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@HugsLibRecordKeeper
Created November 18, 2019 05:34
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Rimworld output log published using HugsLib
Log uploaded on Monday, November 18, 2019, 3:34:48 PM
Loaded mods:
Core: (no assemblies)
HugsLib[ov:6.1.3]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.3)
Mod Manager: 0ColourPicker(2.0.0.22137), 0Harmony(1.2.0.1), FluffyUI(1.0.0.22965), ModManager(av:1.0.0.0,fv:1.31.872), YamlDotNet(av:6.0.0.0,fv:6.1.2.0)
Additional Conduit: (no assemblies)
Additional Traits w/ Heroes + Gods: 0Harmony(1.2.0.1), Gewens_AdditionalTraits(1.0.0.0), Gewen_AdditionalTraits(1.0.0.0)
Allow Tool: $HugsLibChecker(0.5.0.0), AllowTool(av:3.6.0.0,fv:3.6.1)
Alpha Animals: 0Harmony(1.2.0.1), AlphaAnimalRangeUnlocker(1.0.7167.27346), AlphaBehavioursAndEvents(1.0.0.0), AnimalVariations(1.0.6818.33624), ModCheck(1.8.1.0), NewAlphaAnimalSubproducts(1.0.0.0), NocturnalAnimals(1.0.0.0)
A Dog Said... Animal Prosthetics: (no assemblies)
Achtung!: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), AchtungMod(2.3.3.0)
[1.0] Android Resurrection Kit: 0Harmony(1.0.9.1), AndroidResurrectionKit(1.0.0.0)
Animals Logic: 0Harmony(1.2.0.1), AnimalsLogic(1.0.7046.38269)
Archotech Expanded: (no assemblies)
[XND] AutoOwl: 0Harmony(1.2.0.1), AutoOwl(1.0.2059.1)
Bad People: 0Harmony(1.0.9.1), Bad People(1.0.0.0)
Better Pawn Control[ov:2.0.2]: $HugsLibChecker(0.5.0.0), BetterPawnControl(1.9.2.0)
Blighted Alert: BlightedAlert(1.0.0.0)
Blueprints: Blueprints(av:2.0.0.0,fv:2.7.102)
Camera+: 0Harmony(1.2.0.1), CameraPlus(1.4.4.0)
VGP Vegetable Garden: ModFinder(1.0.0.0)
VGP Garden Gourmet: ModFinder(1.0.0.0)
Cannibal Meals (VGP required): (no assemblies)
VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
VGP Garden Drinks: Drinks(1.0.0.0)
VGP Garden Fabrics: ModFinder(1.0.0.0)
VGP Garden Medicine: ModFinder(1.0.0.0)
VGP Garden Resources: (no assemblies)
VGP Garden Tools: VGTools(1.0.0.0)
VGP More Veggies: ModFinder(1.0.0.0)
VGP Soylent Production: (no assemblies)
VGP Xtra Trees and Flowers: (no assemblies)
VGP_CoffeeTeaDrugs: (no assemblies)
Colonist Bar KF 1.0: 0Harmony(1.2.0.1), 0KillfaceTools(1.0.0.0), ColonistBarKF(1.0.0.0)
Colony Manager: 0Harmony(1.2.0.1), Fluffy_ColonyManager(av:4.0.0.0,fv:4.14.589)
Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
Custom Mote Maker: 0Harmony(1.2.0.1), CustomMoteMaker(1.0.0.0)
Damage Indicators: 0Harmony(1.1.0.0), DamageMotes(1.0.0.0)
Death Rattle: DeathRattle(18.10.30.0)
Defensive Machine Gun Turret Pack: (no assemblies)
Defensive Positions: $HugsLibChecker(0.5.0.0), 0MultiplayerAPI(0.1.0.0), DefensivePositions(av:1.7.0.0,fv:1.8.1)
Dinosauria: (no assemblies)
DontBlockDoorMod[1.0]: 0Harmony(1.1.0.0), DontBlockDoorMod(0.0.0.0)
Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
Dual Wield: $HugsLibChecker(0.5.0.0), DualWield(1.0.0.0)
Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.2.7240.1178)
Dubs Skylights: 0Harmony(1.2.0.1), Dubs Skylight(1.5.7173.34871)
Easy Speedup: 0Harmony(1.0.9.1), EasySpeedup(1.0.0.0)
EdB Prepare Carefully: 0Harmony(1.2.0.1), EdBPrepareCarefully(1.0.14.0)
Everybody Gets One: 0Harmony(1.2.0.1), Everybody_Gets_One(1.0.0.0)
Expanded Prosthetics and Organ Engineering: (no assemblies)
Export Agency: 0Harmony(1.2.0.2), ExportAgency(1.0.0.0)
Facial Stuff 1.0: 0Harmony(1.2.0.1), FacialStuff(1.0.0.0), _harmonycheck(1.0.0.0)
[KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
[RF] Fertile Fields [1.0]: 0Harmony(1.2.0.1), Rainbeau's Fertile Fields(1.0.6910.32487)
Fluffy Breakdowns: 0Harmony(1.2.0.1), Fluffy_Breakdowns(av:3.0.0.0,fv:3.3.48)
Food Alert: 0Harmony(1.2.0.1), FoodAlert(av:0.1.1.0,fv:0.1.1.1)
Forbidden Temperatures: (no assemblies)
Glass+Lights: 0Harmony(1.2.0.1), Glass+Lights(1.0.0.0)
Gradient Hair: 0Harmony(1.2.0.1), GradientHair(1.0.350.854)
Grand Rivers Reborn: (no assemblies)
Heat Map: $HugsLibChecker(0.5.0.0), HeatMap(1.0.4.0)
Hospitality: $HugsLibChecker(0.5.0.0), Hospitality(av:1.0.0.0,fv:1.0.32)
Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
Jewelry: jewelry(1.1.0.0)
Job Splitter: 0Harmony(1.2.0.1), ModCheck(1.8.0.0)
Less Arbitrary Surgery: LessArbitrarySurgery(18.10.30.0)
Level Up!: 0Harmony(1.2.0.1), LevelUp(1.0.9.3)
Map Reroll: $HugsLibChecker(0.5.0.0), MapReroll(2.4.0.0)
[1.0] Material Filter: MaterialFilter(1.0.0.0)
Medical Tab: 0Harmony(1.2.0.1), DynamicPawnTable(1.0.0.0), MedicalInfo(av:2.0.0.0,fv:2.10.84)
MendAndRecycle: MendAndRecycle(1.0.6942.32740)
More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
More Harvest Designators!: MoreHarvestDesignators(1.0.6864.29280)
[KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
No Debris 1.0: $HugsLibChecker(0.5.0.0), NoDebris(1.0.0.0)
[FSF] No Default Shelf Storage: (no assemblies)
No Pawn Left Behind: Lost(1.0.0.0)
Numbers: 0Harmony(1.2.0.1), Numbers(av:1.0.0.0,fv:1.0.0.4)
OgreStack: OgreStack(1.0.0.0)
[KV] Path Avoid - 1.0: 0Harmony(1.2.0.1), PathAvoid(1.0.0.0)
Pick Up And Haul: 0Harmony(1.2.0.1), IHoldMultipleThings(av:0.1.0.0,fv:1.0.0.0), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.853)
Predator Hunt Alert: 0Harmony(1.2.0.1), PredatorHuntAlert(1.0.0.0)
Psychology: $HugsLibChecker(0.5.0.0), Psychology(18.11.18.0)
RandomPlus: 0Harmony(1.2.0.1), RandomPlus(1.0.0.0)
Remote Tech: $HugsLibChecker(0.5.0.0), RemoteTech(av:2.1.0.0,fv:2.1.2)
RenameColony: 0Harmony(1.2.0.1), RenameColony(1.0.0.0)
Replace Stuff: 0Harmony(1.2.0.1), Replace_Stuff(1.0.0.0)
ResearchPal: 0Harmony(1.2.0.1), 0MultiplayerAPI(0.1.0.0), ResearchTree(1.0.0.0)
[KV] RimFridge - 1.0: 0Harmony(1.2.0.1), RimFridge(1.0.0.0)
RimHUD: 0Harmony(1.2.0.1), RimHUD(1.4.4.0)
RimQuest: 0Harmony(1.0.9.1), RimQuest(0.0.0.0)
RimSearch: RimSearch(1.0.0.0)
RimStory: 0Harmony(1.2.0.1), 1SettingsHelper(0.19.1.36477), RimStory(1.0.0.0)
Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7224.23719), UnityEngine(0.0.0.0)
Room Sense: $HugsLibChecker(0.5.0.0), RoomSense(1.0.1.0)
RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
RunAndGun[ov:1.1.2]: RunAndGun(1.18.3.0)
RuntimeGC: RuntimeGC(20.0.15.1)
[KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings - 1.0: 0Harmony(1.2.0.1), SaveStorageSettings(1.0.0.0)
Search and Destroy: $HugsLibChecker(0.5.0.0), SearchAndDestroy(1.0.0.0)
[SYR] Set Up Camp: 0Harmony(1.2.0.1), SetUpCamp(1.0.0.0)
SF [v1.0] Priority Treatment: (no assemblies)
Simple sidearms[ov:1.3.2]: SimpleSidearms(1.0.0.0)
Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
SimplyMoreFloors: (no assemblies)
[1.0] Small Shelf: (no assemblies)
Smart Medicine: 0Harmony(1.2.0.1), SmartMedicine(1.0.0.0)
Smoked meat: (no assemblies)
Snap Out!: 0MultiplayerAPI(0.1.0.0), 0Harmony(1.2.0.1), 1SettingsHelper(1.0.0.0), SnapOut(1.0.0.0)
[WD] Soil Contrast: (no assemblies)
Sometimes Raids Go Wrong: SometimesRaidsGoWrong(1.0.7146.25576)
Sparkling Worlds - Full Mod: SparklingWorldsBlueMoon(1.0.0.0), SparklingWorldsCore(1.0.0.0), SparklingWorldsEvents(1.0.0.0), SparklingWorldsMAD(1.0.0.0), SparklingWorldsMechanites(1.0.0.0)
Stackable Chunks [1.0]: (no assemblies)
Statue of Animal: 0Harmony(1.2.0.1), StatueOfAnimal(1.0.0.0)
[KV] Trading Spot - 1.0: TradingSpot(1.0.0.0)
Tribal Headgear Retexturing: (no assemblies)
Turn It On and Off v1.3 [1.0]: $HugsLibChecker(0.5.0.0), TurnItOnandOff(1.0.0.0)
Turret Collection: (no assemblies)
Uninstall Rimworld: (no assemblies)
Use Bedrolls: 0Harmony(1.2.0.1), UseBedrolls(1.0.0.0)
Wall Light: $HugsLibChecker(0.5.0.0), WallLight(1.0.0.0)
Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
Work Tab: 0Harmony(1.2.0.1), FluffyUI(1.0.0.40421), WorkTab(av:3.0.0.0,fv:3.9.285)
Active Harmony patches:
<FindPatientBedFor>c__AnonStorey3.<>m__0: TRANS: AnimalsLogic.YouSleepHere+RestUtility_FindPatientBedFor_Patch.Transpiler
<JumpToCarryToNextContainerIfPossible>c__AnonStoreyD.<>m__0: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: TD_Enhancement_Pack.JobDriver_DoBill_Patch.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PriorityCareJobFail.Transpiler
<MakeNewToils>c__AnonStorey1.<>m__2: TRANS: SmartMedicine.MakeNewToils_Patch.Transpiler
<PickupMedicine>c__AnonStorey1.<>m__0: TRANS: SmartMedicine.PickupMedicine_Patch.Transpiler
<TryGiveJob>c__AnonStorey0.<>m__0: TRANS: AnimalsLogic.YouSleepHere+JobGiver_RescueNearby_TryGiveJob_Patch.Transpiler
ActiveDropPod.PodOpen: PRE: MapReroll.Patches.ActiveDropPod_PodOpen_Patch.RecordPodContents
AddictionUtility.CanBingeOnNow: PRE: Hospitality.Harmony.AddictionUtility_Patch+CanBingeOnNow.Prefix
Alert.DrawAt: PRE: PredatorHuntAlert.Patch_Alert_DrawAt.Prefix post: PredatorHuntAlert.Patch_Alert_DrawAt.Postfix
Alert_LowMedicine.MedicineCount: post: SmartMedicine.StockUp.LowMedicineWarning.Postfix
AutoUndrafter.AutoUndraftTick: post: SimpleSidearms.intercepts.AutoUndrafter_AutoUndraftTick_Postfix.AutoUndraftTick
BackCompatibility.BackCompatibleDefName: post: Gewen_AdditionalTraits.HarmonyPatches.BackCompatPatch
BeachMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicBeachSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Bill.GetUniqueLoadID: post: ExportAgency.ExportAgency.BillUniqueIdPostfix
BillRepeatModeUtility.MakeConfigFloatMenu: TRANS: TD_Enhancement_Pack.MakeConfigFloatMenu_Patch.Transpiler
BillStack.DoListing: PRE: DubsMintMenus.Patch_BillStack_DoListing.Prefix
Bill_Production.CanUnpause: PRE: TD_Enhancement_Pack.CanUnpause_Patch.Prefix
Bill_Production.DoConfigInterface: TRANS: TD_Enhancement_Pack.DoConfigInterface_Patch.Transpiler
Bill_Production.ShouldDoNow: PRE: TD_Enhancement_Pack.ShouldDoNow_Patch.Prefix
Bill_Production.get_RepeatInfoText: PRE: TD_Enhancement_Pack.RepeatInfoText_Patch.Prefix
Blueprint.DeSpawn: PRE: Replace_Stuff.PlaceBridges.CancelBlueprint.Prefix, Replace_Stuff.DestroyedRestore.BlueprintRemoval.Prefix
Blueprint.Draw: post: StatueOfAnimal.Blueprint_Draw_Patch.Postfix
Blueprint.TryReplaceWithSolidThing: TRANS: Replace_Stuff.OverMineable.BlueprintToFrameUnderRock.Transpiler
Blueprint_Build.get_WorkTotal: post: Replace_Stuff.NewThing.NewThingDeconstructWork_Blueprint.Postfix
Building.Destroy: PRE: Glass_Lights.HarmonyPatches+Patch_BuildingDestroy.Prefix
Building.GetGizmos: post: SaveStorageSettings.Patch_Building_GetGizmos.Postfix
Building_Bed.AssignedAnything: PRE: AnimalsLogic.YouSleepHere+Building_Bed_AssignedAnything_Patch.Prefix
Building_Bed.DeSpawn: PRE: UseBedrolls.BedDeSpawnRemove.Prefix
Building_Bed.GetGizmos: post: AnimalsLogic.YouSleepHere+Building_Bed_GetGizmos_Patch.Postfix, UseBedrolls.TempBedGizmo.Postfix, UseBedrolls.TravelerBedGizmo.Postfix, Hospitality.Harmony.Building_Bed_Patch+GetGizmos.Postfix
Building_Bed.GetInspectString: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_GetInspectString_Patch.Transpiler
Building_Bed.RemoveAllOwners: post: UseBedrolls.RemoveAllOwners_Patch.Postfix
Building_Bed.TryAssignPawn: PRE: AnimalsLogic.YouSleepHere+Building_Bed_TryAssignPawn_Patch.Prefix
Building_Bed.get_AssigningCandidates: post: AnimalsLogic.YouSleepHere+Building_Bed_get_AssigningCandidates_Patch.Postfix
Building_Bed.set_ForPrisoners: post: Hospitality.Harmony.Building_Bed_Patch+ForPrisoners.Postfix
Building_Bed.set_Medical: TRANS: AnimalsLogic.YouSleepHere+Building_Bed_set_Medical_Patch.Transpiler
Building_Cooler.TickRare: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationTemp.Transpiler
Building_Door.PawnCanOpen: PRE: Hospitality.Harmony.Building_Door_Patch+PawnCanOpen.Prefix
Building_Door.SpawnSetup: post: DontBlockDoorMod.PatchForBuilding_Door.Postfix
