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@sfan5
sfan5 / collectstatic.sh
Last active July 10, 2022 20:20
Collects media files from mods/games and puts them in a media directory, also creates an index.mth file in the MTHS format
#!/bin/bash
###### Options ######
MINETESTDIR=/home/username/minetest
GAMENAME=minetest_game
WORLDDIR=none
MEDIADIR=./media
LEGACY_SYMLINKS=0
# When settings this up be aware that the Minetest client
@rubenwardy
rubenwardy / mod_debug.lua
Last active January 3, 2022 08:56
Craft recipe checker for Minetest
-- Written by rubenwardy, WTFPL
-- To use:
-- * Save as mod_debug.lua in builtin/game
-- * add dofile(gamepath.."mod_debug.lua") to the last line of builtin/game/init.lua
-- OR
-- * Install as a mod. Needs to be run before any other mod.
local mod = {}
mod.recipes = {}
mod.aliases = {}
@caniszczyk
caniszczyk / clone-all-twitter-github-repos.sh
Created October 9, 2012 04:25
Clone all repos from a GitHub organization
curl -s https://api.github.com/orgs/twitter/repos?per_page=200 | ruby -rubygems -e 'require "json"; JSON.load(STDIN.read).each { |repo| %x[git clone #{repo["ssh_url"]} ]}'
@piscisaureus
piscisaureus / pr.md
Created August 13, 2012 16:12
Checkout github pull requests locally

Locate the section for your github remote in the .git/config file. It looks like this:

[remote "origin"]
	fetch = +refs/heads/*:refs/remotes/origin/*
	url = git@github.com:joyent/node.git

Now add the line fetch = +refs/pull/*/head:refs/remotes/origin/pr/* to this section. Obviously, change the github url to match your project's URL. It ends up looking like this: