-
-
Save anonymous/d658a7e4b4d8dcd65186 to your computer and use it in GitHub Desktop.
Open Broadcaster Software v0.624b log file uploaded at 2014-05-31, 16:09:39 (local time). The log file was approximately 7 minutes old at the time it was uploaded.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
16:02:56: Open Broadcaster Software v0.624b - 32bit (´・ω・`) | |
16:02:56: ------------------------------- | |
16:02:56: CPU Name: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz | |
16:02:56: CPU Speed: 3293MHz | |
16:02:56: Physical Memory: 4059MB Total, 2087MB Free | |
16:02:56: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4 | |
16:02:56: monitor 1: pos={0, 0}, size={1600, 900} | |
16:02:56: monitor 2: pos={1600, 0}, size={1366, 768} | |
16:02:56: Windows Version: 6.2 Build 9200 | |
16:02:56: Aero is Enabled | |
16:02:56: ------------------------------- | |
16:02:56: OBS Modules: | |
16:02:56: Base Address Module | |
16:02:56: 013B0000 OBS.exe | |
16:02:56: 6CC90000 OBSApi.dll | |
16:02:56: 6C830000 DShowPlugin.dll | |
16:02:56: 6F540000 GraphicsCapture.dll | |
16:02:56: 6D5F0000 NoiseGate.dll | |
16:02:56: 71AB0000 PSVPlugin.dll | |
16:02:56: ------------------------------------------ | |
16:02:56: Adapter 1 | |
16:02:56: Video Adapter: NVIDIA GeForce GTX 550 Ti | |
16:02:56: Video Adapter Dedicated Video Memory: 1024655360 | |
16:02:56: Video Adapter Shared System Memory: 2128476160 | |
16:02:56: Video Adapter Output 1: pos={0, 0}, size={1600, 900}, attached=true | |
16:02:56: Video Adapter Output 2: pos={1600, 0}, size={1366, 768}, attached=true | |
16:02:56: =====Stream Start: 2014-05-31, 16:02:56=============================================== | |
16:02:56: Multithreaded optimizations: On | |
16:02:56: Base resolution: 1600x900 | |
16:02:56: Output resolution: 1280x720 | |
16:02:56: ------------------------------------------ | |
16:02:56: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)... | |
16:02:57: ------------------------------------------ | |
16:02:57: Audio Format: 48000 Hz | |
16:02:57: ------------------------------------------ | |
16:02:57: Audio Channels: 2 Ch | |
16:02:57: Playback device {0.0.0.00000000}.{20c23f9b-6e01-47f9-83fb-d517fef97aa6} | |
16:02:57: ------------------------------------------ | |
16:02:57: Using desktop audio input: Динамики (Realtek High Definition Audio) | |
16:02:57: Global Audio time adjust: 0 | |
16:02:57: ------------------------------------------ | |
16:02:57: Using auxilary audio input: Микрофон (Realtek High Definition Audio) | |
16:02:57: Mic time offset: 0 | |
16:02:57: ------------------------------------------ | |
16:02:57: Audio Encoding: AAC | |
16:02:57: bitrate: 160 | |
16:02:57: Using graphics capture | |
16:02:57: Trying to hook process: farcry3.exe | |
16:02:57: Scene buffering time set to 700 | |
16:02:57: ------------------------------------------ | |
16:02:57: Video Encoding: x264 | |
16:02:57: fps: 30 | |
16:02:57: width: 1280, height: 720 | |
16:02:57: preset: veryfast | |
16:02:57: profile: high | |
16:02:57: keyint: 60 | |
16:02:57: CBR: no | |
16:02:57: CFR: no | |
16:02:57: max bitrate: 3000 | |
16:02:57: buffer size: 3000 | |
16:02:57: quality: 10 | |
16:02:57: ------------------------------------------ | |
16:02:57: SharedTexCapture hooked | |
16:02:59: Using RTMP service: GoodGame.ru | |
16:02:59: Server selection: rtmp://stream.goodgame.ru:1940/live | |
16:02:59: Interface: Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps) | |
16:02:59: Completed handshake with rtmp://stream.goodgame.ru:1940/live in 69 ms. | |
