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#include <stdio.h> | |
#include <iostream> | |
using namespace std; | |
#define LONG_NAME_SIZE 512 | |
void main() | |
{ | |
int numNames = 0; |
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// coded by Nora | |
// http://stereoarts.jp | |
using UnityEngine; | |
using System.Collections.Generic; | |
public class VRSkybox : MonoBehaviour | |
{ | |
public enum Shape | |
{ | |
Sphere, |
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using UnityEngine; | |
using System.Collections; | |
public class StaticCoroutine : MonoBehaviour | |
{ | |
private static StaticCoroutine _instance; | |
public static void Do(IEnumerator enumerator) | |
{ | |
if (_instance == null) |
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<html> | |
<title>RANDOM name generator</title> | |
<body onLoad="OnLoad()"> | |
<button id="generate" onClick="GenerateClicked()">Generate</button> | |
<table id="names"> | |
</table> | |
<script> | |
var table = {}; | |
var vowels = "aeiouy"; |
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