Building_Grave.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Building_Grave.Notify_CorpseBuried: post: RimStory.Harmony.CorpseBuried.Postfix, Psychology.Harmony.Building_Grave_NotifyCorpseBuried_Patch.FillGraveThought, Psychology.Harmony.Building_Grave_NotifyCorpseBuriedFuneralHook.PlanFuneral
Building_Refrigerator.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
Building_Storage.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos, SaveStorageSettings.Patch_BuildingStorage_GetGizmos.Postfix
Building_TurretGun.TryStartShootSomething: PRE: Replace_Stuff.Replace.DisableTurret.Prefix
Building_WorkTable.UsableForBillsAfterFueling: post: Replace_Stuff.Replace.DisableWorkbench.Postfix
Building_WorkTable.UsedThisTick: PRE: TurnItOnandOff.Building_WorkTable_UsedThisTick_Patch.UsedThisTick
CameraDriver.ApplyPositionToGameObject: TRANS: CameraPlus.CameraDriver_ApplyPositionToGameObject_Patch.Transpiler
CameraDriver.JumpToCurrentMapLoc: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix_Vector3
CameraDriver.OnGUI: TRANS: CameraPlus.CameraDriver_OnGUI_Patch.Transpiler
CameraDriver.Update: post: CameraPlus.CameraDriver_Update_Patch.Postfix TRANS: CameraPlus.CameraDriver_Update_Patch.Transpiler
CameraDriver.get_CurrentViewRect: TRANS: CameraPlus.CameraDriver_CurrentViewRect_Patch.Transpiler
CameraDriver.get_CurrentZoom: PRE: CameraPlus.CameraDriver_CurrentZoom_Patch.Prefix
CameraJumper.TryJumpAndSelect: PRE: PredatorHuntAlert.Patch_CameraJumper_TryJumpAndSelect.Prefix
Caravan.GetGizmos: post: Syrchalis_SetUpCamp.SetUpCamp.GetGizmosPostfix, RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
Caravan.GetInspectString: post: RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
Caravan.Notify_PawnAdded: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.Notify_PawnRemoved: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostAdd: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Caravan.PostRemove: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
CaravanEnterMapUtility.Enter: PRE: UseBedrolls.CaravanBedrollSharer.Prefix, MapReroll.Patches.CaravanEnterMapUtility_Enter_Patch.RecordPlayerAddedMapThings
CharacterCardUtility.DrawCharacterCard: TRANS: [700]MoreTraitSlots.CharacterCardUtility_DrawCharacterCard.Transpiler, RandomPlus.Patch_RandomEditButton.Transpiler, Psychology.Harmony.CharacterCardUtility_ButtonPatch.AddPsycheDisplay
ChildRelationUtility.ChanceOfBecomingChildOf: post: Psychology.Harmony.ChildRelationUtility_ChanceOfBecomingChildOf_Patch.KinseyFactor
ColonistBar.CaravanMemberCaravanAt: PRE: ColonistBarKF.HarmonyPatches.CaravanMemberCaravanAt_Prefix
ColonistBar.CaravanMembersCaravansInScreenRect: PRE: ColonistBarKF.HarmonyPatches.CaravanMembersCaravansInScreenRect_Prefix
ColonistBar.ColonistBarOnGUI: PRE: ColonistBarKF.Bar.ColonistBar_KF.ColonistBarOnGUI_Prefix
ColonistBar.ColonistOrCorpseAt: PRE: ColonistBarKF.HarmonyPatches.ColonistOrCorpseAt_Prefix
ColonistBar.GetColonistsInOrder: PRE: ColonistBarKF.HarmonyPatches.GetColonistsInOrder_Prefix
ColonistBar.MapColonistsOrCorpsesInScreenRect: PRE: ColonistBarKF.HarmonyPatches.MapColonistsOrCorpsesInScreenRect_Prefix
ColonistBar.MarkColonistsDirty: post: ColonistBarKF.HarmonyPatches.MarkColonistsDirty_Postfix
ColonistBarColonistDrawer.DrawColonist: PRE: MoodBarPatch.MoodPatch.Prefix
Command.GizmoOnGUI: post: AllowTool.Patches.Command_GizmoOnGUI_Patch.InterceptInteraction TRANS: AllowTool.Patches.Command_GizmoOnGUI_Patch.DrawRightClickIcon
CompBreakdownable.CheckForBreakdown: PRE: Fluffy_Breakdowns.HarmonyPatch_CheckForBreakdown.Prefix
CompBreakdownable.CompInspectStringExtra: PRE: Fluffy_Breakdowns.HarmonyPatch_CompInspectStringExtra.Prefix
CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
CompRottable.CompTickRare: PRE: RFF_Code.CompRottable_CompTickRare.Prefix post: RFF_Code.CompRottable_CompTickRare.Postfix
CompTemperatureRuinable.DoTicks: PRE: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Prefix, RimFridge.Patch_CompTemperatureRuinable_DoTicks.Prefix post: AnimalsLogic.RuinedEggs+CompTemperatureRuinable_DoTicks_Patch.Postfix
CompUseEffect_FixWorstHealthCondition.DoEffect: PRE: DeathRattle.Harmony.CompUseEffect_FixWorstHealthCondition_DestroyedOrganPatch.PrioritizeDestroyedOrgans
Corpse.GiveObservedThought: post: Gewens_AdditionalTraits.HarmonyPatches.MorbidCorpse
Corpse.NotifyColonistBar: post: ColonistBarKF.HarmonyPatches.NotifyColonistBar_Postfix
DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
DefGenerator.GenerateImpliedDefs_PreResolve: post: Fluffy.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix, Numbers.Numbers.Columndefs, WorkTab.DefGenerator_GenerateImpliedDefs_PreResolve.Postfix
DefOfHelper.EnsureInitializedInCtor: PRE: Everybody_Gets_One.Mod.EnsureInitializedInCtorPrefix
DefOfHelper.RebindAllDefOfs: post: AllowTool.Patches.DefOfHelper_RebindAll_Patch.HookBeforeImpliedDefsGeneration
Designator_Build.CanDesignateCell: PRE: Replace_Stuff.DesignatorContext.Prefix post: Replace_Stuff.DesignatorContext.Postfix
Designator_Build.DrawMouseAttachments: TRANS: Replace_Stuff.PlaceBridges.DesignatorBuildCostCountsBridges.Transpiler
Designator_Build.get_Visible: PRE: Replace_Stuff.HideCoolerBuild.Prefix
Designator_Dropdown..ctor: post: Replace_Stuff.CoolersOverWalls.DropdownInOrder.Postfix
Designator_Install.CanDesignateCell: PRE: Replace_Stuff.BlueprintReplace.DesignatorInstall.Prefix post: Replace_Stuff.BlueprintReplace.DesignatorInstall.Postfix TRANS: Replace_Stuff.BlueprintReplace.DesignatorInstall.Transpiler
Designator_Install.DrawGhost: PRE: StatueOfAnimal.Designator_Install_DrawGhost_Patch.Prefix
Designator_PlantsCut.IconReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseIcon_Patch.NeverChangeIcon
Designator_PlantsCut.LabelCapReverseDesignating: PRE: AllowTool.Patches.DesignatorCut_ReverseLabel_Patch.NeverChangeLabel
Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
Dialog_BillConfig.DoWindowContents: TRANS: TD_Enhancement_Pack.Dialog_BillConfig_Patch.Transpiler
Dialog_FormCaravan.AddPawnsToTransferables: PRE: Psychology.Harmony.Dialog_FormCaravan_AddPawnsToTransferables_Patch.DoWindowContentsDisbandCaravans
Dialog_ManageDrugPolicies.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_Dialog_ManageDrugPolicies.Postfix TRANS: ExportAgency.ExportAgency.DrugPolicyManageTranspiler
Dialog_ManageDrugPolicies.PreClose: post: ExportAgency.ExportAgency.DrugPolicyDialogClosePostfix
Dialog_ManageOutfits.DoWindowContents: post: SaveStorageSettings.Patch_Dialog_ManageOutfits_DoWindowContents.Postfix
Dialog_ManageOutfits.PreClose: post: ExportAgency.ExportAgency.OutfitDialogClosePostfix
Dialog_MedicalDefaults.DoWindowContents: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedSetting.Postfix
Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
DrugPolicyDatabase..ctor: post: ExportAgency.ExportAgency.DrugPolicyDatabasePostfix
DrugPolicyDatabase.DefaultDrugPolicy: post: ExportAgency.ExportAgency.DefaultDrugPolicyPostfix
EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
ExpectationsUtility.CurrentExpectationFor: post: Hospitality.Harmony.ExpectationsUtility_Patch+CurrentExpectationForPawn.Postfix
Faction.CheckNaturalTendencyToReachGoodwillThreshold: PRE: FactionControl.Patch_Faction_CheckNaturalTendencyToReachGoodwillThreshold.Prefix
Faction.Notify_MemberExitedMap: PRE: Hospitality.Harmony.Faction_Patch+Notify_MemberExitedMap.Prefix
Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
Faction.TryAffectGoodwillWith: PRE: BadPeople.HarmonyPatches.Trigger_ChangingAlliance.Prefix TRANS: RemoteTech.Patches.Faction_AffectGoodwillWith_Patch.CustomNegativeStandingCap
Faction.get_Color: PRE: FactionControl.Patch_Faction_get_Color.Prefix
FactionDialogMaker.FactionDialogFor: post: RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix, Hospitality.Harmony.FactionDialogMaker_Patch+FactionDialogFor.Postfix
FactionGenerator.EnsureRequiredEnemies: PRE: FactionControl.FactionGenerator_EnsureRequiredEnemies.Prefix
FactionGenerator.GenerateFactionsIntoWorld: PRE: FactionControl.FactionGenerator_GenerateFactionsIntoWorld.Prefix
FactionUtility.IsPoliticallyProper: post: Hospitality.Harmony.FactionUtility_Patch+IsPoliticallyProper.Postfix
FeedPatientUtility.ShouldBeFed: TRANS: SmartMedicine.ShouldBeFed_Patch.Transpiler
FloatMenuMakerMap.AddHumanlikeOrders: post: RimQuest.HarmonyPatches.AddHumanlikeOrders, DualWield.Harmony.FloatMenuMakerMap_AddHumanlikeOrders.Postfix, SimpleSidearms.intercepts.FloatMenuMakerMap_AddHumanLikeOrders_Postfix.AddHumanlikeOrders TRANS: PickUpAndHaul.HarmonyPatches.FloatMenuMakerMad_AddHumanlikeOrders_Transpiler
FloatMenuMakerMap.AddJobGiverWorkOrders: PRE: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Prefix post: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Postfix TRANS: AchtungMod.FloatMenuMakerMap_AddJobGiverWorkOrders_Patch.Transpiler
FloatMenuMakerMap.ChoicesAtFor: post: AchtungMod.FloatMenuMakerMap_ChoicesAtFor_Patch.Postfix
FogGrid.UnfogWorker: post: Replace_Stuff.OverMineable.UnFogFix.Postfix
FoodUtility.BestFoodSourceOnMap: PRE: Hospitality.Harmony.FoodUtility_Patch+BestFoodSourceOnMap.Prefix
FoodUtility.ThoughtsFromIngesting: post: Psychology.Harmony.FoodUtility_AddPickyThoughts_Patch.AddPickyThoughtsPatch
ForbidUtility.CaresAboutForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+CaresAboutForbidden.Replacement
ForbidUtility.InAllowedArea: post: AchtungMod.ForbidUtility_InAllowedArea_Patch.Postfix, Hospitality.Harmony.ForbidUtility_Patch+InAllowedArea.Postfix
ForbidUtility.IsForbidden: PRE: AchtungMod.ForbidUtility_IsForbidden_Patch.Prefix
ForbidUtility.SetForbidden: PRE: Hospitality.Harmony.ForbidUtility_Patch+SetForbidden.Prefix
Frame.CompleteConstruction: PRE: Replace_Stuff.Virtualize_CompleteConstruction.Prefix, Replace_Stuff.NewThing.RememberWasNewThing.Prefix TRANS: Replace_Stuff.DestroyedRestore.ReviveBuilding.Transpiler
Frame.Destroy: PRE: Replace_Stuff.PlaceBridges.CancelFrame.Prefix, Replace_Stuff.DestroyedRestore.FrameRemoval.Prefix
Frame.FailConstruction: PRE: Replace_Stuff.Virtualize_FailConstruction.Prefix
Frame.MaterialsNeeded: PRE: Replace_Stuff.Virtualize_MaterialsNeeded.Prefix
Frame.get_WorkToBuild: PRE: Replace_Stuff.Virtualize_WorkToBuild.Prefix post: Replace_Stuff.NewThing.NewThingDeconstructWork.Postfix
Game.AddMap: post: ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook, ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
Game.FinalizeInit: post: HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook, CameraPlus.Game_FinalizeInit_Patch.Postfix, SnapOut.Mod.FinalizeInit_Postfix, SnapOut.Mod.FinalizeInit_Postfix, AchtungMod.Game_FinalizeInit_Patch.Postfix, RimHUD.Patch.Verse_Game_FinalizeInit.Postfix
Game.InitNewGame: post: EdB.PrepareCarefully.HarmonyPatches.InitNewGamePostfix
GameComponentUtility.GameComponentUpdate: post: AutoOwl.HarmonyPatches+Patch_GameComponentUtility.Postfix
GameComponentUtility.LoadedGame: post: RimFridge.Patch_GameComponentUtility_LoadedGame.Postfix
GameComponentUtility.StartedNewGame: post: RimFridge.Patch_GameComponentUtility_StartedNewGame.Postfix
GameCondition.Init: post: RimStory.Harmony.IncidentWorkerHookLong.Postfix
GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: Hospitality.Harmony.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
