The basics of using OpenGL to develop modern graphics applications
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WebGL Taipei meetup #02 | |
author: daoshengmu, http://dsmu.me | |
date: 06/06/2015 | |
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<!DOCTYPE html> | |
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WebGL Taipei meetup #02 | |
author: daoshengmu, http://dsmu.me | |
date: 06/06/2015 | |
--> | |
<html lang="en"> | |
<head> |
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<!DOCTYPE html> | |
<!-- | |
WebGL Taipei meetup #02 | |
author: daoshengmu, http://dsmu.me | |
date: 06/06/2015 | |
--> | |
<html lang="en"> | |
<head> |
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<!DOCTYPE html> | |
<!-- | |
WebGL Taipei meetup #02 | |
author: daoshengmu, http://dsmu.me | |
date: 06/06/2015 | |
--> | |
<html lang="en"> | |
<head> |
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<!DOCTYPE html> | |
<!-- | |
WebGL Taipei meetup #02 | |
author: daoshengmu, http://dsmu.me | |
date: 06/06/2015 | |
--> | |
<html lang="en"> | |
<head> |
https://www.peterbe.com/plog/highlighted-code-syntax-in-keynote
c:\user\user_name.ssh\
https://github.com/servo/servo/tree/master/tests/wpt servo/servo#3451
Run command
Daoshengs-MacBook-Pro-2:web-platform-tests daoshengmu$ ./mach run -d http://web-platform.test:8000/webgl/conformance-1.0.3/conformance/textures/texture-upload-size.html
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diff --git a/gfx/vr/VRManager.cpp b/gfx/vr/VRManager.cpp | |
index 7e22b07..de308d1 100644 | |
--- a/gfx/vr/VRManager.cpp | |
+++ b/gfx/vr/VRManager.cpp | |
@@ -359,10 +359,6 @@ VRManager::RefreshVRControllers() | |
controller); | |
} | |
} | |
- | |
- for (uint32_t i = 0; i < mControllerManagers.Length(); ++i) { |
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//var ext = gl.getExtension('WEBGL_debug_shaders'); | |
// var element = document.getElementById('fshader_texsize_3d'); | |
// var shader = wtu.loadShaderFromScript(gl, 'fshader_texsize_3d', gl.FRAGMENT_SHADER, undefined, undefined); | |
// //gl.shaderSource(shader, shaderScript); | |
// gl.compileShader(shader); | |
// var src = ext.getTranslatedShaderSource(shader); | |
// console.log(src); |
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