16:02:59: SO_SNDBUF was at 65536 | |
16:03:06: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 404480) | |
16:03:19: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 404480) | |
16:03:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 404480) | |
16:03:43: Total frames encoded: 1355, total frames duplicated: 49 (3.62%) | |
16:03:43: Number of frames skipped due to encoder lag: 7 (0.52%) | |
16:03:43: Total frames rendered: 1348, number of late frames: 7 (0.52%) (it's okay for some frames to be late) | |
16:03:43: RTMPPublisher::SocketLoop: Graceful loop exit | |
16:03:43: Average send payload: 5329 bytes, average send interval: 23 ms | |
16:03:43: Number of times waited to send: 0, Waited for a total of 0 bytes | |
16:03:43: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
16:03:43: Number of bytes sent: 9310353 | |
16:03:43: | |
16:03:43: Profiler time results: | |
16:03:43: | |
16:03:43: ============================================================== | |
16:03:43: video thread frame - [100%] [avg time: 1.389 ms] [children: 34.3%] [unaccounted: 65.7%] | |
16:03:43: | scene->Preprocess - [0.216%] [avg time: 0.003 ms] | |
16:03:43: | GPU download and conversion - [34.1%] [avg time: 0.473 ms] [children: 18.1%] [unaccounted: 16%] | |
16:03:43: | | flush - [14.5%] [avg time: 0.201 ms] | |
16:03:43: | | CopyResource - [3.17%] [avg time: 0.044 ms] | |
16:03:43: | | conversion to 4:2:0 - [0.432%] [avg time: 0.006 ms] | |
16:03:43: Convert444Threads - [100%] [avg time: 0.882 ms] [children: 98.6%] [unaccounted: 1.36%] | |
16:03:43: | Convert444toNV12 - [98.6%] [avg time: 0.87 ms] | |
16:03:43: encoder thread frame - [100%] [avg time: 4.191 ms] [children: 2.6%] [unaccounted: 97.4%] | |
16:03:43: | sending stuff out - [2.6%] [avg time: 0.109 ms] | |
16:03:43: ============================================================== | |
16:03:43: | |
16:03:43: | |
16:03:43: Profiler CPU results: | |
16:03:43: | |
16:03:43: ============================================================== | |
16:03:43: video thread frame - [cpu time: avg 0.347 ms, total 468.75 ms] [avg calls per frame: 1] | |
16:03:43: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:03:43: | GPU download and conversion - [cpu time: avg 0.081 ms, total 109.375 ms] [avg calls per frame: 1] | |
16:03:43: | | flush - [cpu time: avg 0.057 ms, total 78.125 ms] [avg calls per frame: 1] | |
16:03:43: | | CopyResource - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:03:43: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:03:43: Convert444Threads - [cpu time: avg 0.814 ms, total 2156.25 ms] [avg calls per frame: 2] | |
16:03:43: | Convert444toNV12 - [cpu time: avg 0.814 ms, total 2156.25 ms] [avg calls per frame: 2] | |
16:03:43: encoder thread frame - [cpu time: avg 0.96 ms, total 1281.25 ms] [avg calls per frame: 1] | |
16:03:43: | sending stuff out - [cpu time: avg 0.011 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:03:43: ============================================================== | |
16:03:43: | |
16:03:43: =====Stream End: 2014-05-31, 16:03:43================================================= | |
16:03:46: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem? | |
16:03:46: CUDA loaded successfully | |
16:03:46: 1 CUDA capable devices found | |
16:03:46: [ GPU #0 - < GeForce GTX 550 Ti > has Compute SM 2.1, NVENC Not Available ] | |
16:03:46: No NVENC capable devices found | |
16:04:14: =====Stream Start: 2014-05-31, 16:04:14=============================================== | |
16:04:14: Multithreaded optimizations: On | |
16:04:14: Base resolution: 1600x900 | |
16:04:14: Output resolution: 1280x720 | |
16:04:14: ------------------------------------------ | |
16:04:14: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)... | |
16:04:14: ------------------------------------------ | |
16:04:14: Audio Format: 48000 Hz | |
16:04:14: ------------------------------------------ | |
16:04:14: Audio Channels: 2 Ch | |
16:04:14: Playback device {0.0.0.00000000}.{20c23f9b-6e01-47f9-83fb-d517fef97aa6} | |
16:04:14: ------------------------------------------ | |
16:04:14: Using desktop audio input: Динамики (Realtek High Definition Audio) | |
16:04:14: Global Audio time adjust: 0 | |
16:04:14: ------------------------------------------ | |
16:04:14: Using auxilary audio input: Микрофон (Realtek High Definition Audio) | |
16:04:14: Mic time offset: 0 | |
16:04:14: ------------------------------------------ | |
16:04:14: Audio Encoding: AAC | |
16:04:14: bitrate: 160 | |
16:04:14: Using graphics capture | |
16:04:14: Trying to hook process: farcry3.exe | |
16:04:14: Scene buffering time set to 700 | |
16:04:14: ------------------------------------------ | |
16:04:14: Video Encoding: x264 | |
16:04:14: fps: 60 | |
16:04:14: width: 1280, height: 720 | |
16:04:14: preset: veryfast | |
16:04:14: profile: high | |
16:04:14: keyint: 120 | |
16:04:14: CBR: no | |
16:04:14: CFR: no | |
16:04:14: max bitrate: 2500 | |
16:04:14: buffer size: 5000 | |
16:04:14: quality: 10 | |
16:04:14: ------------------------------------------ | |
16:04:14: SharedTexCapture hooked | |
16:04:16: Using RTMP service: GoodGame.ru | |
16:04:16: Server selection: rtmp://stream.goodgame.ru:1940/live | |
16:04:16: Interface: Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps) | |
16:04:16: Completed handshake with rtmp://stream.goodgame.ru:1940/live in 69 ms. | |
16:04:17: SO_SNDBUF was at 65536 | |
16:04:17: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 339968) | |
16:04:18: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 339968) | |
16:04:25: Total frames encoded: 587, total frames duplicated: 225 (38.33%) | |
16:04:25: Number of frames skipped due to encoder lag: 209 (35.60%) | |
16:04:25: Total frames rendered: 385, number of late frames: 6 (1.56%) (it's okay for some frames to be late) | |
16:04:25: RTMPPublisher::SocketLoop: Graceful loop exit | |
16:04:25: Average send payload: 3536 bytes, average send interval: 18 ms | |
16:04:25: Number of times waited to send: 0, Waited for a total of 0 bytes | |
16:04:25: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
16:04:25: Number of bytes sent: 1549173 | |
16:04:25: | |
16:04:25: Profiler time results: | |
16:04:25: | |
16:04:25: ============================================================== | |
16:04:25: video thread frame - [100%] [avg time: 1.408 ms] [children: 24.4%] [unaccounted: 75.6%] | |
16:04:25: | scene->Preprocess - [0.142%] [avg time: 0.002 ms] | |
16:04:25: | GPU download and conversion - [24.2%] [avg time: 0.341 ms] [children: 12.8%] [unaccounted: 11.4%] | |
16:04:25: | | flush - [6.46%] [avg time: 0.091 ms] | |
16:04:25: | | CopyResource - [6.18%] [avg time: 0.087 ms] | |
16:04:25: | | conversion to 4:2:0 - [0.142%] [avg time: 0.002 ms] | |
16:04:25: Convert444Threads - [100%] [avg time: 0.942 ms] [children: 97.6%] [unaccounted: 2.44%] | |
16:04:25: | Convert444toNV12 - [97.6%] [avg time: 0.919 ms] | |
16:04:25: encoder thread frame - [100%] [avg time: 8.392 ms] [children: 0.286%] [unaccounted: 99.7%] | |
16:04:25: | sending stuff out - [0.286%] [avg time: 0.024 ms] | |
16:04:25: ============================================================== | |
