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#include <string> | |
#include "cinder/Log.h" | |
#include "cinder/Utilities.h" | |
#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/gl.h" | |
using namespace ci; | |
using namespace ci::app; |
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#include "cinder/Utilities.h" | |
#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/gl.h" | |
using namespace ci; | |
using namespace ci::app; | |
class ThreadTestApp : public App | |
{ |
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#include <cstdlib> | |
#include <thread> | |
#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/gl.h" | |
#include "arv.h" | |
using namespace ci; |
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#include "cinder/Log.h" | |
#include "cinder/Rand.h" | |
#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/gl.h" | |
using namespace ci; | |
using namespace ci::app; | |
class TfTexApp : public App |
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/* | |
- open the Vector or Quaternion group in Params2 | |
- click on Params1 | |
- the contents of Params1 disappear | |
*/ | |
#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/params/Params.h" |
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#include "cinder/app/App.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/Context.h" | |
#include "cinder/params/Params.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; | |
class DialogContextApp : public App |
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Initializing PS4 camera... | |
1 - 0000 - 40:a7:0000:0000:0040 | |
2 - 0048 - 40:a5:0000:0000:0040 | |
3 - 0090 - c0:a6:0000:0000:0040 | |
diff @ 10 : ff / 97 | |
4 - 00d8 - 40:a5:0000:0000:0040 | |
5 - 0120 - c0:a6:0000:0000:0040 | |
diff @ 10 : ff / 13 | |
6 - 0168 - 40:a5:0000:0000:0040 | |
7 - 01b0 - c0:a6:0000:0000:0040 |
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#include "cinder/ImageIo.h" | |
#include "cinder/app/AppNative.h" | |
#include "cinder/app/RendererGl.h" | |
#include "cinder/gl/Texture.h" | |
#include "cinder/params/Params.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; |
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#include "cinder/app/AppBasic.h" | |
#include "cinder/gl/gl.h" | |
#include "cinder/gl/Texture.h" | |
#include "CinderAwesomium.h" | |
using namespace ci; | |
using namespace ci::app; | |
using namespace std; |
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#include "cinder/ImageIo.h" | |
#include "cinder/app/AppBasic.h" | |
#include "cinder/gl/Fbo.h" | |
#include "cinder/gl/Texture.h" | |
#include "cinder/gl/gl.h" | |
using namespace ci; | |
using namespace ci::app; | |
class MipmapFboTestApp : public AppBasic |