Referenser till Preece, Rogers & Sharp (2016) om inget annat anges.
- Interaktionsdesign: x
- Interaktionsdesignprocessen: "Involverar fyra grundläggande aktiviteter:" (s. 38)
- identifiera krav
- utforma alternativ
- ta fram prototyper
- utvärdera
I hereby claim:
To claim this, I am signing this object:
View view = ... | |
InputMethodManager inputMethodManager = (InputMethodManager) getApplicationContext().getSystemService(Context.INPUT_METHOD_SERVICE) | |
inputMethodManager.hideSoftInputFromWindow(view.getWindowToken(), 0); | |
inputMethodManager.showSoftInput(view, InputMethodManager.SHOW_IMPLICIT); |
for (Integer group : new Integer[] { R.id.groupFirstName, R.id.groupLastName, R.id.groupEmail, R.id.groupBirthDate, R.id.groupGender, R.id.groupDefaultLocation }) | |
findViewById(group).setVisibility(View.GONE); | |
button.setImageResource(R.drawable.login_button); |