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version=1;
blood=1;
volumeCD=5;
volumeFX=5;
volumeSpeech=5;
singleVoice=0;
gamma=1;
brightness=1;
difficulty="Custom";

Windows Environment Setup and Sample Client Installation

This guide will get a user from zero to having Intercept up and working within their Arma 3 development environment

Requirements:

  • Arma 3 is installed
  • Latest version of CBA is installed and enabled as a mod CBA releases can be found here
  • A working knowledge of C++
  • Knowledge of how to install and activate non-workshop mods in Arma 3
[] spawn {
/*
Author: Karel Moricky
Description:
Export list of objects for Community Wiki
https://community.bistudio.com/wiki/Category:Arma_3:_Assets
Parameter(s):
0: NUMBER - duration in seconds for which an objects remains on the screen before its screen is captured (default: 1 s)
Ended
SelectedActionPerformed
SelectedRotorLibActionPerformed
SelectedActionChanged
SelectedRotorLibActionChanged
ControlsShifted
Draw3D
Loaded
HandleDisconnect
EntityRespawned
Reloaded
Killed
Deleted
Hit
Engine
GetIn
GetOut
SeatSwitched
Take
Put
#define IDD_MAIN 0
#define IDD_GAME 1
#define IDD_SINGLE_MISSION 2
#define IDD_OPTIONS 3
#define IDD_CONFIGURE 4
#define IDD_OPTIONS_VIDEO 5
#define IDD_OPTIONS_AUDIO 6
#define IDD_MULTIPLAYER 8
#define IDD_LOAD_AAR 9
#define IDD_MAIN_MAP 12
#include "serverLogger.h"
#include <boost/filesystem.hpp>
serverLogger::serverLogger(std::string _logPath, std::string _logPrefix, std::string _logSuffix, bool _instantFlush, bool _withFiltered, bool _logDate) :
filterRegex("String [A-Za-z0-9_]* not found", boost::regex_constants::optimize | boost::regex_constants::no_except | boost::regex_constants::normal),
timestampRegex("[0-9]+:[0-9]+:[0-9]+ ", boost::regex_constants::optimize | boost::regex_constants::no_except | boost::regex_constants::extended),
logPath(_logPath),
logPrefix(_logPrefix),
logSuffix(_logSuffix),
instantFlush (_instantFlush),
withFilteredLog(_withFiltered),
@dedmen
dedmen / gist:ca48564fd9cbf9a50dad147a5d40066e
Created December 21, 2017 01:08
seriatest [date,"string",{code},true]
{
"data": {
"type": {
"type": [
"ARRAY"
]
},
"value": {
"Item0": {
"data": {
static unary_function unary__abs__scalar_nan__ret__scalar_nan;
static unary_function unary__acos__scalar_nan__ret__scalar_nan;
static unary_function unary__addmissioneventhandler__array__ret__nothing_scalar;
static unary_function unary__asin__scalar_nan__ret__scalar_nan;
static unary_function unary__atan__scalar_nan__ret__scalar_nan;
static unary_function unary__atg__scalar_nan__ret__scalar_nan;
static unary_function unary__ceil__scalar_nan__ret__scalar_nan;
static unary_function unary__cos__scalar_nan__ret__scalar_nan;
static unary_function unary__deg__scalar_nan__ret__scalar_nan;
static unary_function unary__exp__scalar_nan__ret__scalar_nan;
"CostMap"
"LockMap"
"Combat"
"Force"
"Animation"
"Damage"
"Collision"
"Transparent"
"Sound"
"SoundControllers"