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From 2df4e359d486ea9135f2534f02843edeee283721 Mon Sep 17 00:00:00 2001
From: SymbolixDEV <shabi_bjk@abv.bg>
Date: Tue, 18 Mar 2014 23:35:10 +0200
Subject: [PATCH] Hunter: Master Call Fix
---
src/server/scripts/Spells/spell_hunter.cpp | 10 +++++++---
1 file changed, 7 insertions(+), 3 deletions(-)
===================================================================================================
From: Walkline
Fixed by : SymbolixDEV
Complete : 91%
Fully working Arena Spectator is for sale !
===================================================================================================
diff --git a/sql/arena-spectator/spectator.sql b/sql/arena-spectator/spectator.sql
new file mode 100644
index 0000000..39cff15
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9ee7bc4..6ff16be 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -14358,7 +14358,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
break;
case GOSSIP_OPTION_VENDOR:
{
- VendorItemData const* vendorItems = creature->GetVendorItems();
+ VendorItemData const* vendorItems = itr->second.ActionMenuId ? sObjectMgr->GetNpcVendorItemList(itr->second.ActionMenuId) : creature->GetVendorItems();
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9ee7bc4..aecff33 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -12443,12 +12443,13 @@ void Player::QuickEquipItem(uint16 pos, Item* pItem)
}
}
+extern uint32 GetItemEnchantVisual(Player* player, Item* item);
void Player::SetVisibleItemSlot(uint8 slot, Item* pItem)
diff --git a/sql/arena-spectator/spectator.sql b/sql/arena-spectator/spectator.sql
new file mode 100644
index 0000000..39cff15
--- /dev/null
+++ b/sql/arena-spectator/spectator.sql
@@ -0,0 +1,12 @@
+-- Implement Arena Spectator
+DELETE FROM `command` WHERE `name` = 'spectate';
+INSERT INTO `command` (`name`, `security`, `help`) VALUES ('spectate', 0, 'Syntax: .spectate $subcommand.\nUse .help sppectate');
+DELETE FROM `command` WHERE `name` = 'spectate view';
//Orginal script by : ???
//Fixed errors by : SymbolixDEV
#include "ScriptPCH.h"
#include <cstring>
#define SET_CURRENCY 2 //0 for gold, 1 for honor, 2 for tokens
#define TOKEN_ID 23247 // token id
#if SET_CURRENCY == 0
#define BOUNTY_1 "I would like to place a 20g bounty."

####About When you loot a weapon, there is a 25% chance it will have a random visual effect. The chance can be edited. If you enchant the weapon, the visual effect is lost and replaced by the enchant visual. In total there are 38 different visuals. Note that not all items can have an enchant visual.
http://rochet2.github.io/?page=Item_Enchant_Visuals

####Installation Download gist
Apply the the diff with git bash using command git apply ItemEnchantVisuals.diff
Supported TC version: https://github.com/TrinityCore/TrinityCore/commit/e4c57d839d83a7e735d4b651827e2dca1ddc68cd

@devovh
devovh / Test.cpp
Created June 19, 2014 01:07 — forked from Rochet2/Test.cpp
/*
Made by: SymboliXDEV
Edited by: Rochet2
Work %: Untested
Compile: Success
*/
#include "ScriptPCH.h"
static const uint32 buffIdstools[] = { 43223, 5862, 33377, 33779, 31305, 70692, 42995 };