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Lumaio / engine.cpp
Created June 15, 2014 15:08
Fuck you c++
#include "SFML/Graphics.hpp"
#include "engine.h"
#include "stdio.h"
using namespace sf;
Engine::Engine (string title) {
//Fuck you c++
}
Engine::Engine (void) {}
struct GG {
int qq[2];
GG (int n=0, int b=0) { qq[0] = n, qq[1] = b; }
};
std::vector<GG> vec;
unsigned pushback(int nxt, int b) {
vec.push_back(GG(nxt, b));
return vec.size()-1;