start new:
tmux
start new with session name:
tmux new -s myname
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE | |
Version 2, December 2004 | |
Copyright (C) 2011 Jed Schmidt <http://jed.is> | |
Everyone is permitted to copy and distribute verbatim or modified | |
copies of this license document, and changing it is allowed as long | |
as the name is changed. | |
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE |
// Straightforward + simple. | |
$("button").on("click", function(event) { | |
event.preventDefault(); | |
var button = $(this); | |
var numberElem = button.find(".number"); | |
var number = Number(numberElem.text()) - 1; | |
numberElem.text(number); | |
if (number === 0) { | |
button.prop("disabled", true); | |
button.off("click"); |
if ( !class_exists('JMO_Custom_Nav')) { | |
class JMO_Custom_Nav { | |
public function add_nav_menu_meta_boxes() { | |
add_meta_box( | |
'wl_login_nav_link', | |
__('WishList Login'), | |
array( $this, 'nav_menu_link'), | |
'nav-menus', | |
'side', | |
'low' |
var path = require('path') | |
var browserify = require('browserify') | |
var glob = require('glob') | |
var bundler = browserify({ | |
entries: ['./src/Application'], | |
extensions: ['.jsx'], | |
paths: glob.sync('src/**/').map(function(directory) { | |
return path.join(__dirname, directory) | |
}) |
var Singleton = { | |
_threads : [], | |
process: function (name, callback) { | |
var evt = this._threads[name]; | |
if (evt == null) { | |
evt = this._threads[name] = { name : name }; | |
} | |
if (evt.running) { | |
evt.que = true; | |
return; |
import * as React from 'react'; | |
import { Component } from 'react'; | |
export default function HOCBaseRender<Props, State, ComponentState>( | |
Comp: new() => Component<Props & State, ComponentState>) { | |
return class HOCBase extends Component<Props, State> { | |
render() { | |
return <Comp {...this.props} {...this.state}/>; | |
} | |
} |
using UnityEngine; | |
using System.Collections; | |
using System.Collections.Generic; | |
using UnityEditor; | |
public static class PivotUtilities | |
{ | |
[MenuItem("GameObject/Pivot/Create Pivot", false, 0)] | |
static void CreatePivotObject() | |
{ |