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#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define WIDTH 600
#define HEIGHT 600
#include <GLUT/glut.h>
#include <GLUT/glut.h> // glut (gl utility toolkit) basic windows functions, keyboard, mouse.
#include <stdio.h> // standard (I/O library)
#include <stdlib.h> // standard library (set of standard C functions
#include <math.h> // Math library (Higher math functions )
#include <string.h>
// lighting
GLfloat LightAmbient[]= { 0.5f, 0.5f, 0.5f, 1.0f };
GLfloat LightDiffuse[]= { 0.5f, 0.5f, 0.5f, 1.0f };
GLfloat LightPosition[]= { 5.0f, 25.0f, 5.0f, 1.0f };