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php aowow --build=simpleImg,talentIcons,soundfiles | |
18:41:21 FileGen::init() - creating required directories | |
18:41:21 created 8 extra paths | |
18:41:21 begin generation of simpleImg, talentIcons, soundfiles | |
18:41:21 FileGen::generate() - gathering data for simpleImg | |
18:41:21 reading MPQdata from setup/mpqdata/ to list for first time use... | |
18:41:22 done |
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php aowow --build=simpleImg,talentIcons | |
00:14:54 FileGen::init() - creating required directories | |
00:14:54 created 8 extra paths | |
00:14:54 begin generation of simpleImg, talentIcons | |
00:14:54 FileGen::generate() - gathering data for simpleImg | |
00:14:54 reading MPQdata from setup/mpqdata/ to list for first time use... | |
00:14:55 done |
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0x00007ffff52ef428 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:54 | |
#0 0x00007ffff52ef428 in __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:54 | |
#1 0x00007ffff52f102a in __GI_abort () at abort.c:89 | |
#2 0x00007ffff5c3284d in __gnu_cxx::__verbose_terminate_handler() () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 | |
#3 0x00007ffff5c306b6 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 | |
#4 0x00007ffff5c2f6a9 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 | |
#5 0x00007ffff5c30005 in __gxx_personality_v0 () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6 | |
#6 0x00007ffff5693f83 in ?? () from /lib/x86_64-linux-gnu/libgcc_s.so.1 | |
#7 0x00007ffff5694487 in _Unwind_Resume () from /lib/x86_64-linux-gnu/libgcc_s.so.1 | |
#8 0x000000000218abdc in boost::shared_mutex::lock_shared (this=0x3c20ac0 <HashMapHolder<Player>::GetLock()::_lock>) at /usr/include/boost/thread/pthread/shared_mutex.hpp:186 |
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Thread 1 "worldserver" received signal SIGSEGV, Segmentation fault. | |
0x0000000002f5c73d in Trinity::Assert (file=0x32b90b8 "/home/trinity/TrinityCore/src/server/game/Maps/Map.cpp", line=733, function=0x32bb000 <Map::UpdatePlayerZoneStats(unsigned int, unsigned int)::__FUNCTION__> "UpdatePlayerZoneStats", message=0x32b98b4 "oldZoneCount", format=0x32b9868 "A player left zone %u (went to %u) - but there were no players in the zone!") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:58 | |
58 *((volatile int*)nullptr) = 0; | |
#0 0x0000000002f5c73d in Trinity::Assert (file=0x32b90b8 "/home/trinity/TrinityCore/src/server/game/Maps/Map.cpp", line=733, function=0x32bb000 <Map::UpdatePlayerZoneStats(unsigned int, unsigned int)::__FUNCTION__> "UpdatePlayerZoneStats", message=0x32b98b4 "oldZoneCount", format=0x32b9868 "A player left zone %u (went to %u) - but there were no players in the zone!") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:58 | |
#1 0x00000000029dbc04 in Map::UpdatePlayerZoneStats |
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Thread 1 "worldserver" received signal SIGSEGV, Segmentation fault. | |
0x0000000002f5c751 in Trinity::Assert (file=0x32b90b8 "/home/trinity/TrinityCore/src/server/game/Maps/Map.cpp", line=732, function=0x32bb000 <Map::UpdatePlayerZoneStats(unsigned int, unsigned int)::__FUNCTION__> "UpdatePlayerZoneStats", message=0x32b98b4 "oldZoneCount", format=0x32b9868 "A player left zone %u (went to %u) - but there were no players in the zone!") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:58 | |
58 *((volatile int*)nullptr) = 0; | |
#0 0x0000000002f5c751 in Trinity::Assert (file=0x32b90b8 "/home/trinity/TrinityCore/src/server/game/Maps/Map.cpp", line=732, function=0x32bb000 <Map::UpdatePlayerZoneStats(unsigned int, unsigned int)::__FUNCTION__> "UpdatePlayerZoneStats", message=0x32b98b4 "oldZoneCount", format=0x32b9868 "A player left zone %u (went to %u) - but there were no players in the zone!") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:58 | |
#1 0x00000000029dbbf2 in Map::UpdatePlayerZoneStats |
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Thread 1 "worldserver" received signal SIGSEGV, Segmentation fault. | |
0x0000000002a16d4d in Map::ApplyDynamicModeRespawnScaling (this=0x7ffe8d5fc000, obj=0x7ffe9adc2000, spawnId=0, respawnDelay=@0x7fffffffd160: 300, mode=1) at /home/trinity/TrinityCore/src/server/game/Maps/Map.cpp:3221 | |
3221 if (!data || !(data->spawnGroupData->flags & SPAWNGROUP_FLAG_DYNAMIC_SPAWN_RATE)) | |
#0 0x0000000002a16d4d in Map::ApplyDynamicModeRespawnScaling (this=0x7ffe8d5fc000, obj=0x7ffe9adc2000, spawnId=0, respawnDelay=@0x7fffffffd160: 300, mode=1) at /home/trinity/TrinityCore/src/server/game/Maps/Map.cpp:3221 | |