16:04:25: | |
16:04:25: | |
16:04:25: Profiler CPU results: | |
16:04:25: | |
16:04:25: ============================================================== | |
16:04:25: video thread frame - [cpu time: avg 0.405 ms, total 156.25 ms] [avg calls per frame: 1] | |
16:04:25: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:25: | GPU download and conversion - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:04:25: | | flush - [cpu time: avg 0.04 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:04:25: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:25: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:25: Convert444Threads - [cpu time: avg 0.93 ms, total 625 ms] [avg calls per frame: 2] | |
16:04:25: | Convert444toNV12 - [cpu time: avg 0.93 ms, total 625 ms] [avg calls per frame: 2] | |
16:04:25: encoder thread frame - [cpu time: avg 0.974 ms, total 531.25 ms] [avg calls per frame: 1] | |
16:04:25: | sending stuff out - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:25: ============================================================== | |
16:04:25: | |
16:04:25: =====Stream End: 2014-05-31, 16:04:25================================================= | |
16:04:31: =====Stream Start: 2014-05-31, 16:04:31=============================================== | |
16:04:31: Multithreaded optimizations: On | |
16:04:31: Base resolution: 1600x900 | |
16:04:31: Output resolution: 1280x720 | |
16:04:31: ------------------------------------------ | |
16:04:31: Loading up D3D10 on NVIDIA GeForce GTX 550 Ti (Adapter 1)... | |
16:04:32: ------------------------------------------ | |
16:04:32: Audio Format: 48000 Hz | |
16:04:32: ------------------------------------------ | |
16:04:32: Audio Channels: 2 Ch | |
16:04:32: Playback device {0.0.0.00000000}.{20c23f9b-6e01-47f9-83fb-d517fef97aa6} | |
16:04:32: ------------------------------------------ | |
16:04:32: Using desktop audio input: Динамики (Realtek High Definition Audio) | |
16:04:32: Global Audio time adjust: 0 | |
16:04:32: ------------------------------------------ | |
16:04:32: Using auxilary audio input: Микрофон (Realtek High Definition Audio) | |
16:04:32: Mic time offset: 0 | |
16:04:32: ------------------------------------------ | |
16:04:32: Audio Encoding: AAC | |
16:04:32: bitrate: 160 | |
16:04:32: Using graphics capture | |
16:04:32: Trying to hook process: farcry3.exe | |
16:04:32: Scene buffering time set to 700 | |
16:04:32: ------------------------------------------ | |
16:04:32: Video Encoding: x264 | |
16:04:32: fps: 30 | |
16:04:32: width: 1280, height: 720 | |
16:04:32: preset: veryfast | |
16:04:32: profile: high | |
16:04:32: keyint: 60 | |
16:04:32: CBR: no | |
16:04:32: CFR: no | |
16:04:32: max bitrate: 2500 | |
16:04:32: buffer size: 5000 | |
16:04:32: quality: 10 | |
16:04:32: ------------------------------------------ | |
16:04:32: SharedTexCapture hooked | |
16:04:34: Using RTMP service: GoodGame.ru | |
16:04:34: Server selection: rtmp://stream.goodgame.ru:1940/live | |
16:04:34: Interface: Qualcomm Atheros AR8151 PCI-E Gigabit Ethernet Controller (NDIS 6.30) (ethernet, 100 mbps) | |
16:04:34: Completed handshake with rtmp://stream.goodgame.ru:1940/live in 67 ms. | |
16:04:34: SO_SNDBUF was at 65536 | |
16:04:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 339968) | |
16:04:37: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 339968) | |
16:04:55: Total frames encoded: 693, total frames duplicated: 117 (16.88%) | |
16:04:55: Number of frames skipped due to encoder lag: 78 (11.26%) | |
