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diff --git a/sql/mangos.sql b/sql/mangos.sql | |
index 6865fd9..5effceb 100644 | |
--- a/sql/mangos.sql | |
+++ b/sql/mangos.sql | |
@@ -141,7 +141,6 @@ CREATE TABLE `areatrigger_teleport` ( | |
`heroic_key2` mediumint(8) unsigned NOT NULL default '0', | |
`required_quest_done` int(11) unsigned NOT NULL default '0', | |
`required_quest_done_heroic` int(11) unsigned NOT NULL default '0', | |
- `required_failed_text` text, | |
`target_map` smallint(5) unsigned NOT NULL default '0', |
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diff --git a/src/game/Map.cpp b/src/game/Map.cpp | |
index dc7e790..5f2f80b 100644 | |
--- a/src/game/Map.cpp | |
+++ b/src/game/Map.cpp | |
@@ -1249,29 +1249,6 @@ void DungeonMap::InitVisibilityDistance() | |
*/ | |
bool DungeonMap::CanEnter(Player* player) | |
{ | |
- if (player->GetMapRef().getTarget() == this) | |
- { |
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diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp | |
index 810d3d0..1b5e59b 100644 | |
--- a/src/game/Creature.cpp | |
+++ b/src/game/Creature.cpp | |
@@ -178,7 +178,7 @@ Creature::Creature(CreatureSubtype subtype) : Unit(), | |
m_CreatureSpellCooldowns.clear(); | |
m_CreatureCategoryCooldowns.clear(); | |
- SetWalk(true); | |
+ SetDefaultWalkMode(true); |
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diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp | |
index 0dac303..680ccba 100755 | |
--- a/src/game/ObjectMgr.cpp | |
+++ b/src/game/ObjectMgr.cpp | |
@@ -440,7 +440,7 @@ void ObjectMgr::LoadPointOfInterestLocales() | |
sLog.outString(">> Loaded " SIZEFMTD " points_of_interest locale strings", mPointOfInterestLocaleMap.size()); | |
} | |
-struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader> | |
+struct SQLCreatureLoader : public SQLStorageLoaderBase<SQLCreatureLoader, SQLStorage> |
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diff --git a/src/game/GridMap.cpp b/src/game/GridMap.cpp | |
index 3bf9f0e..51dab15 100644 | |
--- a/src/game/GridMap.cpp | |
+++ b/src/game/GridMap.cpp | |
@@ -952,10 +952,6 @@ GridMapLiquidStatus TerrainInfo::getLiquidStatus(float x, float y, float z, uint | |
// All ok in water -> store data | |
if (data) | |
{ | |
- // hardcoded in client like this convert ocean to lava | |
- if (GetMapId() == 530 && liquid_type == 2) |
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diff --git a/ScriptMgr.cpp b/ScriptMgr.cpp | |
index b496a47..46185aa 100644 | |
--- a/ScriptMgr.cpp | |
+++ b/ScriptMgr.cpp | |
@@ -202,7 +202,7 @@ void DoOrSimulateScriptTextForMap(int32 iTextEntry, uint32 uiCreatureEntry, Map* | |
} | |
debug_log("SD2: DoOrSimulateScriptTextForMap: text entry=%i, Sound=%u, Type=%u, Language=%u, Emote=%u", | |
- iTextEntry, pData->SoundId, pData->Type, pData->Language, pData->Emote); | |
+ iTextEntry, pData->SoundId, pData->Type, pData->LanguageId, pData->Emote); |
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commit d9b6fee959fb28301e8ac04ffad2cb867f73c062 | |
Author: Cyberium <cybermomo@techemail.com> | |
Date: Tue Dec 31 13:43:06 2013 +0100 | |
Correct a crash due to invalid pointer. | |
Add a possibility to abort program before start | |
diff --git a/contrib/mesh_extractor/src/LiquidHandler.cpp b/contrib/mesh_extractor/src/LiquidHandler.cpp | |
index fa59d1b..97a92a7 100644 | |
--- a/contrib/mesh_extractor/src/LiquidHandler.cpp |
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commit b6bd5dd9ef35ec2158c27a92ff215028e1493911 | |
Author: Cyberium <cybermomo@techemail.com> | |
Date: Tue Dec 31 18:53:45 2013 +0100 | |
add possibility to extract only some tile | |
diff --git a/contrib/mesh_extractor/src/ContinentBuilder.cpp b/contrib/mesh_extractor/src/ContinentBuilder.cpp | |
index 8321a79..867c777 100644 | |
--- a/contrib/mesh_extractor/src/ContinentBuilder.cpp | |
+++ b/contrib/mesh_extractor/src/ContinentBuilder.cpp |
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diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp | |
index 38ad185..8344526 100644 | |
--- a/src/game/Unit.cpp | |
+++ b/src/game/Unit.cpp | |
@@ -896,8 +896,7 @@ uint32 Unit::DealDamage(Unit* pVictim, uint32 damage, CleanDamage const* cleanDa | |
if (damagetype == DIRECT_DAMAGE || damagetype == SPELL_DIRECT_DAMAGE) | |
{ | |
- if (!spellProto || !(spellProto->AuraInterruptFlags & AURA_INTERRUPT_FLAG_DIRECT_DAMAGE)) | |
- pVictim->RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_DIRECT_DAMAGE); |
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diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp | |
index 38ad185..7b13b71 100644 | |
--- a/src/game/Unit.cpp | |
+++ b/src/game/Unit.cpp | |
@@ -894,11 +894,6 @@ uint32 Unit::DealDamage(Unit* pVictim, uint32 damage, CleanDamage const* cleanDa | |
pVictim->AttackedBy(this); | |
} | |
- if (damagetype == DIRECT_DAMAGE || damagetype == SPELL_DIRECT_DAMAGE) | |
- { |
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