GenConstruct.BlocksConstruction: PRE: Replace_Stuff.PlaceBridges.HandleBlocksConstruction.Prefix, Replace_Stuff.Other.PawnBlockConstruction.Prefix, UseBedrolls.PawnBlockConstruction.Prefix, AchtungMod.GenConstruct_BlocksConstruction_Patch.Prefix, RFF_Code.GenConstruct_BlocksConstruction.Prefix post: Replace_Stuff.CoolerWallShare_Blocks.Postfix, Replace_Stuff.ReplaceFrameNoBlock.Postfix, Replace_Stuff.OverMineable.MineableBlocksConstruction.Postfix, Replace_Stuff.NewThing.NewThingBlocksConstruction.Postfix TRANS: Replace_Stuff.Other.FramesDontBlock.Transpiler
GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix TRANS: Replace_Stuff.PlaceBridges.CanPlaceBlueprint.Transpiler
GenConstruct.CanPlaceBlueprintAt: post: Replace_Stuff.NormalBuildReplace.Postfix, RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix TRANS: Replace_Stuff.NormalBuildReplace.Transpiler, Replace_Stuff.OverMineable.BlueprintOverFogged.Transpiler, Replace_Stuff.OverMineable.InteractionSpot.Transpiler
GenConstruct.CanPlaceBlueprintOver: PRE: RFF_Code.GenConstruct_CanPlaceBlueprintOver.Prefix post: Replace_Stuff.CoolerWallShare_Blueprint.Postfix, Replace_Stuff.OverMineable.CanPlaceBlueprintOverMineable.Postfix, Replace_Stuff.NewThing.CanPlaceBlueprintOverOldThing.Postfix TRANS: Replace_Stuff.OverMineable.FramesAreEdificesInSomeCases.Transpiler
GenConstruct.HandleBlockingThingJob: TRANS: Replace_Stuff.OverMineable.DontMineSmoothingRock.Transpiler
GenConstruct.PlaceBlueprintForBuild: PRE: Replace_Stuff.Replace.InterceptBlueprint.Prefix, Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame.Prefix, Replace_Stuff.OverMineable.InterceptBlueprintOverMinable.Prefix
GenConstruct.PlaceBlueprintForInstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Install.Prefix
GenConstruct.PlaceBlueprintForReinstall: PRE: Replace_Stuff.PlaceBridges.InterceptBlueprintPlaceBridgeFrame_Reinstall.Prefix
GenGuest.PrisonerRelease: PRE: BadPeople.HarmonyPatches.Trigger_ReleasePrisoner.Prefix
GenHostility.HostileTo: PRE: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Prefix post: AnimalsLogic.GenHostility_IsPredatorHostileTo_Patch.Postfix
GenLeaving.DoLeavingsFor: PRE: RFF_Code.GenLeaving_DoLeavingsFor.Prefix
GenLeaving.GetBuildingResourcesLeaveCalculator: post: RemoteTech.Patches.GenLeaving_GetLeaveCalculator_Patch.FullRefundOnDeconstruct
GenMapUI.DrawPawnLabel: PRE: [10000]CameraPlus.GenMapUI_DrawPawnLabel_Patch.Prefix
GenMapUI.DrawThingLabel: PRE: [10000]CameraPlus.GenMapUI_DrawThingLabel_Patch.Prefix TRANS: CameraPlus.GenMapUI_DrawThingLabel_Patch.Transpiler
GenPath.ShouldNotEnterCell: post: Replace_Stuff.OverMineable.ShouldNotEnterCellPatch.Postfix
GenPlace.PlaceSpotQualityAt: PRE: DontBlockDoorMod.PatchForGenPlace.Prefix
GenSpawn.Refund: post: Replace_Stuff.NewThing.RefundDeconstruct.Postfix TRANS: Replace_Stuff.NewThing.RefundDeconstruct.Transpiler
GenSpawn.Spawn: PRE: Replace_Stuff.NewThing.TransferSettings.Prefix post: Replace_Stuff.NewThing.TransferSettings.Postfix
GenSpawn.SpawningWipes: PRE: Replace_Stuff.PlaceBridges.DontWipeBridgeBlueprints.Prefix, RFF_Code.GenSpawn_SpawningWipes.Prefix post: Replace_Stuff.CoolerWallShare_Wipes.Postfix, Replace_Stuff.CoolerWipesCooler.Postfix, Replace_Stuff.OverMineable.NoWipeFrame.Postfix, Replace_Stuff.BlueprintReplace.WipeBlueprints.Postfix
GenStep_Terrain.GenerateRiver: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicRiverSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
GhostDrawer.DrawGhostThing: PRE: Replace_Stuff.OverMineable.GhostOverFogChecker.Prefix
GhostUtility.GhostGraphicFor: TRANS: Replace_Stuff.OverMineable.ShowGhostOverFog.Transpiler
GlobalControlsUtility.DoDate: post: FoodAlert.HarmonyPatches.FoodCounter_NearDatePostfix
GlowGrid.GameGlowAt: post: Dubs_Skylight.Patch_GameGlowAt.Postfix
GraphicDatabaseHeadRecords.Reset: post: FacialStuff.GraphicsFS.GraphicDatabaseHeadRecordsModded.Reset
Graphics.DrawMeshImpl: PRE: StatueOfAnimal.Graphics_DrawMeshImpl_Patch.Prefix
GridsUtility.GetRoof: post: Dubs_Skylight.Patch_GetRoof.Postfix
GridsUtility.Roofed: post: Dubs_Skylight.JankyManky+Patch_Roofed.Postfix
HaulAIUtility.HaulablePlaceValidator: PRE: DontBlockDoorMod.Patch_TryFindSpotToPlaceHaulableCloseTo.Prefix
HaulAIUtility.PawnCanAutomaticallyHaulFast: PRE: AchtungMod.HaulAIUtility_PawnCanAutomaticallyHaulFast_Patch.Prefix
HaulAIUtility.TryFindSpotToPlaceHaulableCloseTo: post: Replace_Stuff.OverMineable.TryFindSpotToPlaceHaulableCloseToPatch.Postfix
HealthAIUtility.FindBestMedicine: PRE: SmartMedicine.FindBestMedicine.Prefix
HealthCardUtility.DrawHealthSummary: PRE: [800]SaveStorageSettings.Patch_HealthCardUtility_DrawHealthSummary.Prefix
HealthCardUtility.DrawHediffRow: TRANS: SmartMedicine.HediffRowPriorityCare.Transpiler
HealthCardUtility.DrawOverviewTab: TRANS: SmartMedicine.SurgeryUnlimited.SurgergyUnlimitedPawnSettings.Transpiler
HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
HealthCardUtility.EntryClicked: PRE: SmartMedicine.SuppressRightClickHediff.Prefix
HealthUtility.GiveInjuriesOperationFailureCatastrophic: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityCatastrophicInjuriesPatch.FailureCatastrophicInjuries
HealthUtility.GiveInjuriesOperationFailureMinor: TRANS: LessArbitrarySurgery.Harmony.HealthUtilityMinorInjuriesPatch.FailureMinorInjuries
HealthUtility.GiveRandomSurgeryInjuries: TRANS: LessArbitrarySurgery.Harmony.HealthUtilitySurgeryPatch.ReplaceDefaultSurgeryConsequences
Hediff.PostRemoved: PRE: SmartMedicine.RemoveHediffHook.Prefix
Hediff.TendableNow: PRE: SmartMedicine.PriorityCareTendableNow.Prefix
Hediff.get_TendPriority: PRE: SmartMedicine.PriorityHediff.Prefix
HediffSet.DirtyCache: post: FacialStuff.Harmony.HarmonyPatchesFS.DirtyCache_Postfix
ITab.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_ITab_PaneTopY.Prefix
ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
ITab_Pawn_Gear.DrawThingRow: TRANS: SmartMedicine.DrawThingRow_Patch.Transpiler, PickUpAndHaul.HarmonyPatches.GearTabHighlightTranspiler
ITab_Pawn_Gear.FillTab: TRANS: SmartMedicine.FillTab_Patch.Transpiler
ITab_Pawn_Gear.InterfaceDrop: PRE: Hospitality.Harmony.ITab_Pawn_Gear_Patch+InterfaceDrop.Prefix, SimpleSidearms.intercepts.ITab_Pawn_Gear_InterfaceDrop_Prefix.InterfaceDrop post: SmartMedicine.InterfaceDrop_Patch.Postfix
ITab_Pawn_Guest.get_IsVisible: post: Hospitality.Harmony.ITab_Pawn_Guest_Patch+IsVisible.Postfix
ITab_Pawn_Health..ctor: post: SmartMedicine.SurgeryUnlimited.MakeRoomForSetting.Postfix
ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
IncidentWorker.TryExecute: post: RimStory.Harmony.IncidentWorkerHookShort.Postfix
IncidentWorker_RaidEnemy.FactionCanBeGroupSource: PRE: FactionControl.IncidentWorker_RaidEnemy_FactionCanBeGroupSource.Prefix
IncidentWorker_RaidEnemy.TryExecuteWorker: post: RimStory.Harmony.RaidHook.Postfix
IncidentWorker_RefugeeChased.TryExecuteWorker: TRANS: BadPeople.HarmonyPatches.Patch_SetCurrentRefugee.Transpiler
IncidentWorker_VisitorGroup.TryConvertOnePawnToSmallTrader: post: RimQuest.HarmonyPatches.AddQuestGiver
InspectGizmoGrid.DrawInspectGizmoGridFor: TRANS: AllowTool.Patches.InspectGizmoGrid_DrawInspectGizmoGridFor_Patch.RegisterReverseDesignatorCommandPair
InspectPaneFiller.DoPaneContentsFor: PRE: RimHUD.Patch.RimWorld_InspectPaneFiller_DoPaneContentsFor.Prefix
InspectPaneUtility.DoTabs: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_DoTabs.Prefix
InspectPaneUtility.InspectPaneOnGUI: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_InspectPaneOnGUI.Prefix
InspectPaneUtility.PaneSizeFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneSizeFor.Prefix
InspectPaneUtility.PaneWidthFor: PRE: RimHUD.Patch.RimWorld_InspectPaneUtility_PaneWidthFor.Prefix
InteractionUtility.CanInitiateRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanInitiate_Patch.PsychologyAddonsForCanInitiate
InteractionUtility.CanReceiveRandomInteraction: post: Psychology.Harmony.InteractionUtility_CanReceive_Patch.PsychologyAddonsForCanReceive
InteractionUtility.TryGetRandomVerbForSocialFight: post: Psychology.Harmony.InteractionUtility_SocialFightVerb_Patch.RemoveBiting
InteractionWorker_Breakup.Interacted: PRE: Psychology.Harmony.InteractionWorker_Breakup_Interacted_Patch.NewInteracted
InteractionWorker_Breakup.RandomBreakupReason: post: RimStory.Harmony.RandomBreakup.Postfix
InteractionWorker_Breakup.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_RandomSelectionWeight_Patch.NewSelectionWeight
InteractionWorker_DeepTalk.RandomSelectionWeight: PRE: Psychology.Harmony.InteractionWorker_DeepTalk_SelectionWeightPatch.PsychologyException
InteractionWorker_MarriageProposal.AcceptanceChance: PRE: Psychology.Harmony.InteractionWorker_MarriageProposal_AcceptanceChancePatch.PsychologyException
InteractionWorker_MarriageProposal.Interacted: TRANS: Psychology.Harmony.InteractionWorker_MarriageProposal_InteractedPatch.BlindfoldedSurgery
InteractionWorker_MarriageProposal.RandomSelectionWeight: post: Psychology.Harmony.InteractionWorker_MarriageProposal_SelectionWeightPatch._RandomSelectionWeight
InteractionWorker_RecruitAttempt.DoRecruit: PRE: Psychology.Harmony.InteractionWorker_RecruitAttempt_DoRecruitPatch.AddCapturedThoughts
InteractionWorker_RecruitAttempt.DoRecruit: post: RimStory.Harmony.DoRecruitHook.Postfix
InteractionWorker_RomanceAttempt.BreakLoverAndFianceRelations: PRE: Psychology.Harmony.InteractionWorker_RomanceAttempt_BreakRelationsPatch.BreakRelations
InteractionWorker_RomanceAttempt.Interacted: PRE: [600]Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedLearnSexualityPatch.LearnSexuality post: Psychology.Harmony.InteractionWorker_RomanceAttempt_InteractedHandleThoughtsPatch.HandleNewThoughts
InteractionWorker_RomanceAttempt.RandomSelectionWeight: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SelectionWeightPatch.PsychologyException
InteractionWorker_RomanceAttempt.SuccessChance: post: [0]Psychology.Harmony.InteractionWorker_RomanceAttempt_SuccessChancePatch.NewSuccessChance
InteractionWorker_RomanceAttempt.TryAddCheaterThought: post: Psychology.Harmony.InteractionWorker_RomanceAttempt_CheaterThoughtPatch.AddCodependentThought
JobDriver.DriverTick: PRE: Hospitality.Harmony.JobDriver_Patch+DriverTick.Prefix
JobDriver.SetupToils: post: RunAndGun.Harmony.JobDriver_SetupToils.Postfix
JobDriver_AttackMelee.TryMakePreToilReservations: post: SimpleSidearms.intercepts.JobDriver_AttackMelee_TryMakePreToilReservations.Postfix
JobDriver_HaulToCell.MakeNewToils: post: PickUpAndHaul.HarmonyPatches.JobDriver_HaulToCell_PostFix
JobDriver_Ingest.ReserveFoodIfWillIngestWholeStack: post: Hospitality.Harmony.JobDriver_Ingest_Patch+ReserveFoodIfWillIngestWholeStack.Postfix
JobDriver_LayDown.MakeNewToils: PRE: SmartMedicine.CleanUpTempBeds.Prefix
JobDriver_LayEgg.MakeNewToils: PRE: AnimalsLogic.JobDriver_LayEgg_MakeNewToils_Patch.Prefix
JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_Designated_PlantWorkDoneToil.Prefix
JobDriver_PlantCut.PlantWorkDoneToil: PRE: RFF_Code.JobDriver_PlantCut_PlantWorkDoneToil.Prefix
JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_Designated_PlantWorkDoneToil.Postfix
JobDriver_PlantHarvest.PlantWorkDoneToil: post: RFF_Code.JobDriver_PlantHarvest_PlantWorkDoneToil.Postfix
JobDriver_PredatorHunt.CheckWarnPlayer: PRE: PredatorHuntAlert.JobDriver_PredatorHunt_CheckWarnPlayer_Patch.Replace
JobDriver_TendPatient.Notify_Starting: PRE: SmartMedicine.TendPatient_Notify_Starting_Patch.Prefix
JobDriver_Wait.CheckForAutoAttack: post: AllowTool.Patches.JobDriverWait_CheckForAutoAttack_Patch.DoPartyHunting TRANS: DualWield.Harmony.Jobdriver_Wait_CheckForAutoAttack.Transpiler
