This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
Drop in replacement for S+H (Spreads) | |
But this node saves the current state in its own config pin | |
So when you reload the patch, S+H returns to the same state when you closed the patch. | |
This likely works a little different from the existing s+h node in edge cases, but in most situations it should be identical. | |
Also it's super simple | |
To use: |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<!DOCTYPE PATCH SYSTEM "C:\vvvv\vvvv_45beta26 w.addons\bin\45beta26.dtd" > | |
<PATCH> | |
<NODE componentmode="Hidden" id="0" nodename="S+H (Animation)" systemname="S+H (Animation)"> | |
<BOUNDS height="270" left="3030" top="3180" type="Node" width="2280"> | |
</BOUNDS> | |
<PIN pinname="Input" visible="1"> | |
</PIN> | |
<PIN pinname="Output" visible="1"> | |
</PIN> | |
<PIN pinname="Set" visible="1"> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Microsoft (R) Build Engine Version 4.0.30319.1 | |
[Microsoft .NET Framework, Version 4.0.30319.239] | |
Copyright (C) Microsoft Corporation 2007. All rights reserved. | |
Build started 02/12/2011 08:51:09. | |
Project "c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\vvvv45.csproj" on node 1 (Build;Zip target(s)). | |
Project "c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\vvvv45.csproj" (1) is building "c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\core\Hosting\Hosting.csproj" (2) on node 1 (default targets). | |
Project "c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\core\Hosting\Hosting.csproj" (2) is building "c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\core\PluginInterfaces\PluginInterfaces.csproj" (3) on node 1 (default targets). | |
C:\Windows\Microsoft.NET\Framework\v4.0.30319\Microsoft.Common.targets(1200,9): warning : The referenced project '..\Core\Core.csproj' does not exist. [c:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\src\core\PluginInterfaces\PluginInterfaces.csproj] | |
C:\Windows\Microsoft.N |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
/* | |
* CorrelateMain.cpp | |
* MapTools Structured Light | |
* | |
* Created by Elliot Woods on 03/11/2010. | |
* Copyright 2010 Kimchi and Chips. All rights reserved. | |
* | |
*/ | |
#include "CorrelateMain.h" |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
There was an error during the execution of this program. | |
The application might become unstable and even useless. | |
It's recommended that you save your work and close this application. | |
The composition produced a single composition error, with 4 root causes. The root causes are provided below. Review the CompositionException.Errors property for more detailed information. | |
1) Cannot compose part 'VVVV.Hosting.HDEHost' because a cycle exists in the dependencies between the exports being composed. To break this cycle, consider changing some imports from constructor to property injection. | |
Element: VVVV.Hosting.HDEHost --> VVVV.Hosting.HDEHost --> DirectoryCatalog (Path="C:\kimchiandchips\VVVV.Research\vvvv-sdk\vvvv45\lib\nodes\editors") | |
Resulting in: Cannot get export 'VVVV.Hosting.HDEHost.Container (ContractName="System.ComponentModel.Composition.Hosting.CompositionContainer")' from part 'VVVV.Hosting.HDEHost'. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| | |
||Warning: .drectve `-defaultlib:LIBCMT ' unrecognized| | |
||Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized| |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
-------------- Build: debug in openFrameworksLib --------------- | |
Target is up to date. | |
-------------- Build: debug in graphicsExample --------------- | |
Linking console executable: bin\graphicsExample_DEBUG.exe | |
Warning: .drectve `-defaultlib:LIBCMT ' unrecognized | |
Warning: .drectve `-defaultlib:OLDNAMES ' unrecognized |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<html> | |
<head> | |
<title>graphicsExample build log</title> | |
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" /></head> | |
<body> | |
<tt> | |
Build started on: <u>10-04-2012 at 19:17.26</u><br /> | |
Build ended on: <u>10-04-2012 at 19:18.54</u><p /> | |
<b>-------------- Build: debug in openFrameworksLib ---------------</b><br /> | |
mingw32-g++.exe -Wno-multichar -I..\..\..\glu\include -I..\..\..\freetype\include -I..\..\..\freetype\include\freetype2 -I..\..\..\FreeImage\include -I..\..\..\quicktime\include -I..\..\..\rtAudio\include -I..\..\..\fmodex\include -I..\..\..\videoInput\include -I..\..\..\glew\include -I..\..\..\glut\include -I..\..\..\cairo\include\cairo -I..\..\..\openFrameworks -I..\..\..\openFrameworks\app -I..\..\..\openFrameworks\events -I..\..\..\openFrameworks\graphics -I..\..\..\openFrameworks\utils -I..\..\..\openFrameworks\sound -I..\..\..\openFrameworks\video -I..\..\..\openFrameworks\communication -I..\..\..\openFrameworks\types -I..\..\..\openFrameworks\3d -I..\..\..\openFrameworks\gl -I. |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
// - - - - pade BEGIN - - - - | |
float coefficient(int iDimension, int iCoefficient) | |
{ | |
int iRow, iColumn; | |
iRow = iDimension*2 + (iCoefficient/4); | |
iColumn = iCoefficient % 4; | |
return tV[iRow][iColumn]; |