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# Fiasco setup | |
# Six tables | |
# Six choices | |
a = [ ] | |
x = 1 | |
while x <= 16 | |
v = rand(1..6) | |
a << v | |
x = x+1 |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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gold = ["260", "550", "800", "1,150", "1,550", "2,000", "2,600", "3,350", "4,250", "5,450", "7,000", "9,000", "11,600", "15,000", "19,500", "25,000", "32,000", "41,000", "53,000", "67,000"] | |
community = ["Thorp", "Hamlet", "Village", "Small town", "Large town", "Small city", "Large city", "Metropolis"] | |
combsval = ["50 gp", "200 gp", "500 gp", "1,000 gp", "2,000 gp", "4,000 gp", "8,000 gp", "16,000 gp"] | |
magicitem = [arm&shld, wpn, pot, ring, rod, scrl, stv, wnd, wond] | |
arm&shld = ["+1 shield", "+1 armor", "+2 shield", "+2 armor", "+3 shield", "+3 armor", "+4 shield", "+4 armor", "+5 shield", "+5 armor", "Specific armor", "Specific shield", "Special ability and roll again"] |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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dice = [ ] | |
i = 0 | |
while i < 16 | |
dice << rand(1..6) | |
i = i+1 | |
end | |
puts | |
puts "Your dice are: #{dice.join(',')}" | |
puts | |
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