JobDriver_WatchBuilding.WatchTickAction: PRE: TurnItOnandOff.JobDriver_WatchBuilding_WatchTickAction_Patch.WatchTickAction
JobGiver_AIDefendPawn.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA_FightAI_Patch.Prefix
JobGiver_DoLovin.TryGiveJob: post: Psychology.Harmony.JobGiver_DoLovin_JobPatch.CancelJob
JobGiver_DropUnusedInventory.Drop: PRE: PickUpAndHaul.HarmonyPatches.Drop_Prefix
JobGiver_DropUnusedInventory.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.DropUnusedInventory_PostFix TRANS: SmartMedicine.StockUp.DontDropStockedDrugs.Transpiler
JobGiver_EatRandom.TryGiveJob: PRE: AnimalsLogic.DoNotEatRandomly+JobGiver_EatRandom_TryGiveJob_Patch.Prefix
JobGiver_GetFood.TryGiveJob: post: PredatorHuntAlert.JobGiver_GetFood_TryGiveJob_Patch.AlertTargetedByPredator
JobGiver_GetRest.GetPriority: post: Psychology.Harmony.JobGiver_GetRest_PriorityPatch.InsomniacPriority TRANS: NocturnalAnimals.Patch_JobGiver_GetRest+Patch_GetPriority.Transpiler
JobGiver_GetRest.TryGiveJob: post: UseBedrolls.InterceptRest.Postfix TRANS: Replace_Stuff.Replace.DisableBed.Transpiler
JobGiver_Idle.TryGiveJob: post: PickUpAndHaul.HarmonyPatches.IdleJoy_Postfix
JobGiver_LayEgg.TryGiveJob: PRE: AnimalsLogic.JobGiver_LayEgg_TryGiveJob_Patch.Prefix
JobGiver_Manhunter.TryGiveJob: PRE: AlphaAnimalRangeAttack.ARA__ManHunter_Patch.Prefix
JobGiver_PatientGoToBed.TryIssueJobPackage: TRANS: SmartMedicine.UseTempSleepSpot.Transpiler
JobGiver_SeekAllowedArea.TryGiveJob: PRE: AnimalsLogic.YouSleepHere+JobGiver_SeekAllowedArea_TryGiveJob_Patch.Prefix
JobGiver_Work.PawnCanUseWorkGiver: PRE: Hospitality.Harmony.JobGiver_Work_Patch+PawnCanUseWorkGiver.Prefix
JobGiver_Work.TryIssueJobPackage: PRE: Hospitality.Harmony.JobGiver_Work_Patch+TryIssueJobPackage.Prefix
JoyGiver_GoForWalk.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_GoForWalkTryGiveJob.Prefix
JoyGiver_Ingest.CanIngestForJoy: post: Hospitality.Harmony.JoyGiver_Ingest_Patch+CanIngestForJoy.Postfix
JoyGiver_InteractBuilding.CanInteractWith: PRE: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Prefix post: Dubs_Skylight.JankyManky+Patch_CanInteractWith.Postfix
JoyGiver_Skygaze.TryGiveJob: PRE: Dubs_Skylight.Patch_JoyGiver_SkygazeTryGiveJob.Prefix
LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
LetterStack.LettersOnGUI: PRE: RimHUD.Patch.Verse_LetterStack_LettersOnGUI.Prefix
LoadedModManager.ApplyPatches: PRE: ModCheck.VanillaPatching.Prefix post: ModCheck.VanillaPatching.Postfix TRANS: ModCheck.VanillaPatching.Transpiler
LoadedModManager.GetSettingsFilename: PRE: FactionControl.LoadedModManager_GetSettingsFilename.Prefix
LovePartnerRelationUtility.ChangeSpouseRelationsToExSpouse: PRE: Psychology.Harmony.LovePartnerRelationUtility_PolygamousSpousePatch.PolygamousException
LovePartnerRelationUtility.LovePartnerRelationGenerationChance: post: [0]Psychology.Harmony.LovePartnerRelationUtility_GenerationChancePatch.PsychologyFormula
MainButtonsRoot.MainButtonsOnGUI: PRE: DubsMintMenus.HarmonyPatches+Patch_MainButtonsOnGUI.Prefix
MainMenuDrawer.DoMainMenuControls: TRANS: ModManager.Patch_Replace_Page_ModsConfig.Transpiler
MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
MainMenuDrawer.MainMenuOnGUI: post: ModCheck.DoneLoading.Postfix
MainTabWindow_Inspect.get_PaneTopY: PRE: RimHUD.Patch.RimWorld_MainTabWindow_Inspect_PaneTopY.Prefix
MainTabsRoot.HandleLowPriorityShortcuts: PRE: AchtungMod.MainTabsRoot_HandleLowPriorityShortcuts_Patch.Prefix, DubsMintMenus.HarmonyPatches+Patch_InterfaceTryActivate.Prefix
MainTabsRoot.ToggleTab: PRE: DubsMintMenus.HarmonyPatches+Patch_MainTabsRoot.Prefix
Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
Map.ExposeData: PRE: PathAvoid.Patch_Map_ExposeData.Prefix
Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
MapGenerator.GenerateMap: PRE: PathAvoid.Patch_MapGenerator_GenerateMap.Prefix TRANS: MapReroll.Patches.MapGenerator_GenerateMap_Patch.RecordUsedMapGenerator
MapInterface.MapInterfaceOnGUI_AfterMainTabs: PRE: RimHUD.Patch.Verse_MapInterface_MapInterfaceOnGUI_AfterMainTabs.Prefix
MapInterface.MapInterfaceOnGUI_BeforeMainTabs: post: Bubbles.Patch.RimWorld_MapInterface_MapInterfaceOnGUI_BeforeMainTabs.Postfix
MapInterface.MapInterfaceUpdate: post: HeatMap.MapInterface_Detour.Postfix, RoomSense.MapInterface_Patch.Postfix
MapInterface.Notify_SwitchedMap: post: RimHUD.Patch.Verse_MapInterface_Notify_SwitchedMap.Postfix
MapPawns.DoListChangedNotifications: post: ColonistBarKF.HarmonyPatches.IsColonistBarNull_Postfix
MassUtility.Capacity: post: AlphaBehavioursAndEvents.MassUtility_Capacity_Patch.MakeGigantelopesCarryMore
Medicine.GetMedicineCountToFullyHeal: TRANS: SmartMedicine.GetMedicineCountToFullyHeal_Patch.Transpiler
MemoryThoughtHandler.TryGainMemory: post: BadPeople.HarmonyPatches.Trigger_ThoughtAdded.Postfix
MemoryUtility.ClearAllMapsAndWorld: PRE: DubsMintMenus.HarmonyPatches+Patch_ClearAllMapsAndWorld.Prefix, Bubbles.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix, RimHUD.Patch.Verse_Profile_MemoryUtility_ClearAllMapsAndWorld.Prefix
MentalBreaker.MentalBreakerTick: post: AchtungMod.MentalBreaker_MentalBreakerTick_Patch.Postfix
MentalBreaker.TryDoRandomMoodCausedMentalBreak: post: Psychology.Harmony.MentalBreaker_AnxietyPatch.AddAnxiety
MentalStateHandler.TryStartMentalState: PRE: Hospitality.Harmony.MentalStateHandler_Patch+TryStartMentalState.Prefix post: RunAndGun.Harmony.MentalStateHandler_TryStartMentalState.Postfix
MentalStateWorker_BingingDrug.StateCanOccur: post: Psychology.Harmony.MentalStateWorker_BingingDrugPatch.DrugFreeDisable
MentalState_SocialFighting.PostEnd: post: Psychology.Harmony.MentalState_SocialFighting_ThoughtPatch.WhoWon TRANS: Psychology.Harmony.MentalState_SocialFighting_PersonalityPatch.AddPersonalityHook
MinifiedThing.DrawAt: PRE: Hospitality.Harmony.MinifiedThing_Patch+DrawAt.Prefix
ModContentPack.ToString: PRE: Hospitality.Harmony.ModContentPack_Patch+_ToString.Replacement
ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
MoteMaker.ThrowText: PRE: CameraPlus.MoteMaker_ThrowText_Patch.Prefix
Need_Outdoors.NeedInterval: PRE: Dubs_Skylight.Patch_NeedInterval.Prefix post: Dubs_Skylight.Patch_NeedInterval.Postfix TRANS: Psychology.Harmony.Need_OutdoorsPatch.OutdoorsyModifier
Need_Rest.NeedInterval: post: Psychology.Harmony.Need_Rest_IntervalDreamPatch.CauseDream, Psychology.Harmony.Need_Rest_IntervalInsomniacPatch.MakeInsomniacLessRestful
NegativeInteractionUtility.NegativeInteractionChanceFactor: post: Psychology.Harmony.NegativeInteractionUtility_ChancePatch.NewFormula
OutfitDatabase..ctor: post: ExportAgency.ExportAgency.OutfitDatabasePostfix
Page_ConfigureStartingPawns.DoWindowContents: post: EdB.PrepareCarefully.HarmonyPatches.DoWindowContentsPostfix
Page_ConfigureStartingPawns.DrawPortraitArea: post: FacialStuff.Harmony.HarmonyPatchesFS.AddFaceEditButton
Page_ConfigureStartingPawns.PreOpen: post: EdB.PrepareCarefully.HarmonyPatches.PreOpenPostfix, RandomPlus.HarmoryPatch.Patch_Init.Postfix
Page_ConfigureStartingPawns.RandomizeCurPawn: PRE: RandomPlus.Patch_RandomizeMethod.Prefix TRANS: RandomPlus.Patch_RandomizeMethod.Transpiler
Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
PathFinder.GetBuildingCost: PRE: FluffyManager.PathFinder_GetBuildingCost.Prefix
Pawn.ButcherProducts: post: AnimalsLogic.TastesLikeChicken+Pawn_ButcherProducts_Patch.Postfix
Pawn.CheckAcceptArrest: TRANS: Psychology.Harmony.Pawn_ArrestPatch.SwapArrestChance
Pawn.DeSpawn: PRE: UseBedrolls.ExitMapSaver.Prefix post: AchtungMod.Pawn_DeSpawn_Patch.Postfix
Pawn.Destroy: post: SmartMedicine.Destroy_Pawn_Patch.Postfix, BadPeople.HarmonyPatches.Patch_RemoveLoadedClassesWhenPawnDies.Postfix
Pawn.ExposeData: post: BadPeople.HarmonyPatches.Patch_PawnAdditionalData.Postfix
Pawn.GetGizmos: post: AllowTool.Patches.Pawn_GetGizmos_Patch.InsertPartyHuntGizmo, UseBedrolls.PickBackUpBedGizmo.Postfix, SaveStorageSettings.Patch_Pawn_GetGizmos.Postfix, RunAndGun.Harmony.Pawn_DraftController_GetGizmos_Patch.Postfix, SimpleSidearms.intercepts.Pawn_GetGizmos_Postfix.GetGizmos
Pawn.GetInspectString: post: AchtungMod.Pawn_GetInspectString_Patch.Postfix
Pawn.GiveSoldThingToPlayer: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToPlayer.Prefix
Pawn.GiveSoldThingToTrader: PRE: Hospitality.Harmony.Pawn_Patch+GiveSoldThingToTrader.Prefix
Pawn.Kill: PRE: BadPeople.HarmonyPatches.Trigger_Kill.Prefix, RimStory.Harmony.ColonistDied.Prefix post: ColonistBarKF.HarmonyPatches.Pawn_Kill_Postfix
Pawn.PostApplyDamage: post: ColonistBarKF.HarmonyPatches.Pawn_PostApplyDamage_Postfix
Pawn.PreTraded: post: BadPeople.HarmonyPatches.Trigger_SellingPrisoner.Postfix, Psychology.Harmony.Pawn_PreTradedPatch.BleedingHeartThought
Pawn.SetFaction: PRE: Hospitality.Harmony.Pawn_Patch+SetFaction.Prefix post: BadPeople.HarmonyPatches.Trigger_RefugeeAccepted.Postfix, ColonistBarKF.HarmonyPatches.EntriesDirty_Postfix
Pawn.SpawnSetup: post: UseBedrolls.SpawnClaimHomeBed.Postfix, ColonistBarKF.HarmonyPatches.Pawn_SpawnSetup_Postfix
Pawn.Tick: post: DualWield.Harmony.Pawn_Tick.Postfix
Pawn.TicksPerMove: post: RunAndGun.Harmony.Pawn_TicksPerMove.Postfix
Pawn.TryGetAttackVerb: PRE: AlphaAnimalRangeAttack.ARA__VerbCheck_Patch.Prefix
Pawn.TryStartAttack: post: DualWield.Harmony.Pawn_TryStartAttack.Postfix
Pawn.VerifyReservations: PRE: Hospitality.Harmony.Pawn_Patch+VerifyReservations.Prefix
Pawn.get_CurrentEffectiveVerb: post: DualWield.Harmony.Pawn_get_CurrentEffectiveVerb.Postfix
PawnColumnWorker.DoHeader: TRANS: Numbers.Numbers.UseWordWrapOnHeaders
PawnColumnWorker.HeaderClicked: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnColumnWorker_Label.DoCell: post: Numbers.Numbers.AddHighlightToLabel_PostFix TRANS: Numbers.Numbers.AddHighlightToLabel_Transpiler
PawnColumnWorker_Text.DoCell: TRANS: Numbers.Numbers.CentreCell
PawnColumnWorker_WorkType.HeaderInteractions: PRE: Numbers.Numbers.RightClickToRemoveHeader
PawnComponentsUtility.AddComponentsForSpawn: post: DualWield.Harmony.PawnComponentsUtility_AddComponentsForSpawn.Postfix
PawnDiedOrDownedThoughtsUtility.AppendThoughts_ForHumanlike: post: Psychology.Harmony.PawnDiedOrDownedThoughtUtility_AppendThoughtsPatch.AppendPsychologyThoughts
PawnGenerator.GenerateGearFor: post: SimpleSidearms.intercepts.PawnGenerator_GenerateGearFor_Postfix.GenerateGearFor
PawnGenerator.GenerateTraits: PRE: [800]Psychology.Harmony.PawnGenerator_GenerateTraitsPatch.KinseyException post: Psychology.Harmony.PawnGenerator_GenerateTraitsSiblingsPatch.TaraiSiblings TRANS: [700]MoreTraitSlots.PawnGenerator_GenerateTraits.Transpiler
PawnGraphicSet.ResolveAllGraphics: post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveAllGraphics_Postfix
PawnGraphicSet.ResolveApparelGraphics: PRE: GradientHair.Patch.PawnGraphicSetResolveApparelGraphics.Prefix post: FacialStuff.Harmony.HarmonyPatchesFS.ResolveApparelGraphics_Postfix
PawnGroupKindWorker_Trader.GenerateGuards: post: RimQuest.HarmonyPatches.AddQuestGiverTwo
PawnHairChooser.RandomHairDefFor: PRE: FacialStuff.Harmony.HarmonyPatchesFS.RandomHairDefFor_PreFix
PawnNameColorUtility.PawnNameColorOf: PRE: Hospitality.Harmony.PawnNameColorUtility_Patch+PawnNameColorOf.Prefix
PawnObserver.ObserveSurroundingThings: TRANS: Psychology.Harmony.PawnObserver_ObserveSurroundingPatch.DesensitizeViaCorpse
PawnRelationWorker_Sibling.GenerateParent: PRE: Psychology.Harmony.PawnRelationWorker_Sibling_GenerateParentPatch.KinseyException
