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Created August 7, 2015 17:43
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Open Broadcaster Software v0.653b log file uploaded at 2015-08-07, 10:43:15 (local time). The log file was approximately 51 minutes old at the time it was uploaded.
09:51:52: Open Broadcaster Software v0.653b - 64bit ( ^ω^)
09:51:52: -------------------------------
09:51:52: CPU Name: Intel(R) Pentium(R) CPU G3258 @ 3.20GHz
09:51:52: CPU Speed: 3200MHz
09:51:52: Physical Memory: 4047MB Total, 1853MB Free
09:51:52: stepping id: 3, model 60, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 2, total cores 2
09:51:52: monitor 1: pos={0, 0}, size={1366, 768}
09:51:52: Windows Version: 6.2 Build 9200
09:51:52: Aero is Enabled
09:51:52: -------------------------------
09:51:52: OBS Modules:
09:51:52: Base Address Module
09:51:52: 0000000058FD0000 OBS.exe
09:51:52: 000000003C480000 OBSApi.dll
09:51:52: 00000000502A0000 DShowPlugin.dll
09:51:52: 0000000050260000 GraphicsCapture.dll
09:51:52: 00000000559E0000 NoiseGate.dll
09:51:52: 0000000050F10000 PSVPlugin.dll
09:51:52: 0000000050230000 scenesw.dll
09:51:52: ------------------------------------------
09:51:52: Adapter 1
09:51:52: Video Adapter: AMD Radeon (TM) R9 200 Series
09:51:52: Video Adapter Dedicated Video Memory: 2130415616
09:51:52: Video Adapter Shared System Memory: 1879048192
09:51:52: Video Adapter Output 1: pos={0, 0}, size={1366, 768}, attached=true
09:51:52: =====Stream Start: 2015-08-07, 09:51:52===============================================
09:51:52: Multithreaded optimizations: On
09:51:52: Base resolution: 1366x768
09:51:52: Output resolution: 1364x768
09:51:52: ------------------------------------------
09:51:52: Loading up D3D10 on AMD Radeon (TM) R9 200 Series (Adapter 1)...
09:51:52: ------------------------------------------
09:51:52: Audio Format: 48000 Hz
09:51:52: ------------------------------------------
09:51:52: Audio Channels: 2 Ch
09:51:52: Playback device Default
09:51:52: ------------------------------------------
09:51:52: Using desktop audio input: Speakers (Realtek High Definition Audio)
09:51:52: Global Audio time adjust: 0
09:51:52: ------------------------------------------
09:51:52: Using auxilary audio input: Mic in at front panel (Pink) (Realtek High Definition Audio)
09:51:52: Mic time offset: 0
09:51:52: ------------------------------------------
09:51:52: Audio Encoding: AAC
09:51:52: bitrate: 96
09:51:52: Using graphics capture
09:51:52: Trying to hook process: csgo.exe
09:51:52: Scene buffering time set to 400
09:51:52: Successfully loaded ObsVCEAMF.dll
09:51:52: ObsVCEAMF.dll initialized successfully
09:51:52: VCE encoding with AMF.
09:51:52: Successfully loaded ObsVCEAMF.dll
09:51:52: ObsVCEAMF.dll initialized successfully
09:51:53: Possible support for AMD VCE.
09:51:53: Build date Jul 25 2015 16:06:20
09:51:53: DX11: List of adapters:
09:51:53: Index 0: Device ID: 6811 [AMD Radeon (TM) R9 200 Series]
09:51:53: Skipping non-AMD vendor: 1414
09:51:53: No adapter nr 2. End enumeration.
09:51:53: AMF DX11 : Using device 0: Device ID: 6811 [AMD Radeon (TM) R9 200 Series]
09:51:53: InitDX11() created HW DX11.1 device
09:51:53: Capabilities:
09:51:53: Accel type: HARDWARE
09:51:53: Max bitrate: 100000000
09:51:53: Levels: 10 11 12 13 20 21 22 30 31 32 40 41 42 50 51
09:51:53: Profiles: 66 77 100
09:51:53: Input mem types:
09:51:53: HOST, native: 0
09:51:53: OPENGL, native: 0
09:51:53: OPENCL, native: 0
09:51:53: DX11, native: 1
09:51:53: Width min/max: 64/1920
09:51:53: Height min/max: 64/1920
09:51:53: Rate control method:
09:51:53: CBR (1)
09:51:53: Failed to set 'BPicturesDeltaQP' property.
09:51:53: Failed to set 'ReferenceBPicturesDeltaQP' property.
09:51:53: Failed to set 'MinQP' property.
09:51:53: Failed to set 'MaxQP' property.
09:51:53: FrameRate = <rate>48/1
09:51:53: GOPSize = 96
09:51:53: IDRPeriod = 96
09:51:53: PeakBitrate = 3500000
09:51:53: TargetBitrate = 3500000
09:51:53: VBVBufferSize = 3500000
09:51:53: QualityPreset = 2
09:51:53: Profile = 77
09:51:53: ProfileLevel = 41
09:51:53: MinQP = 18
09:51:53: MaxQP = 41
09:51:53: BPicturesPattern = 0
09:51:53: CABACEnable = <bool>1
09:51:53: SharedTexCapture hooked
09:51:56: Using RTMP service: Twitch
09:51:56: Server selection: rtmp://live-arn.twitch.tv/app
09:51:56: Interface: Realtek PCIe GBE Family Controller (ethernet, 100 mbps)
09:51:57: Completed handshake with rtmp://live-arn.twitch.tv/app in 1017 ms.
09:51:58: SO_SNDBUF was at 65536
09:51:58: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 459776)
Warning -- SharedTexCapture::Init: Could not open file mapping: 2
09:52:07: SharedTexCapture hooked
09:52:12: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 459776)
10:31:48: FlushBufferedVideo: Flushing 22 packets over 437 ms
10:31:49: Total frames encoded: 114964, total frames duplicated: 295 (0.26%)
10:31:49: Total frames rendered: 114903, number of late frames: 40 (0.03%) (it's okay for some frames to be late)
10:31:49:
10:31:49: Profiler time results:
10:31:49:
10:31:49: ==============================================================
10:31:49: video thread frame - [100%] [avg time: 0.383 ms] [children: 29%] [unaccounted: 71%]
10:31:49: | scene->Preprocess - [0.261%] [avg time: 0.001 ms]
10:31:49: | GPU download and conversion - [28.7%] [avg time: 0.11 ms] [children: 23.5%] [unaccounted: 5.22%]
10:31:49: | | flush - [21.4%] [avg time: 0.082 ms]
10:31:49: | | CopyResource - [1.57%] [avg time: 0.006 ms]
10:31:49: | | conversion to 4:2:0 - [0.522%] [avg time: 0.002 ms]
10:31:49: Convert444Thread - [100%] [avg time: 0.86 ms] [children: 99.4%] [unaccounted: 0.581%]
10:31:49: | Convert444toNV12 - [99.4%] [avg time: 0.855 ms]
10:31:49: encoder thread frame - [100%] [avg time: 0.292 ms] [children: 47.9%] [unaccounted: 52.1%]
10:31:49: | sending stuff out - [47.9%] [avg time: 0.14 ms]
10:31:49: ==============================================================
10:31:49:
10:31:49:
10:31:49: Profiler CPU results:
10:31:49:
10:31:49: ==============================================================
10:31:49: video thread frame - [cpu time: avg 0.022 ms, total 2562.5 ms] [avg calls per frame: 1]
10:31:49: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:31:49: | GPU download and conversion - [cpu time: avg 0.009 ms, total 1093.75 ms] [avg calls per frame: 1]
10:31:49: | | flush - [cpu time: avg 0.007 ms, total 906.25 ms] [avg calls per frame: 1]
10:31:49: | | CopyResource - [cpu time: avg 0 ms, total 78.125 ms] [avg calls per frame: 1]
10:31:49: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
10:31:49: Convert444Thread - [cpu time: avg 1.953 ms, total 224359 ms] [avg calls per frame: 1]
10:31:49: | Convert444toNV12 - [cpu time: avg 1.941 ms, total 223047 ms] [avg calls per frame: 1]
10:31:49: encoder thread frame - [cpu time: avg 0.008 ms, total 1000 ms] [avg calls per frame: 1]
10:31:49: | sending stuff out - [cpu time: avg 0.006 ms, total 703.125 ms] [avg calls per frame: 1]
10:31:49: ==============================================================
10:31:49:
10:31:49: =====Stream End: 2015-08-07, 10:31:49=================================================
10:31:53: ~RTMPPublisher: Packet flush completed in 103 ms
10:31:53: ~RTMPPublisher: Send thread terminated in 0 ms
10:31:53: RTMPPublisher::SocketLoop: Graceful loop exit
10:31:53: ~RTMPPublisher: Socket thread terminated in 0 ms
10:32:03: ~RTMPPublisher: Final socket shutdown completed in 10252 ms
10:32:03: Average send payload: 8803 bytes, average send interval: 19 ms
10:32:03: Number of times waited to send: 0, Waited for a total of 0 bytes
10:32:03: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
10:32:03: Number of bytes sent: 1080516620
10:38:18: No Intel graphics adapter visible in QSVHelper.exe, Optimus problem?
10:38:18: Failed loading CUDA dll
10:38:18: VCE encoding with AMF.
Last Game Capture Log:
2015-08-07, 08:40:03: we're booting up:
08:40:03: CaptureThread: attached to process csgo.exe
08:40:04: D3D9 Present
08:40:04: (half life scientist) everything.. seems to be in order
08:41:01: D3D9EndScene called
08:41:01: D3DPRESENT_PARAMETERS {
08:41:01: BackBufferWidth: 1366
08:41:01: BackBufferHeight: 768
08:41:01: BackBufferFormat: D3DFMT_A8R8G8B8
08:41:01: BackBufferCount: 1
08:41:01: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
08:41:01: MultiSampleQuality: 0
08:41:01: SwapEffect: D3DSWAPEFFECT_DISCARD
08:41:01: hDeviceWindow: 1377030
08:41:01: Windowed: false
08:41:01: EnableAutoDepthStencil: true
08:41:01: AutoDepthStencilFormat: D3DFMT_D24S8
08:41:01: Flags: None
08:41:01: FullScreen_RefreshRateInHz: 60
08:41:01: PresentationInterval: 2147483648
08:41:01: };
08:41:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:41:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:41:01: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:41:01: successfully set up d3d9 hooks
08:41:01: D3D9Present called
08:41:01: DoD3D9GPUHook: success
08:41:02: D3DSURFACE_DESC {
08:41:02: Format: D3DFMT_A8R8G8B8
08:41:02: Type: D3DRTYPE_SURFACE
08:41:02: Usage: D3DUSAGE_RENDERTARGET
08:41:02: Pool: D3DPOOL_DEFAULT
08:41:02: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
08:41:02: MultiSampleQuality: 0
08:41:02: Width: 1366
08:41:02: Height: 768
08:41:02: };
08:41:02: successfully capturing d3d9 frames via GPU
08:53:39: ---------------------- Cleared D3D9 Capture ----------------------
08:53:39: received restart event, capturing
08:53:39: DoD3D9GPUHook: success
08:53:39: D3D9Reset called
08:53:39: ---------------------- Cleared D3D9 Capture ----------------------
08:53:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:53:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:53:39: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:53:39: successfully set up d3d9 hooks
08:54:10: D3D9Present called
08:54:10: ---------------------- Cleared D3D9 Capture ----------------------
08:54:10: received restart event, capturing
08:54:10: DoD3D9GPUHook: success
08:54:10: D3D9Reset called
08:54:10: ---------------------- Cleared D3D9 Capture ----------------------
08:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:54:10: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
08:54:10: successfully set up d3d9 hooks
08:54:33: D3D9EndScene called
08:54:33: D3D9Present called
08:54:33: DoD3D9GPUHook: success
08:54:33: D3DSURFACE_DESC {
08:54:33: Format: D3DFMT_A8R8G8B8
08:54:33: Type: D3DRTYPE_SURFACE
08:54:33: Usage: D3DUSAGE_RENDERTARGET
08:54:33: Pool: D3DPOOL_DEFAULT
08:54:33: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
08:54:33: MultiSampleQuality: 0
08:54:33: Width: 1366
08:54:33: Height: 768
08:54:33: };
08:54:33: successfully capturing d3d9 frames via GPU
09:06:21: ---------------------- Cleared D3D9 Capture ----------------------
09:06:21: received restart event, capturing
09:06:21: DoD3D9GPUHook: success
09:06:21: D3D9Reset called
09:06:21: ---------------------- Cleared D3D9 Capture ----------------------
09:06:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:06:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:06:22: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:06:22: successfully set up d3d9 hooks
09:06:27: D3D9EndScene called
09:06:27: D3D9Present called
09:06:27: DoD3D9GPUHook: success
09:06:27: D3DSURFACE_DESC {
09:06:27: Format: D3DFMT_A8R8G8B8
09:06:27: Type: D3DRTYPE_SURFACE
09:06:27: Usage: D3DUSAGE_RENDERTARGET
09:06:27: Pool: D3DPOOL_DEFAULT
09:06:27: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
09:06:27: MultiSampleQuality: 0
09:06:27: Width: 1366
09:06:27: Height: 768
09:06:27: };
09:06:27: successfully capturing d3d9 frames via GPU
09:18:30: ---------------------- Cleared D3D9 Capture ----------------------
09:18:30: received restart event, but couldn't find window
09:18:30: D3D9Reset called
09:18:30: ---------------------- Cleared D3D9 Capture ----------------------
09:18:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:18:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:18:30: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:18:30: successfully set up d3d9 hooks
09:18:32: D3D9EndScene called
09:18:32: D3D9Present called
09:45:26: D3D9Reset called
09:45:26: ---------------------- Cleared D3D9 Capture ----------------------
09:45:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:45:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:45:26: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:45:26: successfully set up d3d9 hooks
09:45:30: D3D9EndScene called
09:45:30: D3D9Present called
09:50:56: D3D9Reset called
09:50:56: ---------------------- Cleared D3D9 Capture ----------------------
09:50:57: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:50:57: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:50:57: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:50:57: successfully set up d3d9 hooks
09:50:57: D3D9EndScene called
09:50:57: D3D9Present called
09:51:16: received restart event, capturing
09:51:16: DoD3D9GPUHook: success
09:51:16: D3D9Reset called
09:51:16: ---------------------- Cleared D3D9 Capture ----------------------
09:51:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:16: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:16: successfully set up d3d9 hooks
09:51:17: D3D9EndScene called
09:51:17: D3D9Present called
09:51:17: DoD3D9GPUHook: success
09:51:31: ---------------------- Cleared D3D9 Capture ----------------------
09:51:31: received restart event, capturing
09:51:31: DoD3D9GPUHook: success
09:51:31: D3D9Reset called
09:51:31: ---------------------- Cleared D3D9 Capture ----------------------
09:51:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:31: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:51:31: successfully set up d3d9 hooks
09:51:39: D3D9EndScene called
09:51:39: D3D9Present called
09:51:39: DoD3D9GPUHook: success
09:52:02: ---------------------- Cleared D3D9 Capture ----------------------
09:52:02: received restart event, capturing
09:52:02: DoD3D9GPUHook: success
09:52:02: D3D9Reset called
09:52:02: ---------------------- Cleared D3D9 Capture ----------------------
09:52:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:52:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:52:03: WARNING: Another hook is already present while trying to hook d3d9.dll, hook target is unknown. If you experience crashes, try disabling the other hooking application
09:52:03: successfully set up d3d9 hooks
09:52:07: D3D9EndScene called
09:52:07: D3D9Present called
09:52:07: DoD3D9GPUHook: success
09:52:07: D3DSURFACE_DESC {
09:52:07: Format: D3DFMT_A8R8G8B8
09:52:07: Type: D3DRTYPE_SURFACE
09:52:07: Usage: D3DUSAGE_RENDERTARGET
09:52:07: Pool: D3DPOOL_DEFAULT
09:52:07: MultiSampleType: D3DMULTISAMPLE_8_SAMPLES
09:52:07: MultiSampleQuality: 0
09:52:07: Width: 1366
09:52:07: Height: 768
09:52:07: };
09:52:07: successfully capturing d3d9 frames via GPU
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