16:04:56: Total frames rendered: 617, number of late frames: 7 (1.13%) (it's okay for some frames to be late) | |
16:04:56: RTMPPublisher::SocketLoop: Graceful loop exit | |
16:04:56: Average send payload: 8042 bytes, average send interval: 24 ms | |
16:04:56: Number of times waited to send: 0, Waited for a total of 0 bytes | |
16:04:56: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%) | |
16:04:56: Number of bytes sent: 6418028 | |
16:04:56: | |
16:04:56: Profiler time results: | |
16:04:56: | |
16:04:56: ============================================================== | |
16:04:56: video thread frame - [100%] [avg time: 2.125 ms] [children: 36.7%] [unaccounted: 63.3%] | |
16:04:56: | scene->Preprocess - [0.141%] [avg time: 0.003 ms] | |
16:04:56: | GPU download and conversion - [36.5%] [avg time: 0.776 ms] [children: 18.5%] [unaccounted: 18%] | |
16:04:56: | | flush - [12.7%] [avg time: 0.269 ms] | |
16:04:56: | | CopyResource - [3.11%] [avg time: 0.066 ms] | |
16:04:56: | | conversion to 4:2:0 - [2.78%] [avg time: 0.059 ms] | |
16:04:56: Convert444Threads - [100%] [avg time: 0.923 ms] [children: 98.6%] [unaccounted: 1.41%] | |
16:04:56: | Convert444toNV12 - [98.6%] [avg time: 0.91 ms] | |
16:04:56: encoder thread frame - [100%] [avg time: 9.901 ms] [children: 1.1%] [unaccounted: 98.9%] | |
16:04:56: | sending stuff out - [1.1%] [avg time: 0.109 ms] | |
16:04:56: ============================================================== | |
16:04:56: | |
16:04:56: | |
16:04:56: Profiler CPU results: | |
16:04:56: | |
16:04:56: ============================================================== | |
16:04:56: video thread frame - [cpu time: avg 0.658 ms, total 406.25 ms] [avg calls per frame: 1] | |
16:04:56: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:56: | GPU download and conversion - [cpu time: avg 0.101 ms, total 62.5 ms] [avg calls per frame: 1] | |
16:04:56: | | flush - [cpu time: avg 0.05 ms, total 31.25 ms] [avg calls per frame: 1] | |
16:04:56: | | CopyResource - [cpu time: avg 0.026 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:04:56: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1] | |
16:04:56: Convert444Threads - [cpu time: avg 0.777 ms, total 921.875 ms] [avg calls per frame: 2] | |
16:04:56: | Convert444toNV12 - [cpu time: avg 0.777 ms, total 921.875 ms] [avg calls per frame: 2] | |
16:04:56: encoder thread frame - [cpu time: avg 1.557 ms, total 1046.88 ms] [avg calls per frame: 1] | |
16:04:56: | sending stuff out - [cpu time: avg 0.023 ms, total 15.625 ms] [avg calls per frame: 1] | |
16:04:56: ============================================================== | |
16:04:56: | |
16:04:56: =====Stream End: 2014-05-31, 16:04:56================================================= | |
Last game capture log: | |
2014-05-31, 16:02:57: we're booting up: | |
16:02:57: CaptureThread: attached to process farcry3.exe | |
16:02:57: D3D9 Present | |
16:02:57: (half life scientist) everything.. seems to be in order | |
16:02:57: D3D9EndScene called | |
16:02:57: D3DPRESENT_PARAMETERS { | |
16:02:57: BackBufferWidth: 1280 | |
16:02:57: BackBufferHeight: 720 | |
16:02:57: BackBufferFormat: D3DFMT_A8R8G8B8 | |
16:02:57: BackBufferCount: 1 | |
16:02:57: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:02:57: MultiSampleQuality: 0 | |
16:02:57: SwapEffect: D3DSWAPEFFECT_DISCARD | |
16:02:57: hDeviceWindow: 3870470 | |
16:02:57: Windowed: true | |
16:02:57: EnableAutoDepthStencil: false | |
16:02:57: AutoDepthStencilFormat: D3DFMT_D24S8 | |
16:02:57: Flags: None | |
16:02:57: FullScreen_RefreshRateInHz: 0 | |
16:02:57: PresentationInterval: 2147483648 | |