PawnRenderer.DrawEquipmentAiming: PRE: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Prefix, DualWield.Harmony.PawnRenderer_DrawEquipmentAiming.Prefix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.DrawEquipmentAiming_Transpiler
PawnRenderer.RenderPawnAt: PRE: [10000]CameraPlus.PawnRenderer_RenderPawnAt_Patch.Prefix post: CameraPlus.PawnRenderer_RenderPawnAt_Patch.Postfix, RimQuest.HarmonyPatches.RenderPawnAt, DualWield.Harmony.PawnRenderer_RenderPawnAt.Postfix TRANS: FacialStuff.Harmony.HarmonyPatchesFS.RenderPawnAt_Transpiler
PawnRenderer.RenderPawnInternal: PRE: FacialStuff.Harmony.HarmonyPatch_PawnRenderer.Prefix
PawnSkinColors.GetMelaninCommonalityFactor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetMelaninCommonalityFactor_Prefix
PawnSkinColors.GetSkinColor: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinColor_Prefix
PawnSkinColors.GetSkinDataIndexOfMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.GetSkinDataIndexOfMelanin_Prefix
PawnSkinColors.RandomMelanin: PRE: FacialStuff.Genetics.PawnSkinColors_FS.RandomMelanin_Prefix
PawnTable.PawnTableOnGUI: PRE: WorkTab.PawnTable_PawnTableOnGUI.Prefix TRANS: Numbers.Numbers.MakeHeadersReOrderable
PawnTable.RecacheIfDirty: PRE: WorkTab.PawnTable_RecacheIfDirty.Prefix post: WorkTab.PawnTable_RecacheIfDirty.Postfix
PawnUIOverlay.DrawPawnGUIOverlay: post: RimQuest.HarmonyPatches.DrawPawnGUIOverlay
PawnUtility.GetAvoidGrid: post: PathAvoid.Patch_PawnUtility_GetAvoidGrid.Postfix, RemoteTech.Patches.PawnUtility_GetAvoidGrid_Patch.ReturnFriendlyAvoidGrid
PawnUtility.KnownDangerAt: post: RemoteTech.Patches.PawnUtility_KnownDangerAt_Patch.ConsiderFriendlyAvoidGrid
PawnUtility.ShouldSendNotificationAbout: post: Hospitality.Harmony.PawnUtility_Patch+ShouldSendNotificationAbout.Postfix
PawnWeaponGenerator.Reset: post: SimpleSidearms.intercepts.PawnWeaponGenerator_Reset_Postfix.Reset
PawnWeaponGenerator.TryGenerateWeaponFor: post: DualWield.Harmony.PawnWeaponGenerator_TryGenerateWeaponFor.Postfix
Pawn_ApparelTracker.TryDrop: PRE: Hospitality.Harmony.Pawn_ApparelTracker_Patch+TryDrop.Replacement
Pawn_DraftController.GetGizmos: post: DefensivePositions.DraftController_GetGizmos_Patch.InsertDefensivePositionGizmo, SearchAndDestroy.Harmony.Pawn_DraftController_GetGizmos.Postfix
Pawn_DraftController.set_Drafted: post: AllowTool.Patches.DraftController_Drafted_Patch.NotifyPawnUndrafted, SearchAndDestroy.Harmony.Pawn_DraftController_set_Drafted.Postfix
Pawn_DrawTracker.get_DrawPos: post: FacialStuff.Harmony.DrawPos_Patch.Postfix
Pawn_EquipmentTracker.AddEquipment: post: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Postfix, SimpleSidearms.intercepts.Pawn_EquipmentTracker_AddEquipment_Postfix.AddEquipment TRANS: DualWield.Harmony.Pawn_EquipmentTracker_AddEquipment.Transpiler
Pawn_EquipmentTracker.DropAllEquipment: PRE: WhereIsMyWeapon.Patch_Pawn_EquipmentTracker_DropAllEquipment.Prefix
Pawn_EquipmentTracker.MakeRoomFor: PRE: DualWield.Harmony.Pawn_EquipmentTracker_MakeRoomFor.Prefix
Pawn_GuestTracker.SetGuestStatus: PRE: BadPeople.HarmonyPatches.Trigger_TakePrisoner.Prefix, Hospitality.Harmony.Pawn_GuestTracker_Patch+SetGuestStatus.Prefix
Pawn_HealthTracker.MakeDowned: PRE: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Prefix post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeDowned.Postfix
Pawn_HealthTracker.MakeUndowned: post: WhereIsMyWeapon.Patch_Pawn_HealthTracker_MakeUndowned.Postfix
Pawn_HealthTracker.Notify_Resurrected: post: ColonistBarKF.HarmonyPatches.Pawn_Resurrected_Postfix
Pawn_HealthTracker.ShouldBeDeadFromRequiredCapacity: TRANS: DeathRattle.Harmony.ShouldBeDeadFromRequiredCapacityPatch.DeathRattleException
Pawn_InteractionsTracker.TryInteractRandomly: PRE: Hospitality.Harmony.Pawn_InteractionsTracker_Patch+TryInteractRandomly.Replacement
Pawn_InteractionsTracker.TryInteractWith: post: FacialStuff.Harmony.HarmonyPatchesFS.TryInteractWith_Postfix
Pawn_InventoryTracker.DropAllNearPawn: PRE: WhereIsMyWeapon.Patch_Pawn_InventoryTracker_DropAllNearPawn.Prefix
Pawn_InventoryTracker.Notify_ItemRemoved: post: PickUpAndHaul.HarmonyPatches.Pawn_InventoryTracker_PostFix
Pawn_InventoryTracker.get_FirstUnloadableThing: TRANS: SimpleSidearms.intercepts.Pawn_InventoryTracker_FirstUnloadableThing_Transpiler.Transpiler
Pawn_JobTracker.CleanupCurrentJob: PRE: SmartMedicine.CleanupCurrentJob_Patch.Prefix
Pawn_JobTracker.DetermineNextJob: post: SearchAndDestroy.Harmony.Pawn_JobTracker_DetermineNextJob.Postfix
Pawn_JobTracker.EndCurrentJob: PRE: Psychology.Harmony.Pawn_JobTracker_EndCurrentJobPatch.HeavySleeperTrait TRANS: AchtungMod.Pawn_JobTracker_EndCurrentJob_Patch.Transpiler
Pawn_JobTracker.ShouldStartJobFromThinkTree: post: AchtungMod.Pawn_JobTracker_ShouldStartJobFromThinkTree_Patch.Postfix
Pawn_JobTracker.StartJob: post: AnimalsLogic.Come+Pawn_JobTracker_StartJob_Patch.Postfix
Pawn_MeleeVerbs.GetUpdatedAvailableVerbsList: post: DualWield.Harmony.Pawn_MeleeVerbs_GetUpdatedAvailableVerbsList.Postfix
Pawn_MeleeVerbs.TryMeleeAttack: post: DualWield.Harmony.Pawn_MeleeVerbs_TryMeleeAttack.Postfix
Pawn_NeedsTracker.ShouldHaveNeed: PRE: Hospitality.Harmony.Pawn_NeedsTracker_Patch+ShouldHaveNeed.Prefix
Pawn_Ownership.UnclaimBed: PRE: Hospitality.Harmony.Pawn_Ownership_Patch+UnclaimBed.Prefix
Pawn_PathFollower.CostToMoveIntoCell: post: AlphaBehavioursAndEvents.Pawn_PathFollower_CostToMoveIntoCell_Patch.MakeFloatingCreaturesGreatAgaian
Pawn_PathFollower.PatherTick: TRANS: DualWield.Harmony.Pawn_PathFollower_PatherTick.Transpiler
Pawn_PathFollower.TryRecoverFromUnwalkablePosition: TRANS: AchtungMod.Pawn_PathFollower_TryRecoverFromUnwalkablePosition_Patch.Transpiler
Pawn_PlayerSettings.ResetMedicalCare: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedDefault.Postfix
Pawn_RelationsTracker.Notify_RescuedBy: PRE: Hospitality.Harmony.Pawn_RelationsTracker_Patch+Notify_RescuedBy.Prefix post: Psychology.Harmony.Notify_RescuedBy_BleedingHeartPatch.AddBleedingHeartThought
Pawn_RelationsTracker.SecondaryLovinChanceFactor: post: Psychology.Harmony.Pawn_RelationsTracker_LovinChancePatch.PsychologyFormula
Pawn_RotationTracker.UpdateRotation: post: DualWield.Harmony.Pawn_RotationTracker_UpdateRotation.Postfix
Pawn_StoryTracker.get_TitleShort: post: Psychology.Harmony.Pawn_StoryTracker_MayorLabel.SetMayorLabel
Pawn_TimetableTracker..ctor: post: AutoOwl.HarmonyPatches+Patch_Pawn_TimetableTracker.Postfix
Pawn_TrainingTracker.TrainingTrackerTickRare: TRANS: AnimalsLogic.ForgetMeNot+Pawn_TrainingTracker_TrainingTrackerTickRare_Patch.Transpiler
Pawn_WorkSettings.CacheWorkGiversInOrder: PRE: WorkTab.Pawn_WorkSettings_CacheWorkGiversInOrder.Prefix
Pawn_WorkSettings.DisableAll: PRE: WorkTab.Pawn_WorkSettings_DisableAll.Prefix
Pawn_WorkSettings.ExposeData: post: Hospitality.Harmony.Pawn_WorkSettings_Patch+ExposeData.Postfix
Pawn_WorkSettings.GetPriority: PRE: WorkTab.Pawn_WorkSettings_GetPriority.Prefix
Pawn_WorkSettings.SetPriority: PRE: WorkTab.Pawn_WorkSettings_SetPriority.Prefix
PlaceWorker_Conduit.AllowsPlacing: TRANS: Replace_Stuff.OverMineable.FixConduitPlaceWorker.Transpiler
PlaceWorker_Cooler.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged.Prefix
PlaceWorker_Cooler.DrawGhost: TRANS: Replace_Stuff.CoolersOverWalls.WideVentLocationGhost.Transpiler
PlaceWorker_Vent.AllowsPlacing: PRE: Replace_Stuff.CoolersOverWalls.AllowBuildPlugged_Vent.Prefix
PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
PlayLog.Add: post: Bubbles.Patch.Verse_PlayLog_Add.Postfix
PlaySettings.DoPlaySettingsGlobalControls: PRE: ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Prefix post: RenameColony.Mod+RenameColony.AddWidget, Replace_Stuff.OverMineable.PlaySettings_BlueprintOverRockToggle.AddButton, ColonistBarKF.HarmonyPatches.PlaySettingsDirty_Postfix, Bubbles.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, RimHUD.Patch.RimWorld_PlaySettings_DoPlaySettingsGlobalControls.Postfix, HeatMap.PlaySettings_Detour.PostFix, RoomSense.PlaySettings_Patch.Postfix
PlaySettings.ExposeData: PRE: Replace_Stuff.OverMineable.PlaySettings_ExposeData.Prefix
PowerNetGraphics.PrintWirePieceConnecting: PRE: Glass_Lights.HarmonyPatches+Harmony_PrintWirePieceConnecting.Prefix
Prefs.Apply: post: BadPeople.HarmonyPatches.Patch_ToggleDevMode.Postfix
PriorityWork.GetGizmos: post: AchtungMod.PriorityWork_GetGizmos_Patch.Postfix
Projectile.Launch: PRE: DualWield.Harmony.Projectile_Launch.Prefix
RCellFinder.TryFindRandomCellInRegionUnforbidden: PRE: AllowTool.Patches.RCellFinder_TryFindRandomCellInRegionUnforbidden_Patch.SkipPlayerAvoidGridCells
Rand.EnsureStateStackEmpty: PRE: MapReroll.Patches.Rand_EnsureStateStackEmpty_Patch.OptionalStackChecks
Reachability.CanReach: post: Hospitality.Harmony.Reachability_Patch+CanReach.Postfix
ReachabilityUtility.CanReach: PRE: RimFridge.Patch_ReachabilityUtility_CanReach.Prefix
Recipe_InstallArtificialBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallArtificialBodyPart_ApplyPatch.BleedingHeartThought
Recipe_InstallImplant.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallImplant_ApplyPatch.BleedingHeartThought
Recipe_InstallNaturalBodyPart.ApplyOnPawn: PRE: Psychology.Harmony.Recipe_InstallNaturalBodyPart_ApplyPatch.BleedingHeartThought
Recipe_Surgery.CheckSurgeryFail: PRE: LessArbitrarySurgery.Harmony.Recipe_SurgeryFailPatch.CheckSurgeryFail post: BadPeople.HarmonyPatches.Patch_Trigger_DoctorRemovedBodypart.Postfix, Psychology.Harmony.Recipe_Surgery_FailPatch.BleedingHeartThought
RecordsUtility.Notify_BillDone: post: Psychology.Harmony.RecordsUtility_BillDonePatch.BleedingHeartThought
RelationsUtility.TryDevelopBondRelation: post: RimStory.Harmony.BondHook.Postfix
ReorderableWidget.Reorderable: TRANS: Numbers.Numbers.ReorderWidgetFromEventToInputTranspiler
ResearchManager.ExposeData: PRE: DubsMintMenus.HarmonyPatches+Patch_ResearchManager.Prefix
ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix, DubsMintMenus.Patch_FinishProject.Prefix post: DubsMintMenus.Patch_FinishProject.Postfix, DubsMintMenus.HarmonyPatches+Patch_FinishProject.Postfix
ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
ReservationManager.CanReserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.CanReserveStack: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.FirstRespectedReserver: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedAndRespected: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.IsReservedByAnyoneOf: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.LogCouldNotReserveError: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix, Hospitality.Harmony.ReservationManager_Patch+LogCouldNotReserveError.Prefix
ReservationManager.Release: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.Reserve: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix TRANS: AchtungMod.ReservationManager_Reserve_Patch.Transpiler
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
ReservationManager.ReservedBy: PRE: Replace_Stuff.Replace.ReserveSharing.Prefix
RestUtility.IsValidBedFor: post: Hospitality.Harmony.RestUtility_Patch+IsValidBedFor.Postfix
ReverseDesignatorDatabase.InitDesignators: post: AllowTool.Patches.ReverseDesignatorDatabase_Init_Patch.InjectReverseDesignators
RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
RoofGrid.SetRoof: post: Dubs_Skylight.Patch_SetRoof.Postfix, Glass_Lights.HarmonyPatches+Patch_SetRoof.Postfix
Root.Start: post: RimHUD.Patch.Verse_Root_Start.Postfix
Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
