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Open Broadcaster Software v0.613b log file uploaded at 2014-03-19, 14:25:13 (local time). The log file was approximately 3 hours and 5 minutes old at the time it was uploaded.
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11:25:04: Open Broadcaster Software v0.613b - 32bit (´・ω・`) | |
11:25:04: ------------------------------- | |
11:25:04: CPU Name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz | |
11:25:04: CPU Speed: 3411MHz | |
11:25:04: Physical Memory: 4095MB Total, 4095MB Free | |
11:25:04: stepping id: 7, model 42, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 4, total cores 4 | |
11:25:04: monitor 1: pos={0, 0}, size={1920, 1080} | |
11:25:04: Windows Version: 6.1 Build 7601 S | |
11:25:04: Aero is Enabled | |
11:25:04: ------------------------------- | |
11:25:04: OBS Modules: | |
11:25:04: Base Address Module | |
11:25:04: 010D0000 OBS.exe | |
11:25:04: 57240000 OBSApi.dll | |
11:25:04: 688B0000 DShowPlugin.dll | |
11:25:04: 6F700000 GraphicsCapture.dll | |
11:25:04: 68890000 NoiseGate.dll | |
11:25:04: 68870000 PSVPlugin.dll | |
11:25:04: ------------------------------------------ | |
11:25:04: Adapter 1 | |
11:25:04: Video Adapter: NVIDIA GeForce GTX 560 | |
11:25:04: Video Adapter Dedicated Video Memory: 1024917504 | |
11:25:04: Video Adapter Shared System Memory: 3221106688 | |
11:25:04: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true | |
11:25:04: =====Stream Start: 2014-03-19, 11:25:04=============================================== | |
11:25:04: Multithreaded optimizations: On | |
11:25:04: Base resolution: 1920x1080 | |
11:25:04: Output resolution: 1280x720 | |
11:25:04: ------------------------------------------ | |
11:25:04: Loading up D3D10 on NVIDIA GeForce GTX 560 (Adapter 1)... | |
11:25:04: ------------------------------------------ | |
11:25:04: Audio Format: 48000 Hz | |
11:25:04: ------------------------------------------ | |
11:25:04: Audio Channels: 2 Ch | |
11:25:04: Playback device {0.0.0.00000000}.{bf682c22-2aa6-4b35-808b-8b71f851c3c1} | |
11:25:04: ------------------------------------------ | |
11:25:04: Using desktop audio input: Speakers (Sennheiser USB Headset) | |
11:25:04: ------------------------------------------ | |
11:25:04: Using auxilary audio input: Microphone (Sennheiser USB Headset) | |
11:25:04: ------------------------------------------ | |
11:25:04: Audio Encoding: AAC | |
11:25:04: bitrate: 128 | |
11:25:04: Using graphics capture | |
11:25:04: Scene buffering time set to 400 | |
11:25:04: ------------------------------------------ | |
11:25:04: Video Encoding: x264 | |
11:25:04: fps: 30 | |
11:25:04: width: 1280, height: 720 | |
11:25:04: preset: veryfast | |
11:25:04: profile: main | |
11:25:04: keyint: 60 | |
11:25:04: CBR: yes | |
11:25:04: CFR: no | |
11:25:04: max bitrate: 2000 | |
11:25:04: buffer size: 2000 | |
11:25:04: ------------------------------------------ | |
11:25:05: SharedTexCapture hooked | |
11:25:06: Using RTMP service: Twitch / Justin.tv | |
11:25:06: Server selection: rtmp://live.justin.tv/app | |
11:25:06: Interface: Intel(R) 82579V Gigabit Network Connection (ethernet, 100 mbps) | |
