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div { | |
width: 100px; | |
height: 40px; | |
background: crimson; | |
margin: 100px; | |
/*border: 10px solid navy;*/ | |
border-width: 10px; | |
border-style: solid; | |
border-image: linear-gradient(top, #dcdcdc 0%,#dadada 16%,#c9c9c9 76%,#b6b6b6 100%); |
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.area { | |
background: crimson; | |
width: 200px; | |
height: 200px; | |
position: relative; | |
} | |
.a { | |
position: absolute; |
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//FightCode can only understand your robot | |
//if its class is called robotClass | |
var robotClass = function(){ | |
}; | |
robotClass.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); | |
robot.rotateCannon(360); |
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var Robot = function(robot){ | |
robot.turnLeft(robot.angle % 90); | |
robot.turnGunRight(90); | |
robot.clone(); | |
this.direction = 1; | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(1); | |
if (robot.parentId) { |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
robot.ahead(100); |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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//FightCode can only understand your robot | |
//if its class is called Robot | |
var Robot = function(robot) { | |
}; | |
Robot.prototype.onIdle = function(ev) { | |
var robot = ev.robot; | |
//robot.ahead(100); |