I hereby claim:
- I am dpogue on github.
- I am dpogue (https://keybase.io/dpogue) on keybase.
- I have a public key whose fingerprint is 4D91 E729 B822 7D00 EFDA 1D88 172D 05B2 8589 2CEC
To claim this, I am signing this object:
mov dword ptr [esi+14h], 0 | |
push 14h | |
call allocate ; std::__default_alloc_template<__threads = 1, __inst = 0>::allocate(20) | |
mov [ebx], eax | |
mov dword ptr [ebx+4], 0 | |
mov dword ptr [eax], 0 | |
mov eax, [ebx] | |
mov dword ptr [eax+4], 0 | |
mov eax, [ebx] | |
mov [eax+8], eax |
unless File.exist?('Gemfile') | |
File.write('Gemfile', <<-GEMFILE) | |
source 'https://rubygems.org' | |
gem 'rails', github: 'rails/rails' | |
gem 'arel', github: 'rails/arel' | |
gem 'sqlite3' | |
GEMFILE | |
system 'bundle' | |
end |
I hereby claim:
To claim this, I am signing this object:
diff -r 7750e518b218 Rakefile | |
--- a/Rakefile Sat Dec 17 21:35:47 2011 +0100 | |
+++ b/Rakefile Wed Apr 09 20:17:08 2014 -0700 | |
@@ -5,8 +5,8 @@ | |
require 'rake' | |
require 'rake/clean' | |
-require 'rake/gempackagetask' | |
-require 'rake/rdoctask' | |
+require 'rubygems/package_task' |
410BenchRgn: | |
type: region | |
region: | |
type: logic | |
physical: | |
physlogic: detect | |
410Seat1: | |
type: object |
$devlibs_url = "http://guildofwriters.org/tools/devlibs.zip" | |
New-Item -ItemType directory build | |
Set-Location build | |
Invoke-WebRequest $devlibs_url -OutFile devlibs.zip | |
New-Item -ItemType directory devlibs | |
$shell_app = New-Object -com shell.application | |
$path = (Get-Location).Path |
#include <iostream> | |
#include <chrono> | |
#include <cstdint> | |
template<typename T = double> | |
T GetSeconds() | |
{ | |
typedef std::chrono::high_resolution_clock c; | |
typedef c::time_point timepoint; | |
typedef c::duration duration; |
MyWavesetObj: | |
visual: | |
waveset: | |
maxlen: 0.0 | |
ripplescale: 75 | |
wispiness: 1 | |
edgeopac: 1 | |
edgeradius: 1 | |
period: 1 | |
fingerlength: 1 |
It only works in Linux, in X11, possibly only with mesa drivers
I'm using EGL to get a OpenGL (non-ES) context, which is minimally supported. I don't think I'm using any non-ES stuff though, so switching it over to grab a GLES2 context should be fine if that makes it easier for people to work on. I am running nouveau drivers, since the proprietary nVidia ones don't support a GL context through EGL.
A good chunk of the codebase is disabled
There's a MINIMAL_GL_BUILD
macro that disables a lot of non-essential creatables. In particular, it causes SceneObjects to ignore modifiers, SceneNodes to ignore Generic Pool objects, and Materials to ignore layers (because plSDLLayerAnimation wanted to pull in ridiculous stuff).