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import android.util.Log; | |
/** | |
* LL -- extended logging abilities | |
* | |
* LL exists to allow builders to leave logging calls in production code; it | |
* provides overrides for android.util.Log's .d, .i, .v and .w methods that will | |
* be suppressed when logLevel is set to 0. | |
* | |
* @author Franco Driansetti David Lomuscio |
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#Libraries We Use | |
The following sets foth attribution notices for thid party software that may be condtained in portions of the StreamHub product. We thank the open source community of their contributions | |
###Kaltura | |
All player-sdk-native-ios code is released under the AGPLv3. | |
###AFNetWorking |
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## Libraries We Use | |
The following sets foth attribution notices for thid party software that may be condtained in portions of the StreamHub product. We thank the open source community of their contributions | |
### Kaltura | |
All player-sdk-native-ios code is released under the AGPLv3. | |
### AFNetWorking |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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## Libraries We Use | |
The following sets foth attribution notices for thid party software that may be condtained in portions of the StreamHub product. We thank the open source community of their contributions | |
### Kaltura | |
All player-sdk-native-ios code is released under the AGPLv3. | |
### AFNetWorking |
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button.unMuteOverlayButton { | |
visibility: hidden; | |
} |