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/* MIT License | |
Copyright (c) 2016 RedBlueGames | |
Code written by Doug Cox | |
*/ | |
using System; | |
using UnityEngine; | |
/// <summary> | |
/// GitException includes the error output from a Git.Run() command as well as the |
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/*The MIT License (MIT) | |
Copyright (c) 2016 Edward Rowe (@edwardlrowe) | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all | |
copies or substantial portions of the Software. |
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using System.Collections; | |
using UnityEngine; | |
/// <summary> | |
/// Simple component that allows users to write comments to place on MonoBehaviours. Mainly for testmaps. | |
/// </summary> | |
public class CommentComponent : MonoBehaviour | |
{ | |
[TextArea(3, 10)] | |
[SerializeField] |
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/*The MIT License (MIT) | |
Copyright (c) 2016 Edward Rowe (@edwardlrowe) | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
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/*The MIT License (MIT) | |
Copyright (c) 2016 Edward Rowe (@edwardlrowe) | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: |
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/*The MIT License (MIT) | |
Copyright (c) 2016 Edward Rowe (@edwardlrowe) | |
Permission is hereby granted, free of charge, to any person obtaining a copy | |
of this software and associated documentation files (the "Software"), to deal | |
in the Software without restriction, including without limitation the rights | |
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
copies of the Software, and to permit persons to whom the Software is | |
furnished to do so, subject to the following conditions: | |
The above copyright notice and this permission notice shall be included in all |
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[System.Serializable] | |
private struct MyEditorToolPreferences | |
{ | |
// Private fields with the SerializeField attribute will be saved | |
[SerializeField] | |
private int savedInt; | |
// Public fields are also serializable (though I prefer private with the attribute) | |
public bool SavedBool; | |
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/* MIT License | |
Copyright (c) 2016 RedBlueGames | |
*/ | |
using UnityEditor; | |
using UnityEngine; | |
using UnityEditor.Build.Reporting; | |
public class BuildToolExample : MonoBehaviour | |
{ |
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// Selection history window watches the selection and adds Forward and Back buttons to navigate previous selections. | |
/// </summary> | |
public class SelectionHistoryWindow : EditorWindow, IHasCustomMenu | |
{ |
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using System.Diagnostics; | |
using System.Text; | |
public static class ProcessExtensions | |
{ | |
/* Properties ============================================================================================================= */ | |
/* Methods ================================================================================================================ */ | |
/// <summary> |
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