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@takashiski
Created December 6, 2014 16:41
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上下方向加速度で前に進ませるやつ改
using UnityEngine;
using System.Collections;
using Ovr;
public class UpVelocityMover : MonoBehaviour {
Hmd hmd;
void Start () {
hmd = OVRManager.capiHmd;
}
void Update () {
Vector3 velocity3 = GetVelocity();
float velY = velocity3.y - 9.8f;
if (Mathf.Abs(velY) > 5)
{
transform.Translate(transform.forward * Mathf.Abs(velY) * Time.deltaTime);
}
}
Vector3 GetVelocity()
{
TrackingState trackingState = hmd.GetTrackingState();
SensorData sensorData = trackingState.RawSensorData;
return new Vector3(sensorData.Accelerometer.x,sensorData.Accelerometer.y,sensorData.Accelerometer.z);
}
}
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