SectionLayer_LightingOverlay.Regenerate: PRE: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Prefix post: Dubs_Skylight.Patch_SectionLayer_LightingOverlay_Regenerate.Postfix
SectionLayer_TerrainScatter.get_Visible: PRE: NoDebris.HideTerrainScatter.Patch_SectionLayer_TerrainScatter_Visible
SelectionDrawer.DrawSelectionOverlays: post: AchtungMod.SelectionDrawer_DrawSelectionOverlays_Patch.Postfix
Selector.Select: post: CustomMoteMaker.PawnMoteMaker.Postfix
ShieldBelt.CheckPreAbsorbDamage: post: DamageMotes.ShieldBelt_Patch.Postfix
ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
SkillRecord.Learn: PRE: LevelUp.Learn_Patch.Prefix post: LevelUp.Learn_Patch.Postfix
SocialCardUtility.DrawPawnRow: PRE: Hospitality.Harmony.SocialCardUtility_Patch+DrawPawnRow.Prefix
SocialCardUtility.GetPawnSituationLabel: PRE: Hospitality.Harmony.SocialCardUtility_Patch+GetPawnSituationLabel.Replacement
Stance_Warmup.StanceTick: post: SimpleSidearms.intercepts.Stance_Warmup_StanceTick_Postfix.StanceTick
StockGenerator_BuyArt.HandlesThingDef: post: StatueOfAnimal.StockGenerator_BuyArt_HandlesThingDef_Patch.Postfix
StoreUtility.NoStorageBlockersIn: PRE: DontBlockDoorMod.Patch_NoStorageBlockersIn.Prefix
StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
SymbolResolver_CultivatedPlants.DeterminePlantDef: post: RemoteTech.Patches.CultivatedPlants_DeterminePlantDef_Patch.ReplaceSparkweedWithPotatoes
TendUtility.DoTend: post: Psychology.Harmony.TendUtility_TendPatch.BleedingHeartThought
TerrainGrid.RemoveTopLayer: PRE: Replace_Stuff.PlaceBridges.DestroyedTerrain.Prefix
TerrainPatchMaker.Init: PRE: [10]MapReroll.Patches.DeterministicGenerationPatcher.DeterministicPatchesSetup post: [-10]MapReroll.Patches.DeterministicGenerationPatcher.PopDeterministicRandState
Thing.ButcherProducts: post: NewAlphaAnimalSubproducts.Thing_ButcherProducts_Patch.ChangeMeatAmountByAge
Thing.DeSpawn: post: ColonistBarKF.HarmonyPatches.DeSpawn_Postfix
Thing.DrawExtraSelectionOverlays: TRANS: RemoteTech.Patches.Thing_DrawExtraSelectionOverlays_Patch.DrawThingRefPlaceWorkers
Thing.Ingested: post: BadPeople.HarmonyPatches.Patch_CannibalTick.Postfix
Thing.Notify_ColorChanged: post: Replace_Stuff.Virtualize_Notify_ColorChanged.Postfix
Thing.TakeDamage: TRANS: DamageMotes.DamageMotes_Patch.Transpiler
Thing.get_DefaultGraphic: TRANS: Replace_Stuff.OverMineable.ShowBluePrintOverFogDynamic.Transpiler
ThingDef.SpecialDisplayStats: post: NocturnalAnimals.Patch_ThingDef+Patch_SpecialDisplayStats.Postfix
ThingDef.get_ConnectToPower: post: RemoteTech.Patches.ThingDef_ConnectToPower_Patch.AllowPolymorphicComps
ThingDefGenerator_Buildings.NewFrameDef_Thing: post: Replace_Stuff.OverMineable.FramesArentEdifices.Postfix
ThingFilter.Allows: PRE: Hospitality.Harmony.ThingFilter_Patch+Allows.Prefix
ThingOverlays.ThingOverlaysOnGUI: post: AchtungMod.ThingOverlays_ThingOverlaysOnGUI_Patch.Postfix
ThingOwner.NotifyColonistBarIfColonistCorpse: post: ColonistBarKF.HarmonyPatches.NotifyColonistBarIfColonistCorpse_Postfix
ThingOwner`1.Remove: post: DualWield.Harmony.ThingOwner_Remove.Postfix
ThingSelectionUtility.SelectNextColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingSelectionUtility.SelectPreviousColonist: PRE: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist1 post: ColonistBarKF.HarmonyPatches.StartFollowSelectedColonist2
ThingSelectionUtility.SelectableByMapClick: PRE: Replace_Stuff.OverMineable.FoggedSelectable.Prefix
ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
ThingUtility.CheckAutoRebuildOnDestroyed: TRANS: Replace_Stuff.DestroyedRestore.SaveDestroyedBuildings.Transpiler
ThingWithComps.GetFloatMenuOptions: post: AllowTool.Patches.Thing_GetFloatMenuOptions_Patch.FinishOffWhenDrafted
ThingWithComps.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos
ThinkNode_ConditionalNPCCanSelfTendNow.Satisfied: post: Hospitality.Harmony.ThinkNode_ConditionalNPCCanSelfTendNow_Patch+Satisfied.Postfix
ThoughtUtility.GiveThoughtsForPawnExecuted: post: Psychology.Harmony.ThoughtUtility_ExecutedPatch.BleedingHeartThoughts
ThoughtUtility.GiveThoughtsForPawnOrganHarvested: post: Psychology.Harmony.ThoughtUtility_OrganHarvestedPatch.BleedingHeartThoughts
ThoughtWorker_AlwaysActive.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_AlwaysActivePatch.AlwaysActiveDepression
ThoughtWorker_AnnoyingVoice.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_AnnoyingVoicePatch.Disable
ThoughtWorker_ChemicalInterestVsTeetotaler.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_ChemicalInterestVsTeetotalerPatch.Disable
ThoughtWorker_CreepyBreathing.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_CreepyBreathingPatch.Disable
ThoughtWorker_Disfigured.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_DisfiguredPatch.Disable
ThoughtWorker_HardWorkerVsLazy.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_HardWorkerVsLazyPatch.Disable
ThoughtWorker_Hediff.CurrentStateInternal: post: Psychology.Harmony.ThoughtWorker_HediffPsychology.MethadoneHigh
ThoughtWorker_Pretty.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_PrettyPatch.Disable
ThoughtWorker_PrisonBarracksImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonBarracksImpressiveness.CurrentStateInternal
ThoughtWorker_PrisonCellImpressiveness.CurrentStateInternal: PRE: Hospitality.Harmony.ThoughtWorker_Patch+PrisonCellImpressiveness.CurrentStateInternal
ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
ThoughtWorker_TeetotalerVsChemicalInterest.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_TeetotalerVsChemicalInterestPatch.Disable
ThoughtWorker_Ugly.CurrentSocialStateInternal: post: Psychology.Harmony.ThoughtWorker_UglyPatch.Disable
ThoughtWorker_WantToSleepWithSpouseOrLover.CurrentStateInternal: (no patches)
TileFinder.RandomSettlementTileFor: PRE: FactionControl.TileFinder_RandomFactionBaseTileFor.Prefix
TimeControls.DoTimeControlsGUI: PRE: CameraPlus.TimeControls_DoTimeControlsGUI_Patch.Prefix, EasySpeedup.TimeControlsPatch.Prefix TRANS: EasySpeedup.TimeControlsPatch.Transpiler
Toils_Haul.PlaceHauledThingInCell: post: AllowTool.Patches.ToilsHaul_PlaceInCell_Patch.ClearHaulUrgently
Toils_JobTransforms.ExtractNextTargetFromQueue: post: SmartMedicine.ExtractQueueDrop.Postfix
Toils_LayDown.ApplyBedThoughts: PRE: Hospitality.Harmony.Toils_LayDown_Patch+ApplyBedThoughts.Replacement
TouchPathEndModeUtility.IsCornerTouchAllowed: PRE: Replace_Stuff.OverMineable.CornerBuildable.Prefix
TouchPathEndModeUtility.MakesOccupiedCellsAlwaysReachableDiagonally: PRE: Replace_Stuff.OverMineable.CornerMineableOkay.Prefix
TradeShip.ColonyThingsWillingToBuy: post: RimFridge.Patch_PassingShip_TryOpenComms.Postfix
Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
Tradeable_Pawn.get_Label: post: AnimalsLogic.Patch_Tradeable_Pawn_Label.Postfix
TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
TrainableUtility.DegradationPeriodTicks: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_DegradationPeriodTicks_Patch.Transpiler
TrainableUtility.GetWildnessExplanation: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_GetWildnessExplanation_Patch.Transpiler
TrainableUtility.TamenessCanDecay: TRANS: AnimalsLogic.ForgetMeNot+TrainableUtility_TamenessCanDecay_Patch.Transpiler
TraitSet.GainTrait: PRE: Psychology.Harmony.TraitSet_GainTraitPatch.KinseyException
TransferableOneWay.get_Label: post: AnimalsLogic.Patch_TransferableOneWay_Label.Postfix
TransitionAction_EnsureHaveExitDestination.DoAction: PRE: Hospitality.Harmony.TransitionAction_EnsureHaveExitDestination_Patch+DoAction.Prefix
TransitionAction_SetDefendLocalGroup.DoAction: PRE: Hospitality.Harmony.TransitionAction_SetDefendLocalGroup_Patch+DoAction.Prefix
Tutor.TutorOnGUI: PRE: RimHUD.Patch.RimWorld_Tutor_TutorOnGUI.Prefix
UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
Verb.TryCastNextBurstShot: TRANS: RunAndGun.Harmony.Verb_TryCastNextBurstShot.Transpiler, [200]DualWield.Harmony.Verb_TryCastNextBurstShot.Transpiler
Verb.TryStartCastOn: PRE: RunAndGun.Harmony.Verb_TryStartCastOn.Prefix post: DualWield.Harmony.Verb_TryStartCastOn.Postfix
VerbProperties.AdjustedAccuracy: post: DualWield.Harmony.VerbProperties_AdjustedAccuracy.Postfix, RunAndGun.Harmony.VerbProperties_AdjustedAccuracy.Postfix
VerbProperties.AdjustedCooldown: post: DualWield.Harmony.VerbProperties_AdjustedCooldown.Postfix
VerbTracker.CreateVerbTargetCommand: PRE: DualWield.Harmony.VerbTracker_CreateVerbTargetCommand.Prefix
VerbTracker.GetVerbsCommands: post: DualWield.Harmony.VerbTracker_GetVerbsCommands_Postfix.Postfix
Verb_MeleeAttack.TryCastShot: post: SimpleSidearms.intercepts.Verb_MeleeAttack_TryCastShot_PostFix.TryCastShot TRANS: DamageMotes.Verb_MeleeAttack_Patch.Transpiler, DualWield.Harmony.Verb_MeleeAttack_TryCastShot.Transpiler
Verb_ShootOneUse.SelfConsume: post: SimpleSidearms.intercepts.Verb_ShootOneUse_SelfConsume_Postfix.SelfConsume
Verb_TryCastNextBurstShot.SetStanceRunAndGun: post: DualWield.Harmony.RunAndGun.Postfix
VoluntarilyJoinableLordsStarter.Tick_TryStartParty: PRE: Psychology.Harmony.VoluntarilyJoinableLordsStarter_StartPartyPatch.ExtraSocialiteParties
VoluntarilyJoinableLordsStarter.TryStartMarriageCeremony: post: RimStory.Harmony.StartMarriageCeremony.Postfix
WildAnimalSpawner.SpawnRandomWildAnimalAt: TRANS: AlphaBehavioursAndEvents.WildAnimalSpawner_SpawnRandomWildAnimalAt_Patch.Transpiler
Window.Notify_ResolutionChanged: post: ColonistBarKF.HarmonyPatches.IsPlayingDirty_Postfix
WindowResizer.DoResizeControl: post: ModManager.Patch_WindowResizer_DoResizeControl.Postfix
WorkGiver_ConstructDeliverResources.FindNearbyNeeders: TRANS: AchtungMod.WorkGiver_ConstructDeliverResources_FindNearbyNeeders_Patch.Transpiler
WorkGiver_ConstructDeliverResources.IsNewValidNearbyNeeder: TRANS: Replace_Stuff.OverMineable.DeliverUnderRock.Transpiler
WorkGiver_ConstructDeliverResourcesToBlueprints.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_JobOnThing.Prefix
WorkGiver_ConstructDeliverResourcesToBlueprints.NoCostFrameMakeJobFor: PRE: RFF_Code.WorkGiver_ConstructDeliverResourcesToBlueprints_NoCostFrameMakeJobFor.Prefix
WorkGiver_ConstructFinishFrames.JobOnThing: PRE: RFF_Code.WorkGiver_ConstructFinishFrames_JobOnThing.Prefix
WorkGiver_DoBill.AddEveryMedicineToRelevantThings: post: SmartMedicine.InventorySurgery.Postfix
WorkGiver_DoBill.GetMedicalCareCategory: post: SmartMedicine.SurgeryUnlimited.SurgeryUnlimitedBillCategory.Postfix
WorkGiver_DoBill.TryFindBestBillIngredients: PRE: SmartMedicine.HackityGetBill.Prefix
WorkGiver_HunterHunt.HasJobOnThing: post: Hospitality.Harmony.WorkGiver_HunterHunt+HasJobOnThing.Postfix
WorkGiver_Repair.HasJobOnThing: TRANS: AchtungMod.WorkGiver_Repair_HasJobOnThing_Patch.Transpiler
WorkGiver_TakeToBedToOperate.HasJobOnThing: PRE: AnimalsLogic.YouSleepHere+WorkGiver_TakeToBedToOperate_HasJobOnThing_Patch.Prefix
WorkGiver_Tend.GoodLayingStatusForTend: post: SmartMedicine.GoodLayingStatusForTend_Patch.Postfix
WorkGiver_Tend.HasJobOnThing: TRANS: SmartMedicine.NeedTendBeforeStatusForTend.Transpiler
WorkGiver_Tend.JobOnThing: PRE: SmartMedicine.JobOnThing_Patch.Prefix
Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
WorkshopItems.Notify_Installed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Installed.Prefix
WorkshopItems.Notify_Subscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Subscribed.Prefix post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
WorkshopItems.Notify_Unsubscribed: PRE: ModManager.Patch_WorkshopItems_Events+WorkshopItems_Notify_Unsubscribed.Prefix
