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@tushuhei
Last active May 23, 2016 01:31
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var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera(
75, window.innerWidth / window.innerHeight, 0.1, 1000 );
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
var controls = new THREE.VRControls(camera);
controls.standing = true;
var effect = new THREE.VREffect(renderer);
effect.setSize(window.innerWidth, window.innerHeight);
var manager = new WebVRManager(renderer, effect);
window.addEventListener('resize', onResize, true);
window.addEventListener('vrdisplaypresentchange', onResize, true);
var geometry = new THREE.BoxGeometry(1, 1, 1);
var material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
var cube = new THREE.Mesh( geometry, material );
cube.position.set(0, 0, -5);
scene.add( cube );
function render() {
cube.rotation.x += 0.1;
cube.rotation.y += 0.1;
requestAnimationFrame(render);
controls.update();
// renderer.render(scene, camera);
manager.render(scene, camera);
}
render();
function onResize(e) {
effect.setSize(window.innerWidth, window.innerHeight);
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
}
body {
margin: 0;
}
canvas {
height: 100%;
width: 100%;
}
<!doctype html>
<html>
<head>
<meta charset="utf8">
<meta name="viewport" content="width=device-width,initial-scale=1">
<link rel="stylesheet" type="text/css" href="default.css">
</head>
<body>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r76/three.min.js"></script>
<script src="VRControls.js"></script>
<script src="VREffect.js"></script>
<script src="webvr-polyfill.js"></script>
<script src="webvr-manager.js"></script>
<script src="app.js"></script>
</body>
</html>
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