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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<title>three.js webgl - interactive - voxel painter</title> | |
<meta charset="utf-8"> | |
<meta name="viewport" content="width=device-width, user-scalable=no, minimum-scale=1.0, maximum-scale=1.0"> | |
<style> | |
body { | |
font-family: Monospace; | |
background-color: #f0f0f0; | |
margin: 0px; | |
overflow: hidden; | |
} | |
#oldie { background-color: #ddd !important } | |
textarea { | |
position: absolute; | |
z-index: 100000; | |
top: 5px; left: 5px; | |
height: 50px; | |
} | |
</style> | |
</head> | |
<body> | |
<script src="http://threejs.org/examples/../build/three.min.js"></script> | |
<script src="http://threejs.org/examples/js/controls/TrackballControls.js"></script> | |
<script src="http://threejs.org/examples/js/Detector.js"></script> | |
<textarea id="input"></textarea> | |
<script> | |
if ( ! Detector.webgl ) Detector.addGetWebGLMessage(); | |
var container; | |
var camera, controls, scene, renderer; | |
var plane, cube; | |
var mouse, raycaster, isShiftDown = false; | |
var rollOverMesh, rollOverMaterial; | |
var cubeGeo, cubeMaterial; | |
var objects = []; | |
init(); | |
loop(); | |
document.getElementById('input').value = '1 2\n2 1'; | |
updateTowers(); | |
function init() { | |
container = document.createElement( 'div' ); | |
document.body.appendChild( container ); | |
camera = new THREE.PerspectiveCamera( 45, window.innerWidth / window.innerHeight, 1, 10000 ); | |
camera.position.set( 500, 800, 1300 ); | |
camera.lookAt( new THREE.Vector3() ); | |
controls = new THREE.TrackballControls( camera ); | |
controls.rotateSpeed = 4.0; | |
controls.zoomSpeed = 1.2; | |
controls.panSpeed = 0.8; | |
controls.noZoom = false; | |
controls.noPan = false; | |
controls.staticMoving = true; | |
controls.dynamicDampingFactor = 0.3; | |
scene = new THREE.Scene(); | |
// roll-over helpers | |
// cubes | |
cubeGeo = new THREE.BoxGeometry( 50, 50, 50 ); | |
cubeMaterial = new THREE.MeshLambertMaterial( { color: 0xfeb74c, shading: THREE.FlatShading } ); | |
// grid | |
var size = 500, step = 50; | |
var geometry = new THREE.Geometry(); | |
for ( var i = - size; i <= size; i += step ) { | |
geometry.vertices.push( new THREE.Vector3( - size, 0, i ) ); | |
geometry.vertices.push( new THREE.Vector3( size, 0, i ) ); | |
geometry.vertices.push( new THREE.Vector3( i, 0, - size ) ); | |
geometry.vertices.push( new THREE.Vector3( i, 0, size ) ); | |
} | |
var material = new THREE.LineBasicMaterial( { color: 0x000000, opacity: 0.2, transparent: true } ); | |
var line = new THREE.LineSegments( geometry, material ); | |
scene.add( line ); | |
// | |
raycaster = new THREE.Raycaster(); | |
mouse = new THREE.Vector2(); | |
var geometry = new THREE.PlaneBufferGeometry( 1000, 1000 ); | |
geometry.rotateX( - Math.PI / 2 ); | |
plane = new THREE.Mesh( geometry, new THREE.MeshBasicMaterial( { visible: false } ) ); | |
scene.add( plane ); | |
objects.push( plane ); | |
// Lights | |
var ambientLight = new THREE.AmbientLight( 0x606060 ); | |
scene.add( ambientLight ); | |
var directionalLight = new THREE.DirectionalLight( 0xffffff ); | |
directionalLight.position.set( 1, 0.75, 0.5 ).normalize(); | |
scene.add( directionalLight ); | |
renderer = new THREE.WebGLRenderer( { antialias: true } ); | |
renderer.setClearColor( 0xf0f0f0 ); | |
renderer.setPixelRatio( window.devicePixelRatio ); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
container.appendChild( renderer.domElement ); | |
// | |
document.getElementById('input').addEventListener('keyup', updateTowers); | |
document.getElementById('input').focus(); | |
window.addEventListener( 'resize', onWindowResize, false ); | |
} | |
function onWindowResize() { | |
camera.aspect = window.innerWidth / window.innerHeight; | |
camera.updateProjectionMatrix(); | |
renderer.setSize( window.innerWidth, window.innerHeight ); | |
} | |
function render() { | |
renderer.render( scene, camera ); | |
} | |
function loop() { | |
controls.update(); | |
render(); | |
requestAnimationFrame(loop); | |
} | |
function createVoxel(x, y, z) { | |
var voxel = new THREE.Mesh( cubeGeo, cubeMaterial ); | |
voxel.name = 'voxel'; | |
voxel.position.set(x * 50, z * 50, y * 50); | |
voxel.position.divideScalar( 50 ).floor().multiplyScalar( 50 ).addScalar( 25 ); | |
scene.add( voxel ); | |
objects.push( voxel ); | |
} | |
function createTower(x, y, z) { | |
for (var zi = 0; zi < z; ++zi) { | |
createVoxel(x, y, zi); | |
} | |
} | |
function parseTowers(input) { | |
return input.replace(/\n\s*\n/, '\n').split('\n').map(function (line, i) { | |
return line.trim().split(/\s+/).map(function (token, j) { | |
return { x: j, y: i, z: parseInt(token.trim()) }; | |
}); | |
}).reduce(function (a, b) { return a.concat(b); }, []); | |
} | |
function cleanTowers() { | |
var voxels = objects.filter(function (o) { return o.name === 'voxel'; }); | |
voxels.forEach(function (voxel) { | |
scene.remove(voxel); | |
objects.splice(objects.indexOf(voxel), 1) | |
}); | |
} | |
function updateTowers() { | |
var input = document.getElementById('input').value; | |
cleanTowers(); | |
parseTowers(input).forEach(function (tower) { | |
console.log(tower); | |
createTower(tower.x, tower.y, tower.z); | |
}); | |
} | |
</script> | |
</body> | |
</html> |
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