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#include <iostream>
const int pation = 1;
int main() {
std::cout << "POOPING" << std::endl;
while (pation) {}
std::cout << "DONE POOPING" << std::endl;
return 0;
}
-- StarterCharacterScripts/AntiWallhop
local RunService = game:GetService("RunService")
local CAST_POINTS = {
-- Center line
Vector3.new(0, -0.75, 0),
Vector3.new(0, -0.75, 1),
Vector3.new(0, -0.75, -1),
-- Corners