I hereby claim:
- I am dshook on github.
- I am dshook (https://keybase.io/dshook) on keybase.
- I have a public key whose fingerprint is 8808 2F42 C189 8673 EE64 859F 9F7E 4668 F35B 8C8C
To claim this, I am signing this object:
Shader "Custom/HpBorder" | |
{ | |
Properties | |
{ | |
_Scale("Scale", Range(0.0, 1.0)) = 0.5 | |
} | |
SubShader | |
{ | |
Tags {"RenderType"="Transparent" "Queue"="Transparent"} | |
LOD 200 |
I hereby claim:
To claim this, I am signing this object:
void Main() | |
{ | |
var cart = new List<Item>(){ | |
new Item(){id = 7, cost = .99m, quantity = 1}, | |
new Item(){id = 8, cost = 4m, quantity = 1}, | |
new Item(){id = 9, cost = 4.9m, quantity = 1}, | |
}; | |
var solution = CalculateSolution(cart, 5.0m); |
var shell = Promise.promisifyAll(require('shelljs')); | |
module.exports = function deploy(req, res){ | |
shell.execAsync('git remote update') | |
.then(function(output){ | |
res.write(output.toString()); | |
}) | |
.then(function(){ | |
return shell.execAsync('git status -uno'); |
var promise = require('bluebird'); | |
global.Promise = promise; | |
var ghost = require('ghost'); | |
var express = require('express'); | |
var path = require('path'); | |
var deploy = require('./deploy.js'); | |
var app = express(); |
WEBLINC.formValidation = (function () { | |
'use strict'; | |
var setup = function () { | |
var CREDIT_CARD_NUMBER_WHITE_LIST = ['1', '2', '3'], | |
setDefaults = function () { | |
$.validator.setDefaults({ | |
meta: 'validation', | |
ignoreTitle: true, |
var React = require('react'); | |
var CreateTransformWidget = require('./CreateTransformWidget.jsx'); | |
var TransformWidget = require('./TransformWidget.jsx'); | |
var WidgetStore = require('../stores/WidgetStore'); | |
var event = require('../messenger/Messenger').event; | |
var messenger = require('../messenger/AppMessenger'); | |
module.exports = React.createClass({ | |
getState() { |
//For demo purposes ofc | |
// | |
//globals all over the place and no test harness | |
//library makes this a bit messy but hope you should get the idea | |
var TEST_SIZE = 10; | |
var testBoard = initState(TEST_SIZE); | |
assertEquals(testBoard.length, TEST_SIZE, 'Correct Number of Rows'); | |
assertEquals(testBoard[0].length, TEST_SIZE, 'Correct Number of Columns'); |
var TABLE_SIZE = 200; | |
var ALIVE = 'black'; | |
var DEAD = 'white'; | |
//gamestate | |
function initState(size){ | |
var board = []; | |
for(var y = 0; y < size; y++){ | |
var row = []; |
<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<meta charset="utf-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=edge"> | |
<meta name="viewport" content="width=device-width, initial-scale=1"> | |
<title>Game of Life</title> | |
<!-- HTML5 shim and Respond.js for IE8 support of HTML5 elements and media queries --> | |
<!-- WARNING: Respond.js doesn't work if you view the page via file:// --> |