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case TF_BACKSLIDING: //This is the correct implementation as per packet logging information. [Skotlex] | |
clif_skill_nodamage(src,bl,skill_id,skill_lv,1); | |
skill_blown(src,bl,skill_get_blewcount(skill_id,skill_lv),unit_getdir(bl),2); | |
break; |
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Index: src/Commands.pm | |
=================================================================== | |
--- src/Commands.pm (revision 9032) | |
+++ src/Commands.pm (working copy) | |
@@ -236,6 +236,10 @@ | |
southeast => \&cmdManualMove, | |
southwest => \&cmdManualMove, | |
captcha => \&cmdAnswerCaptcha | |
+ | |
+ # [Cydh] |
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# Simple macro to convert Rough Oridecon to Oridecon | |
# by talking with NPC Dietrich inside the Prontera's refinery building | |
# | |
# HOW TO USE: | |
# 1. Manually move Rough Oridecon to inventory | |
# 2. Walk into Dietrich location | |
# 3. Call teh macro in console: macro doConvOri | |
# | |
# (c) Cydh/PServeRO |
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# Macro to Exchange Material (GN_CHANGEMATERIAL) | |
# Creating Alchol/Alcohol by each 50 Orcish Voucer + 40 Skel-Bone | |
# | |
# PLEASE MAKE SURE YOUR OPENKORE IS SUPPORTED BY cm COMMAND, OR | |
# TRY USE THIS MY BRANCH: https://github.com/cydh/openkore/tree/feature/skill_exchange_item | |
# | |
# (c) Cydh/PServeRO.com | |
macro doConvAlchol { | |
log doConvAlchol |
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macro doConvSteel { | |
$per = @eval($.weight * 100 / $.maxweight) | |
# log \$per $per | |
$count = @invamount (Tsurugi [1]) | |
while ($count > 0 && $per < 90) as loop | |
do ss GN_CHANGEMATERIAL | |
pause 2 | |
$idx = @inventory (Tsurugi [1]) | |
# log \$idx $idx | |
do cm $idx 1 |
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diff --git a/src/map/clif.c b/src/map/clif.c | |
index 9387c3f..ccf134f 100644 | |
--- a/src/map/clif.c | |
+++ b/src/map/clif.c | |
@@ -5820,10 +5820,17 @@ void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id | |
/// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)] | |
/// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs] | |
/// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE3) (PACKETVER >= 20120618) | |
-void clif_status_change_sub(struct block_list *bl,int type,int flag,int tick,int val1, int val2, int val3, enum send_target target_type) | |
+/// @param bl Show/send packet to clients around this object |
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prontera,109,187,3 script Crimson Weapon Enchanter 4_F_KAFRA3,{ | |
mes "[Kafra]"; | |
.@i = getequipid(EQI_HAND_R); | |
if (.@i == -1) { | |
mes "You don't hold any weapon!"; | |
close; | |
} | |
mes "What element you want to endow?"; | |
next; | |
.@menu$ = ""; |
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diff --git a/src/map/battle.c b/src/map/battle.c | |
index 825436e..70a3846 100644 | |
--- a/src/map/battle.c | |
+++ b/src/map/battle.c | |
@@ -3282,9 +3282,10 @@ static struct Damage battle_calc_multi_attack(struct Damage wd, struct block_lis | |
|| ( sd->bonus.double_rate > 0 && sd->weapontype1 != W_FIST ) //Will fail bare-handed | |
|| ( sc && sc->data[SC_KAGEMUSYA] && sd->weapontype1 != W_FIST )) // Need confirmation | |
{ //Success chance is not added, the higher one is used [Skotlex] | |
- int max_rate = max(5*skill_lv,sd->bonus.double_rate); | |
- if(sc && sc->data[SC_KAGEMUSYA]) max_rate= max(max_rate,sc->data[SC_KAGEMUSYA]->val1*3); |
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diff --git a/conf/msg_conf/map_msg.conf b/conf/msg_conf/map_msg.conf | |
index f4dfc46..ab14daa 100644 | |
--- a/conf/msg_conf/map_msg.conf | |
+++ b/conf/msg_conf/map_msg.conf | |
@@ -753,7 +753,8 @@ | |
//Skill messages | |
720: %s is required. | |
721: [%s] Poison effect was applied to the weapon. | |
-//722: Free | |
+ |
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- script AtCommandCheck -1,{ | |
OnCommandCheck: | |
.@map$ = strcharinfo(3); | |
if (.@atcmd_command$ == "warp") { | |
if (.@map$ == "prontera" || .@map$ == "izlude") | |
end; | |
useatcmd .@atcmd_command$ .@atcmd_parameters$[0]; | |
end; | |
} |
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