14:30: successfully set up d3d9 hooks
17:14:30: D3D9EndScene called
17:14:30: D3D9Present called
17:14:30: DoD3D9GPUHook: success
17:14:31: DirectDraw capture: Windows 8 not supported yet
17:14:33: D3DSURFACE_DESC {
17:14:33: Format: D3DFMT_A8R8G8B8
17:14:33: Type: D3DRTYPE_SURFACE
17:14:33: Usage: D3DUSAGE_RENDERTARGET
17:14:33: Pool: D3DPOOL_DEFAULT
17:14:33: MultiSampleType: D3DMULTISAMPLE_2_SAMPLES
17:14:33: MultiSampleQuality: 0
17:14:33: Width: 1280
17:14:33: Height: 800
17:14:33: };
17:14:33: successfully capturing d3d9 frames via GPU
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