11:25:06: Completed handshake with rtmp://live.justin.tv/app in 66 ms. | |
11:25:07: SO_SNDBUF was at 8192 | |
11:25:07: SO_SNDBUF is now 65536 | |
11:25:08: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 22689 / 272384) | |
11:25:23: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 272384) | |
12:02:54: Audio timestamp for device 'Microphone (Sennheiser USB Headset)' was behind target timestamp by 80 | |
Error: Texture->Map failed: 0x887a0005 0x887a0007 | |
Your video card or driver froze and was reset. Please check for possible hardware / driver issues. This error can also occur if you have enabled opencl in x264 custom settings. | |
Last Game Capture Log: | |
2014-03-19, 11:25:04: we're booting up: | |
11:25:04: CaptureThread: attached to process Loadout.exe | |
11:25:04: D3D9 Present | |
11:25:05: D3D9EndScene called | |
11:25:05: D3DPRESENT_PARAMETERS { | |
11:25:05: BackBufferWidth: 1280 | |
11:25:05: BackBufferHeight: 720 | |
11:25:05: BackBufferFormat: D3DFMT_A8R8G8B8 | |
11:25:05: BackBufferCount: 2 | |
11:25:05: MultiSampleType: D3DMULTISAMPLE_NONE | |
11:25:05: MultiSampleQuality: 0 | |
11:25:05: SwapEffect: D3DSWAPEFFECT_DISCARD | |
11:25:05: hDeviceWindow: 590596 | |
11:25:05: Windowed: true | |
11:25:05: EnableAutoDepthStencil: false | |
11:25:05: AutoDepthStencilFormat: D3DFMT_UNKNOWN | |
11:25:05: Flags: None | |
11:25:05: FullScreen_RefreshRateInHz: 0 | |
11:25:05: PresentationInterval: 2147483648 | |
11:25:05: }; | |
11:25:05: successfully set up d3d9 hooks | |
11:25:05: D3D9Present called | |
11:25:05: DoD3D9GPUHook: success | |
11:25:05: D3DSURFACE_DESC { | |
11:25:05: Format: D3DFMT_A8R8G8B8 | |
11:25:05: Type: D3DRTYPE_SURFACE | |
11:25:05: Usage: D3DUSAGE_RENDERTARGET | |
11:25:05: Pool: D3DPOOL_DEFAULT | |
11:25:05: MultiSampleType: D3DMULTISAMPLE_NONE | |
11:25:05: MultiSampleQuality: 0 | |
11:25:05: Width: 1280 | |
11:25:05: Height: 720 | |
11:25:05: }; | |
11:25:05: successfully capturing d3d9 frames via GPU | |
11:25:05: NV Capture available | |
11:25:05: FBO available | |
11:25:05: GL Present | |
11:25:05: (half life scientist) everything.. seems to be in order | |
12:10:31: D3D9Reset called | |
12:10:31: ---------------------- Cleared D3D9 Capture ---------------------- | |
12:10:32: successfully set up d3d9 hooks | |
12:10:32: D3D9EndScene called | |
12:10:32: D3D9Present called | |
12:10:32: DoD3D9GPUHook: success | |
12:10:46: ---------------------- Cleared D3D9 Capture ---------------------- | |
12:10:46: D3D9EndScene called | |
12:10:47: D3D9Present called | |
12:10:59: received restart event, capturing | |
12:10:59: DoD3D9GPUHook: success | |
12:11:00: D3DSURFACE_DESC { | |
12:11:00: Format: D3DFMT_A8R8G8B8 | |
12:11:00: Type: D3DRTYPE_SURFACE | |
12:11:00: Usage: D3DUSAGE_RENDERTARGET | |
12:11:00: Pool: D3DPOOL_DEFAULT | |
12:11:00: MultiSampleType: D3DMULTISAMPLE_NONE | |
12:11:00: MultiSampleQuality: 0 | |
12:11:00: Width: 1280 | |
12:11:00: Height: 720 | |
12:11:00: }; | |
12:11:00: successfully capturing d3d9 frames via GPU | |
12:54:07: ---------------------- Cleared D3D9 Capture ---------------------- | |
12:54:07: D3D9EndScene called | |
12:54:07: D3D9Present called |
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