16:02:57: }; | |
16:02:57: successfully set up d3d9 hooks | |
16:02:57: D3D9Present called | |
16:02:57: DoD3D9GPUHook: success | |
16:02:57: D3DSURFACE_DESC { | |
16:02:57: Format: D3DFMT_A8R8G8B8 | |
16:02:57: Type: D3DRTYPE_SURFACE | |
16:02:57: Usage: D3DUSAGE_RENDERTARGET | |
16:02:57: Pool: D3DPOOL_DEFAULT | |
16:02:57: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:02:57: MultiSampleQuality: 0 | |
16:02:57: Width: 1280 | |
16:02:57: Height: 720 | |
16:02:57: }; | |
16:02:57: successfully capturing d3d9 frames via GPU | |
16:03:43: ---------------------- Cleared D3D9 Capture ---------------------- | |
16:03:43: D3D9EndScene called | |
16:03:43: D3D9Present called | |
16:04:14: received restart event, capturing | |
16:04:14: DoD3D9GPUHook: success | |
16:04:14: D3DSURFACE_DESC { | |
16:04:14: Format: D3DFMT_A8R8G8B8 | |
16:04:14: Type: D3DRTYPE_SURFACE | |
16:04:14: Usage: D3DUSAGE_RENDERTARGET | |
16:04:14: Pool: D3DPOOL_DEFAULT | |
16:04:14: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:04:14: MultiSampleQuality: 0 | |
16:04:14: Width: 1280 | |
16:04:14: Height: 720 | |
16:04:14: }; | |
16:04:14: successfully capturing d3d9 frames via GPU | |
16:04:25: ---------------------- Cleared D3D9 Capture ---------------------- | |
16:04:25: D3D9EndScene called | |
16:04:25: D3D9Present called | |
16:04:32: received restart event, capturing | |
16:04:32: DoD3D9GPUHook: success | |
16:04:32: D3DSURFACE_DESC { | |
16:04:32: Format: D3DFMT_A8R8G8B8 | |
16:04:32: Type: D3DRTYPE_SURFACE | |
16:04:32: Usage: D3DUSAGE_RENDERTARGET | |
16:04:32: Pool: D3DPOOL_DEFAULT | |
16:04:32: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:04:32: MultiSampleQuality: 0 | |
16:04:32: Width: 1280 | |
16:04:32: Height: 720 | |
16:04:32: }; | |
16:04:32: successfully capturing d3d9 frames via GPU | |
16:04:56: ---------------------- Cleared D3D9 Capture ---------------------- | |
16:04:56: D3D9EndScene called | |
16:04:56: D3D9Present called | |
Last Game Capture Log: | |
2014-05-31, 16:07:01: we're booting up: | |
16:07:01: CaptureThread: attached to process farcry3.exe | |
16:07:01: D3D9 Present | |
16:07:01: (half life scientist) everything.. seems to be in order | |
16:07:01: D3D9EndScene called | |
16:07:01: D3DPRESENT_PARAMETERS { | |
16:07:01: BackBufferWidth: 1280 | |
16:07:01: BackBufferHeight: 720 | |
16:07:01: BackBufferFormat: D3DFMT_A8R8G8B8 | |
16:07:01: BackBufferCount: 1 | |
16:07:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:07:01: MultiSampleQuality: 0 | |
16:07:01: SwapEffect: D3DSWAPEFFECT_DISCARD | |
16:07:01: hDeviceWindow: 3280374 | |
16:07:01: Windowed: true | |
16:07:01: EnableAutoDepthStencil: false | |
16:07:01: AutoDepthStencilFormat: D3DFMT_D24S8 | |
16:07:01: Flags: None | |
16:07:01: FullScreen_RefreshRateInHz: 0 | |
16:07:01: PresentationInterval: 2147483648 | |
16:07:01: }; | |
16:07:01: successfully set up d3d9 hooks | |
16:07:01: D3D9Present called | |
16:07:01: DoD3D9GPUHook: success | |
16:07:01: D3DSURFACE_DESC { | |
16:07:01: Format: D3DFMT_A8R8G8B8 | |
16:07:01: Type: D3DRTYPE_SURFACE | |
16:07:01: Usage: D3DUSAGE_RENDERTARGET | |
16:07:01: Pool: D3DPOOL_DEFAULT | |
16:07:01: MultiSampleType: D3DMULTISAMPLE_NONE | |
16:07:01: MultiSampleQuality: 0 | |
16:07:01: Width: 1280 | |
16:07:01: Height: 720 | |
16:07:01: }; | |
16:07:01: successfully capturing d3d9 frames via GPU | |
16:08:56: ---------------------- Cleared D3D9 Capture ---------------------- | |
16:08:56: D3D9EndScene called | |
16:08:56: D3D9Present called |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment