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@distantcam
distantcam / ShellNew-sln2012
Created December 13, 2012 02:43
ShellNew registry key for .sln files.
Windows Registry Editor Version 5.00
[HKEY_CLASSES_ROOT\.sln\ShellNew]
"Data"=hex:EF,BB,BF,0D,0A,4D,69,63,72,6F,73,6F,66,74,20,56,69,73,75,61,6C,20,53,74,75,64,69,6F,20,53,6F,6C,75,74,69,6F,6E,20,46,69,6C,65,2C,20,46,6F,72,6D,61,74,20,56,65,72,73,69,6F,6E,20,31,32,2E,30,30,0D,0A,23,20,56,69,73,75,61,6C,20,53,74,75,64,69,6F,20,32,30,31,32,0D,0A,47,6C,6F,62,61,6C,0D,0A,09,47,6C,6F,62,61,6C,53,65,63,74,69,6F,6E,28,53,6F,6C,75,74,69,6F,6E,50,72,6F,70,65,72,74,69,65,73,29,20,3D,20,70,72,65,53,6F,6C,75,74,69,6F,6E,0D,0A,09,09,48,69,64,65,53,6F,6C,75,74,69,6F,6E,4E,6F,64,65,20,3D,20,46,41,4C,53,45,0D,0A,09,45,6E,64,47,6C,6F,62,61,6C,53,65,63,74,69,6F,6E,0D,0A,45,6E,64,47,6C,6F,62,61,6C,0D,0A
@distantcam
distantcam / xkcd.fx
Created October 9, 2012 09:45
xkcd Shader
sampler2D input : register(s0);
/// <summary>The second input texture.</summary>
/// <defaultValue>c:\examplefolder\examplefile.jpg</defaultValue>
sampler2D RandomTexture : register(s1);
/// <summary>The radius of the Poisson disk (in pixels).</summary>
/// <minValue>1</minValue>
/// <maxValue>10</maxValue>
/// <defaultValue>5</defaultValue>
@distantcam
distantcam / AfterWeaving.cs
Created September 30, 2012 04:34
INPC Weaver example
public class SomeViewModel : INotifyPropertyChanged
{
private string <URL>k__BackingField;
public event PropertyChangedEventHandler PropertyChanged;
public string URL
{
[CompilerGenerated]
get
@distantcam
distantcam / Attachment.cs
Created August 10, 2012 08:55
Attachments
abstract class Attachment<T> : IAttachment
{
protected T viewModel;
protected abstract void OnAttach();
void IAttachment.AttachTo(object obj)
{
viewModel = (T)obj;
OnAttach();