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#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. | |
#Warn ; Enable warnings to assist with detecting common errors. | |
SendMode Input ; Recommended for new scripts due to its superior speed and reliability. | |
SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. | |
ScrollLock::Suspend, Toggle | |
; Colemak Mod-DH mapping for ANSI boards | |
~Ctrl::Suspend, On | |
~Ctrl Up::Suspend, Off |
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#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. | |
#Warn ; Enable warnings to assist with detecting common errors. | |
; SendMode Input ; Uncomment if keys start to glitch | |
; SetWorkingDir %A_ScriptDir% ; Ensures a consistent starting directory. | |
; Colemak Mod-DH mapping for ANSI boards | |
; Note - shift is pressed first | |
Shift & LAlt:: | |
Suspend |
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/* | |
{ | |
server: 3000 | |
} | |
*/ | |
precision mediump float; | |
uniform float time; | |
uniform vec2 resolution; |
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/* | |
{ | |
server: 3000 | |
} | |
*/ | |
precision mediump float; | |
uniform float time; | |
uniform vec2 resolution; |
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/* | |
{ | |
server: 3000 | |
} | |
*/ | |
precision mediump float; | |
uniform float time; | |
uniform vec2 resolution; |
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/* | |
{ | |
"server": 3000 | |
} | |
*/ | |
// original: shadertoy.com/view/lt2fDz | |
// this is an outdated version | |
precision mediump float; |
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1509 | |
1857 | |
1736 | |
1815 | |
1576 | |
1970 | |
1567 | |
1778 | |
1508 | |
1833 |
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13-15 c: cqbhncccjsncqcc | |
2-3 v: zvdvfd | |
9-14 b: rbrbnbbbqdfrht | |
11-12 k: kkkkkkkkkkxqk | |
4-5 b: bqbbdm | |
10-12 w: kwwkwwwrwzzwwwwzwswx | |
1-11 g: grrmgmqgghw | |
4-5 m: mbmhmvmwdvxmvpw | |
1-13 n: ndnnnnnnnnnns | |
11-18 l: lllllllllllllllllll |
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#NoEnv ; Recommended for performance and compatibility with future AutoHotkey releases. | |
SendMode Input ; Recommended for new scripts due to its superior speed and reliability. | |
::.larr::{U+2190} ; ← | |
::.uarr::{U+2191} ; ↑ | |
::.rarr::{U+2192} ; → | |
::.darr::{U+2193} ; ↓ | |
::.para::{U+00B6} ; ¶ | |
::.wequal::{U+2248} ; ≈ | |
::.tri::{U+25B3} ; △ |
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editor.commands.addCommand({ | |
name: 'ApplyShaderCode', | |
bindKey: {win: 'Alt-Enter', mac: 'Alt-Enter'}, | |
exec: function(editor) { | |
reloadShadersAndRedraw(); | |
}, | |
readOnly: true | |
}); | |
editor.commands.addCommand({ |
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