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using UnityEngine; | |
public class TspCity | |
{ | |
public Vector2 Position { get; set; } | |
} |
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using UnityEngine; | |
using UnityEditor; | |
using UnityEngine.SceneManagement; | |
using System.Linq; | |
/// <summary> | |
/// Scene preview. | |
/// https://diegogiacomelli.com.br/unity3d-scenepreview-inspector/ | |
/// </summary> | |
[CustomEditor(typeof(SceneAsset))] |
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using System; | |
using GeneticSharp.Domain; | |
using GeneticSharp.Domain.Chromosomes; | |
using GeneticSharp.Domain.Crossovers; | |
using GeneticSharp.Domain.Fitnesses; | |
using GeneticSharp.Domain.Mutations; | |
using GeneticSharp.Domain.Populations; | |
using GeneticSharp.Domain.Selections; | |
using GeneticSharp.Domain.Terminations; |
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public class BotController : MonoBehaviour | |
{ | |
private void Start() | |
{ | |
Send("Hello world!"); | |
} | |
/// <summary> | |
/// Sends a message to a Slack channel using the Slackbot API through the chat.postMessage (https://api.slack.com/methods/chat.postMessage) | |
/// </summary> |
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