#1 0x00000000025b5719 in Creature::setDeathState (this=0x7ffe9adc2000, s=JUST_DIED) at /home/trinity/TrinityCore/src/server/game/Entities/Creature/Creature.cpp:1819 | |
#2 0x000000000247d9a5 in BattlegroundAV::AddAVCreature (this=0x7ffe8d521b00, cinfoid=1, type=9) at /home/trinity/TrinityCore/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp:322 | |
#3 0x0000000002480376 in BattlegroundAV::PopulateNode (this=0x7ffe8d521b00, |
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Thread 1 "worldserver" received signal SIGSEGV, Segmentation fault. | |
0x0000000002f8cf7d in Trinity::Abort (file=0x33222c8 "/home/trinity/TrinityCore/src/server/game/Spells/Spell.cpp", line=7065, function=0x3323ab8 <SpellEvent::~SpellEvent()::__FUNCTION__> "~SpellEvent") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:95 | |
95 *((volatile int*)nullptr) = 0; | |
#0 0x0000000002f8cf7d in Trinity::Abort (file=0x33222c8 "/home/trinity/TrinityCore/src/server/game/Spells/Spell.cpp", line=7065, function=0x3323ab8 <SpellEvent::~SpellEvent()::__FUNCTION__> "~SpellEvent") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:95 | |
#1 0x0000000002c8804c in SpellEvent::~SpellEvent (this=0x7ffe5f51a610, __in_chrg=<optimized out>) at /home/trinity/TrinityCore/src/server/game/Spells/Spell.cpp:7065 | |
#2 0x0000000002c881a0 in SpellEvent::~SpellEvent (this=0x7ffe5f51a610, __in_chrg=<optimized out>) at /home/trinity/TrinityCore/src/server/game/Spells/Spell.cpp:7067 | |
#3 0x0000000002f6c250 in EventProcessor::KillAllE |
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Thread 47 "worldserver" received signal SIGSEGV, Segmentation fault. | |
[Switching to Thread 0x7ffee97f4700 (LWP 4202)] | |
0x00000000026190ae in Object::GetUInt32Value (this=0x7ffe9c5ea000, index=24) at /home/trinity/TrinityCore/src/server/game/Entities/Object/Object.cpp:283 | |
283 return m_uint32Values[index]; | |
#0 0x00000000026190ae in Object::GetUInt32Value (this=0x7ffe9c5ea000, index=24) at /home/trinity/TrinityCore/src/server/game/Entities/Object/Object.cpp:283 | |
#1 0x0000000001d01e31 in Unit::GetHealth (this=0x7ffe9c5ea000) at /home/trinity/TrinityCore/src/server/game/Entities/Unit/Unit.h:1066 | |
#2 0x000000000277ca8c in Unit::Kill (this=0x7ffe9c5ea000, victim=0x7ffe9c5ea000, durabilityLoss=true) at /home/trinity/TrinityCore/src/server/game/Entities/Unit/Unit.cpp:11999 | |
#3 0x0000000001d4756e in Unit::KillSelf (this=0x7ffe9c5ea000, durabilityLoss=true) at /home/trinity/TrinityCore/src/server/game/Entities/Unit/Unit.h:1142 | |
#4 0x0000000001d6e7ef in boss_selin_fireheart::boss_selin_fireheartAI::ShatterRemainingCrys |
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2018-02-05_17:30:47 INFO [entit | |
Thread 25 "worldserver" received signal SIGSEGV, Segmentation fault. | |
[Switching to Thread 0x7ffef5d97700 (LWP 7205)] | |
0x000000000224eade in CreatureAI::DoZoneInCombat (this=0x7ffeaf7e1da0, creature=0x7ffea337f000, maxRangeToNearestTarget=250) at /home/trinity/TrinityCore/src/server/game/AI/CreatureAI.cpp:78 | |
78 creature->AI()->AttackStart(nearTarget); | |
#0 0x000000000224eade in CreatureAI::DoZoneInCombat (this=0x7ffeaf7e1da0, creature=0x7ffea337f000, maxRangeToNearestTarget=250) at /home/trinity/TrinityCore/src/server/game/AI/CreatureAI.cpp:78 | |
#1 0x0000000001d96173 in npc_twilight_whelp::npc_twilight_whelpAI::Reset (this=0x7ffeaf7e1da0) at /home/trinity/TrinityCore/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/obsidian_sanctum.cpp:991 | |
#2 0x0000000001d9610a in npc_twilight_whelp::npc_twilight_whelpAI::npc_twilight_whelpAI (this=0x7ffeaf7e1da0, creature=0x7ffea337f000) at /home/trinity/TrinityCore/src/server/scripts/Northrend/ChamberOfAspects/Obsid |
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Thread 2 "worldserver" received signal SIGSEGV, Segmentation fault. | |
[Switching to Thread 0x7ffff1fc0700 (LWP 20774)] | |
0x0000000002edd20c in Trinity::Abort (file=0x2fa94b8 "/home/trinity/TrinityCore/src/server/worldserver/Main.cpp", line=472, function=0x2fab408 <FreezeDetector::Handler(std::weak_ptr<FreezeDetector>, boost::system::error_code const&)::__FUNCTION__> "Handler") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:95 | |
95 *((volatile int*)nullptr) = 0; | |
#0 0x0000000002edd20c in Trinity::Abort (file=0x2fa94b8 "/home/trinity/TrinityCore/src/server/worldserver/Main.cpp", line=472, function=0x2fab408 <FreezeDetector::Handler(std::weak_ptr<FreezeDetector>, boost::system::error_code const&)::__FUNCTION__> "Handler") at /home/trinity/TrinityCore/src/common/Debugging/Errors.cpp:95 | |
#1 0x0000000001b3b42f in FreezeDetector::Handler (freezeDetectorRef=std::weak_ptr (count 2, weak 2) 0x7fff1384a2b0, error=...) at /home/trinity/TrinityCore/src/server/worldserver/Main.cpp:472 | |
#2 0x0000000001b79f48 in |