World.HasCaves: PRE: MapReroll.Patches.World_HasCaves_Patch.ConsistentRerollCaves
WorldCameraDriver.JumpTo: PRE: ColonistBarKF.HarmonyPatches.StopFollow_Prefix
WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
WorldPathGrid.CalculatedMovementDifficultyAt: post: RoadsOfTheRim.Patch_WorldPathGrid_CalculatedMovementDifficultyAt.PostFix
WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
Zone_Stockpile.GetGizmos: post: ExportAgency.ExportAgency.ExportGizmos, SaveStorageSettings.Patch_Zone_Stockpile_GetGizmos.Postfix, SimpleStockpilePresets.Harmony_Zone_Stockpile_GetGizmos.Postfix
Harmony versions present: 1.2.0.2: rimworld.erdelf.exportAgency; 1.2.0.1: UnlimitedHugs.HugsLib, com.colonistbarkf.rimworld.mod, net.pardeike.rimworld.mod.camera+, weilbyte.rimworld.snapout, net.pardeike.rimworld.mods.achtung, RimHUD, fluffy.modmanager, brrainz-crosspromotion, HugsLib.AllowTool, HugsLib.SearchAndDestroy, Uuugggg.rimworld.UseBedrolls.main, com.savestoragesettings.rimworld.mod, HugsLib.RunAndGun, HugsLib.SimpleSidearms, HugsLib.DualWield, com.rimworld.modcheck, net.quicksilverfox.rimworld.mod.animalslogic, com.rimfridge.rimworld.mod, HugsLib.Hospitality, rimworld.facialstuff.mod, fluffy.colonymanager, Dubwise.Dubs_Skylights, Glass_Lights, HugsLib.Psychology, Uuugggg.rimworld.Everybody_Gets_One.main, fluffy.breakdowns, com.github.automatic1111.gradienthair, fluffy.medicaltab, mehni.rimworld.numbers, fluffy.worktab, dusty.rimworld.renamecolony, Uuugggg.rimworld.Replace_Stuff.main, Bubbles, HugsLib.HeatMap, HugsLib.RoomSense, net.rainbeau.rimworld.mod.fertilefields, Loconeko.Rimworld.RoadsOfTheRim, rimworld.ResearchPal, Dubwise.DubsMintMenus, io.github.ratysz.madskills, Syrchalis.Rimworld.SetUpCamp, uuugggg.rimworld.SmartMedicine.main, mehni.rimworld.pickupandhaul.main, HugsLib.MapReroll, Gewens_AdditionalTraits.main, Gewen_AdditionalTraits.main, com.github.rimworld.mod.AlphaAnimalRangeAttack, com.alphaanimals, XeoNovaDan.NocturnalAnimals, multiversionmodfix, XeoNovaDan.AutoOwl, HugsLib.LessArbitrarySurgery, com.github.harmony.rimworld.mod.rimstory, HugsLib.RemoteTech, com.github.restive2k12.rimworld.mod.moodbar, com.rimworld.Dalrae.CustomMoteMaker, EdB.PrepareCarefully, RandomPlus, Uuugggg.rimworld.TD_Enhancement_Pack.main, com.rimworld.mod.factioncontrol, mehni.rimworld.FoodAlert.main, LevelUp, mehni.rimworld.MFI.main, com.rimworld.mod.moretraitslots, com.pathavoid.rimworld.mod, com.tammybee.predatorhuntalert, com.tammybee.statueofanimal, com.tammybee.whereismyweapon, HugsLib.DeathRattle, HugsLib.DefensivePositions, HugsLib.NoDebris, HugsLib.TurnItOnandOff; 1.1.0.0: com.spdskatr.DamageMotes.Patch, tikubonn.rimworld.mod.dontblockdoor, rimworld.lanilor.simplestockpilepresets; 1.0.9.1: EasySpeedup, rimworld.rimquest, Harmony_BadPeople
Platform information: (hidden, use publishing options to include)
Log file contents:
Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
GfxDevice: [Renderer information redacted]
Begin MonoManager ReloadAssembly
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
RimWorld 1.0.2408 rev747
[HugsLib] version 6.1.3
[Job Splitter] Using outdated ModCheck.dll
DubsMintMenus 1.2.463
Dubs Skylight 1.5.960
Fluffy Breakdowns :: Initialized
Failed to patch EdB.PrepareCarefully.PanelAppearance: System.TypeLoadException: Could not load type 'EdB.PrepareCarefully.CustomPawn' from assembly 'EdBPrepareCarefully, Version=1.0.13.0, Culture=neutral, PublicKeyToken=null'.
at (wrapper managed-to-native) System.Reflection.MonoMethodInfo:get_method_info (intptr,System.Reflection.MonoMethodInfo&)
at System.Reflection.MonoMethodInfo.GetMethodInfo (IntPtr handle) [0x00000] in <filename unknown>:0
at System.Reflection.MonoMethod.GetPseudoCustomAttributes () [0x00000] in <filename unknown>:0
at System.MonoCustomAttrs.GetPseudoCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
at System.MonoCustomAttrs.GetCustomAttributesBase (ICustomAttributeProvider obj, System.Type attributeType) [0x00000] in <filename unknown>:0
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, System.Type attributeType, Boolean inherit) [0x00000] in <filename unknown>:0
at System.MonoCustomAttrs.GetCustomAttributes (ICustomAttributeProvider obj, Boolean inherit) [0x00000] in <filename unknown>:0
at System.Reflection.MonoMethod.GetCustomAttributes (Boolean inherit) [0x00000] in <filename unknown>:0
at Harmony.HarmonyMethodExtensions.GetHarmonyMethods (System.Reflection.MethodBase method) [0x00000] in <filename unknown>:0
at Harmony.HarmonyMethod.ImportMethod (System.Reflection.MethodInfo theMethod) [0x00000] in <filename unknown>:0
at Harmony.HarmonyMethod..ctor (System.Type type, System.String name, System.Type[] parameters) [0x00000] in <filename unknown>:0
at GradientHair.GradientHair..ctor (Verse.ModContentPack pack) [0x00000] in <filename unknown>:0
[RenameColony] Postfixed
[RuntimeGC] Mod settings loaded.
Job Splitter: Mod named "VGP Garden Drinks" detected, updating WorkGivers.
Job Splitter: Mod named "VGP Garden Tools" detected, updating WorkGivers.
Job Splitter: Mod named "VGP Garden Gourmet" detected, updating WorkGivers.
Job Splitter: Mod named "Fluffy Breakdowns" detected, updating WorkGivers.
XML error: Duplicate XML node name minifiedDef in this XML block: <ThingDef ParentName="BuildingBase"><defName>Sandbags</defName><label>sandbags</label><description>Bags of locally-sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.</description><thingClass>Building</thingClass><category>Building</category><graphicData><texPath>Things/Building/Linked/Sandbags_Atlas</texPath><graphicClass>Graphic_Single</graphicClass><linkType>Basic</linkType><linkFlags><li>Sandbags</li></linkFlags><color>(139,122,87)</color></graphicData><uiIconPath>Things/Building/Linked/Sandbags_MenuIcon</uiIconPath><uiIconColor>(139,122,87)</uiIconColor><altitudeLayer>Building</altitudeLayer><pathCost>40</pathCost><pathCostIgnoreRepeat>true</pathCostIgnoreRepeat><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>0.65</fillPercent><canOverlapZones>false</canOverlapZones><thingCategories><li>BuildingsSecurity</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><statBases><MaxHitPoints>450</MaxHitPoints><Beauty>-10</Beauty><WorkToBuild>180</WorkToBuild><Mass>2</Mass><Flammability>0</Flammability><Mass>10</Mass></statBases><building><ai_chillDestination>false</ai_chillDestination><isInert>true</isInert><blueprintGraphicData><texPath>Things/Building/Linked/Sandbags_Blueprint_Atlas</texPath></blueprintGraphicData></building><placingDraggableDimensions>1</placingDraggableDimensions><costList><Cloth>2</Cloth><Steel>2</Steel><SandPile>1</SandPile></costList><filthLeaving>SandbagRubble</filthLeaving><rotatable>false</rotatable><selectable>true</selectable><neverMultiSelect>true</neverMultiSelect><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><designationCategory>Security</designationCategory><staticSunShadowHeight>0.20</staticSunShadowHeight><constructEffect>ConstructDirt</constructEffect><repairEffect>ConstructDirt</repairEffect><designationHotKey>Misc1</designationHotKey><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsSecurity</li></thingCategories></ThingDef>
XML error: Duplicate XML node name thingCategories in this XML block: <ThingDef ParentName="BuildingBase"><defName>Sandbags</defName><label>sandbags</label><description>Bags of locally-sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.</description><thingClass>Building</thingClass><category>Building</category><graphicData><texPath>Things/Building/Linked/Sandbags_Atlas</texPath><graphicClass>Graphic_Single</graphicClass><linkType>Basic</linkType><linkFlags><li>Sandbags</li></linkFlags><color>(139,122,87)</color></graphicData><uiIconPath>Things/Building/Linked/Sandbags_MenuIcon</uiIconPath><uiIconColor>(139,122,87)</uiIconColor><altitudeLayer>Building</altitudeLayer><pathCost>40</pathCost><pathCostIgnoreRepeat>true</pathCostIgnoreRepeat><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>0.65</fillPercent><canOverlapZones>false</canOverlapZones><thingCategories><li>BuildingsSecurity</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><statBases><MaxHitPoints>450</MaxHitPoints><Beauty>-10</Beauty><WorkToBuild>180</WorkToBuild><Mass>2</Mass><Flammability>0</Flammability><Mass>10</Mass></statBases><building><ai_chillDestination>false</ai_chillDestination><isInert>true</isInert><blueprintGraphicData><texPath>Things/Building/Linked/Sandbags_Blueprint_Atlas</texPath></blueprintGraphicData></building><placingDraggableDimensions>1</placingDraggableDimensions><costList><Cloth>2</Cloth><Steel>2</Steel><SandPile>1</SandPile></costList><filthLeaving>SandbagRubble</filthLeaving><rotatable>false</rotatable><selectable>true</selectable><neverMultiSelect>true</neverMultiSelect><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><designationCategory>Security</designationCategory><staticSunShadowHeight>0.20</staticSunShadowHeight><constructEffect>ConstructDirt</constructEffect><repairEffect>ConstructDirt</repairEffect><designationHotKey>Misc1</designationHotKey><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsSecurity</li></thingCategories></ThingDef>
XML error: Duplicate XML node name Mass in this XML block: <statBases><MaxHitPoints>450</MaxHitPoints><Beauty>-10</Beauty><WorkToBuild>180</WorkToBuild><Mass>2</Mass><Flammability>0</Flammability><Mass>10</Mass></statBases>
Root node: <ThingDef ParentName="BuildingBase"><defName>Sandbags</defName><label>sandbags</label><description>Bags of locally-sourced dirt or sand held in place by steel rods. Sandbags are ugly, but provide excellent cover from ranged attacks.</description><thingClass>Building</thingClass><category>Building</category><graphicData><texPath>Things/Building/Linked/Sandbags_Atlas</texPath><graphicClass>Graphic_Single</graphicClass><linkType>Basic</linkType><linkFlags><li>Sandbags</li></linkFlags><color>(139,122,87)</color></graphicData><uiIconPath>Things/Building/Linked/Sandbags_MenuIcon</uiIconPath><uiIconColor>(139,122,87)</uiIconColor><altitudeLayer>Building</altitudeLayer><pathCost>40</pathCost><pathCostIgnoreRepeat>true</pathCostIgnoreRepeat><passability>PassThroughOnly</passability><castEdgeShadows>true</castEdgeShadows><fillPercent>0.65</fillPercent><canOverlapZones>false</canOverlapZones><thingCategories><li>BuildingsSecurity</li></thingCategories><minifiedDef>MinifiedThing</minifiedDef><statBases><MaxHitPoints>450</MaxHitPoints><Beauty>-10</Beauty><WorkToBuild>180</WorkToBuild><Mass>2</Mass><Flammability>0</Flammability><Mass>10</Mass></statBases><building><ai_chillDestination>false</ai_chillDestination><isInert>true</isInert><blueprintGraphicData><texPath>Things/Building/Linked/Sandbags_Blueprint_Atlas</texPath></blueprintGraphicData></building><placingDraggableDimensions>1</placingDraggableDimensions><costList><Cloth>2</Cloth><Steel>2</Steel><SandPile>1</SandPile></costList><filthLeaving>SandbagRubble</filthLeaving><rotatable>false</rotatable><selectable>true</selectable><neverMultiSelect>true</neverMultiSelect><terrainAffordanceNeeded>Light</terrainAffordanceNeeded><designationCategory>Security</designationCategory><staticSunShadowHeight>0.20</staticSunShadowHeight><constructEffect>ConstructDirt</constructEffect><repairEffect>ConstructDirt</repairEffect><designationHotKey>Misc1</designationHotKey><minifiedDef>MinifiedThing</minifiedDef><thingCategories><li>BuildingsSecurity</li></thingCategories></ThingDef>
Parsed 2.5 as int.
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef SCOutdoorPowerConduit (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef SCFancyPowerConduit (using undefined sound instead)
Could not resolve cross-reference: No Verse.SoundDef named BulletImpactMetal found to give to Verse.ThingDef SCBuriedPowerConduit (using undefined sound instead)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Cannot call ItemFromXmlFile with resolveCrossRefs=true while loading is already in progress.
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Could not resolve cross-reference to Verse.ThingDef named RepairKitAT (wanter=thingDefs)
Could not resolve cross-reference to Verse.ThingDef named AndroidPartsTable (wanter=recipeUsers)
Key binding conflict: RimSearch_Search and rxRemoteTableDetonate are both bound to Z.
Key binding conflict: RimSearch_Search and rxArm are both bound to Z.
Key binding conflict: RimSearch_Search and rxPortableDetonatorDetonate are both bound to Z.
Key binding conflict: MainTab_kNumbersOverviewTab and RimSearch_Search are both bound to Z.
Key binding conflict: RimSearch_Search and MainTab_kNumbersOverviewTab are both bound to Z.
Translation data for language English has 238 errors. Generate translation report for more info.
Start injecting PSI to pawns ...
PSI check: Human - PSI injected.
Colonistbar KF successfully completed 258 patches with harmony.
[ColorCodedMoodBar] initialized
SS Damage Indicators initialized.
Patched infix non-destructive: Verse.Thing.TakeDamage
Patched Postfix non-destructive: RimWorld.ShieldBelt.CheckPreAbsorbDamage
Patched infix non-destructive: RimWorld.Verb_MeleeAttack.TryCastShot
Could not load reference to Verse.ThingDef named USCM_CamoHelmet
Could not load reference to Verse.ThingDef named USCM_PilotHelmet
Could not load reference to Verse.ThingDef named USCM_CamoHelmet_Generic
Could not load reference to Verse.ThingDef named USCM_PilotHelmet_Generic
Could not load reference to Verse.ThingDef named Marine_TShirt
Could not load reference to Verse.ThingDef named USCM_Bodysuit
Could not load reference to Verse.ThingDef named USCM_CamoPants
Could not load reference to Verse.ThingDef named USCM_M3_CamoArmor
Could not load reference to Verse.ThingDef named Marine_TShirt_Generic
Could not load reference to Verse.ThingDef named USCM_Bodysuit_Generic
Could not load reference to Verse.ThingDef named USCM_CamoPants_Generic
Could not load reference to Verse.ThingDef named USCM_M3_CamoArmor_Generic
Could not load reference to Verse.ThingDef named USCM_PilotHelmet_Generic
Could not load reference to Verse.ThingDef named USCM_CamoHelmet_Generic
Could not load reference to Verse.ThingDef named USCM_M3_CamoArmor_Generic
Could not load reference to Verse.ThingDef named USCM_CamoPants_Generic
Could not load reference to Verse.ThingDef named USCM_Bodysuit_Generic
Could not load reference to Verse.ThingDef named Marine_TShirt_Generic
Could not load reference to Verse.ThingDef named USCM_PilotHelmet
Could not load reference to Verse.ThingDef named USCM_CamoPants
Could not load reference to Verse.ThingDef named Marine_TShirt
Could not load reference to Verse.ThingDef named USCM_Bodysuit
Could not load reference to Verse.ThingDef named USCM_M3_CamoArmor
Could not load reference to Verse.ThingDef named USCM_CamoHelmet
Facial Stuff successfully completed 305 patches with harmony.
[Bubbles v1.5] Initialized
MoreTraitSlots Harmony Patches:
Prefix:
PawnGenerator.GenerateTraits [HarmonyPriority(Priority.VeryHigh)]
CharacterCardUtility.DrawCharacterCard [HarmonyPriority(Priority.VeryHigh)]
Path Avoid: Adding Harmony Postfix to PawnUtility.GetAvoidGrid()
PickUpAndHaul v0.1.0.5¼ welcomes you to RimWorld with pointless logspam.
RimFridge Harmony Patches:
Prefix:
CompTemperatureRuinable.DoTicks - Will return false if within a RimFridge
ReachabilityUtility.CanReach
Postfix:
GameComponentUtility.StartedNewGame
GameComponentUtility.LoadedGame
[RimHUD v1.4.4] Integrated with HugsLib
[RimHUD v1.4.4] Initialized
SaveStorageSettings: Harmony Patches:
Postfix:
Building.GetGizmos(IEnumerable<Gizmo>)
Zone_Stockpile.GetGizmos(IEnumerable<Gizmo>)
Dialog_ManageOutfits.DoWindowContents(Rect)
Dialog_ManageDrugPolicies.DoWindowContents(Rect)
Building_Storage.GetGizmos
C:/Users/Lachlan/AppData/LocalLow/Ludeon Studios/RimWorld by Ludeon Studios\Config\StatueOfAnimal.xml is not found.
ResearchPal :: Preparing research nodes
ResearchPal :: redundant prerequisites for Hyperweave: Complex clothing
ResearchPal :: redundant prerequisites for Reinforced glass: Electricity
ResearchPal :: redundant prerequisites for Portable Power: Electricity
ResearchPal :: Reducing crossings
ResearchPal :: Finalizing layout
ResearchPal :: Restoring queue
[ModMetaDataCleaner] Removed 26 Metadata and cleaned 243 PreviewImage.
Removed: [CP] Rimmu-Nation - Weapons (1.0), [Pratt] Vietnam War Weapons Pack (Vanilla), Better ModMismatch Window, Save Our Ship 2, Dubs Bad Hygiene, QualityBuilder, RIMMSLoadUp, USCM - Xenomorphs Faction 1.0, Rimworld Search Agency, ShowModDesignators, USCM - Core 1.0, USCM - Turret 1.0, USCM - Colonial Marines Corps Faction 1.0, [CP] Rimmu-Nation - Weapons (1.0), [Pratt] Vietnam War Weapons Pack (Vanilla), Better ModMismatch Window, Save Our Ship 2, Dubs Bad Hygiene, QualityBuilder, RIMMSLoadUp, USCM - Xenomorphs Faction 1.0, Rimworld Search Agency, ShowModDesignators, USCM - Core 1.0, USCM - Turret 1.0, USCM - Colonial Marines Corps Faction 1.0
Cleaned: EdB Prepare Carefully, RandomPlus, Dubs Mint Menus, [KV] Faction Control - 1.0, Hospitality, VGP Vegetable Garden, VGP Garden Fabrics, VGP More Veggies, VGP Xtra Trees and Flowers, RimHUD, Alpha Animals, RimSearch, VGP Garden Medicine, VGP Garden Drinks, OgreStack, VGP Garden Resources, VGP Garden Canning, Snap Out!, Food Alert, VGP Garden Tools, Smoked meat, Defensive Machine Gun Turret Pack, Defensive Positions, Cannibal Meals (VGP required), Roads of the Rim, Turret Collection, Blueprints, Work Tab, Camera+, Mod Manager, Colony Manager, Medical Tab, VGP Garden Gourmet, VGP_CoffeeTeaDrugs, Sometimes Raids Go Wrong, Dual Wield, VGP Soylent Production, MendAndRecycle, Gradient Hair, No Pawn Left Behind, Uninstall Rimworld, Additional Traits w/ Heroes + Gods, [1.0] Android Resurrection Kit, Stackable Chunks [1.0], Custom Mote Maker, Grand Rivers Reborn, Jewelry, Statue of Animal, Forbidden Temperatures, RimStory, Everybody Gets One, DontBlockDoorMod[1.0], Tribal Headgear Retexturing, Level Up!, Animals Logic, Smart Medicine, Better Pawn Control, RunAndGun, Replace Stuff, More Faction Interaction, [1.0] Small Shelf, Wall Light, [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings - 1.0, Remote Tech, Map Reroll, Search and Destroy, SimplyMoreFloors, Achtung!, A Dog Said... Animal Prosthetics, Allow Tool, HugsLib, Heat Map, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, RenameColony, Numbers, Export Agency, Blighted Alert, Color Coded Mood Bar, Expanded Prosthetics and Organ Engineering, Fluffy Breakdowns, RT Fuse, Glass+Lights, Dubs Skylights, [KV] RimFridge - 1.0, Pick Up And Haul, [SYR] Set Up Camp, Interaction Bubbles, Predator Hunt Alert, Where is my weapon?, [RF] Fertile Fields [1.0], ResearchPal, Additional Conduit, Door Mat R1.0, [KV] More Trait Slots - 1.0, More Harvest Designators!, [1.0] Material Filter, [XND] AutoOwl, Psychology, Less Arbitrary Surgery, Dinosauria, Damage Indicators, Room Sense, Turn It On and Off v1.3 [1.0], SF [v1.0] Priority Treatment, Easy Speedup, [FSF] No Default Shelf Storage, No Debris 1.0, [WD] Soil Contrast, Simple Stockpile Presets, Job Splitter, RuntimeGC, Sparkling Worlds - Full Mod, Simple sidearms, Bad People, Use Bedrolls, Archotech Expanded, RimQuest, Death Rattle, Colonist Bar KF 1.0, Facial Stuff 1.0, EdB Prepare Carefully, RandomPlus, Dubs Mint Menus, [KV] Faction Control - 1.0, Hospitality, VGP Vegetable Garden, VGP Garden Fabrics, VGP More Veggies, VGP Xtra Trees and Flowers, RimHUD, Alpha Animals, RimSearch, VGP Garden Medicine, VGP Garden Drinks, OgreStack, VGP Garden Resources, VGP Garden Canning, Snap Out!, Food Alert, VGP Garden Tools, Smoked meat, Defensive Machine Gun Turret Pack, Defensive Positions, Cannibal Meals (VGP required), Roads of the Rim, Turret Collection, Blueprints, Work Tab, Camera+, Mod Manager, Colony Manager, Medical Tab, VGP Garden Gourmet, VGP_CoffeeTeaDrugs, Sometimes Raids Go Wrong, Dual Wield, VGP Soylent Production, MendAndRecycle, Gradient Hair, No Pawn Left Behind, Uninstall Rimworld, Additional Traits w/ Heroes + Gods, [1.0] Android Resurrection Kit, Stackable Chunks [1.0], Custom Mote Maker, Grand Rivers Reborn, Jewelry, Statue of Animal, Forbidden Temperatures, RimStory, Everybody Gets One, DontBlockDoorMod[1.0], Tribal Headgear Retexturing, Level Up!, Animals Logic, Smart Medicine, Better Pawn Control, RunAndGun, Replace Stuff, More Faction Interaction, [1.0] Small Shelf, Wall Light, [KV] Save Storage, Outfit, Crafting, Drug, & Operation Settings - 1.0, Remote Tech, Map Reroll, Search and Destroy, SimplyMoreFloors, Achtung!, A Dog Said... Animal Prosthetics, Allow Tool, HugsLib, Heat Map, [KV] Trading Spot - 1.0, [KV] Path Avoid - 1.0, RenameColony, Numbers, Export Agency, Blighted Alert, Color Coded Mood Bar, Expanded Prosthetics and Organ Engineering, Fluffy Breakdowns, RT Fuse, Glass+Lights, Dubs Skylights, [KV] RimFridge - 1.0, Pick Up And Haul, [SYR] Set Up Camp, Interaction Bubbles, Predator Hunt Alert, Where is my weapon?, [RF] Fertile Fields [1.0], ResearchPal, Additional Conduit, Door Mat R1.0, [KV] More Trait Slots - 1.0, More Harvest Designators!, [1.0] Material Filter, [XND] AutoOwl, Psychology, Less Arbitrary Surgery, Dinosauria, Damage Indicators, Room Sense, Turn It On and Off v1.3 [1.0], SF [v1.0] Priority Treatment, Easy Speedup, [FSF] No Default Shelf Storage, No Debris 1.0, [WD] Soil Contrast, Simple Stockpile Presets, Job Splitter, RuntimeGC, Sparkling Worlds - Full Mod, Simple sidearms, Bad People, Use Bedrolls, Archotech Expanded, RimQuest, Death Rattle, Colonist Bar KF 1.0, Facial Stuff 1.0, Core
[LanguageDataCleaner] Removed 32 LoadedLanguages and cleaned 140 DefInjectionPackages.
Removed Languages: TranslateTemplate, ru, Template, SimplifiedChinese, Sample, KoreanFastChannel, Українська, Türkçe, Svenska, Español(Latinoamérica), Español(Castellano), Slovenčina, Русский, Română, Português Brasileiro, Português, Polski (1.0 beta), Norsk Bokmål, 한국어, 日本語, Italiano, Magyar, Deutsch, Français, Suomi, Eesti, Nederlands, Dansk, Čeština, 繁體中文, 简体中文, Català
[RuntimeGC] Detour completed: MuteGC
[HugsLib] initializing AllowTool, BetterPawnControl, DeathRattle, DefensivePositions, DualWield, HeatMap, Hospitality, LessArbitrarySurgery, MapReroll, MaterialFilter, NoDebris, Psychology, RemoteTech, RimStory, RoomSense, RunAndGun, SearchAndDestroy, SimpleSidearms, TurnItOnandOff, MURWallLight
[AllowTool] Applied compatibility patch for "Pick Up And Haul"
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, TempSleepSpot, GlitterworldHospitalBedSW
[MaterialFilter] Init
[TurnItOnandOff] Initialized Components
[TurnItOnandOff] Registered instance
System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: G:\Program Files (x86)\Steam\steamapps\mono\mono\mini\mono.exe
at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in <filename unknown>:0
--- End of inner exception stack trace ---
at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in <filename unknown>:0
at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in <filename unknown>:0
Adding duplicate Verse.SpecialThingFilterDef name: allowAttomachinery
Adding duplicate Verse.SpecialThingFilterDef name: allowPicomachinery
Adding duplicate Verse.SpecialThingFilterDef name: allowNanomachinery
[MaterialFilter] specialThingFilterDefs generated
[TurnItOnandOff] Loaded 0 of 0 mod support defs.
[OgreStack]: Modify Stack Sizes Complete
[HugsLib][warn] Exception during log publishing (gist creation): System.Exception: timed out
at HugsLib.Utils.HugsLibUtility+<>c__DisplayClass22_0.<AwaitUnityWebResponse>b__0 () [0x00000] in <filename unknown>:0
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