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13822 | |
17471 | |
15871 | |
18655 | |
18219 | |
18574 | |
14647 | |
13800 | |
17967 | |
15620 |
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# add to ~/.ssh/config | |
Host yourhost | |
User root | |
HostName yourhost.domain | |
Compression yes | |
ForwardX11 yes | |
CompressionLevel 9 |
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/* Dependency Injection By HandNew Page Edit Page Page History | |
So what’s Ninject all about? First, let’s examine the idea of dependency injection by walking through a simple example. | |
Let’s say you’re writing the next blockbuster game, where noble warriors do battle for great glory. | |
First, we’ll need a weapon suitable for arming our warriors. */ | |
class Sword | |
{ | |
public void Hit(string target) | |
{ | |
Console.WriteLine("Chopped {0} clean in half", target); |
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{$: '#settings' } | |
<h1>Settings</h1> | |
{$* $.settings | name = _.key | options['low','high'] = _.value ? "checked" } | |
<h2>{$= name $}</h2> | |
{$* options } | |
<input type="radio" name="{$= name $}" value="{$= _.key $}" {$= _.value $}> {$= _.key $} | |
{$} | |
{$} | |
{$} |
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hostname "[JP] withgod's public server 01[CP+Badwater][PREMIUM only]" | |
sv_password "love2god" | |
rcon_password "yamamotoyuji" | |
tf_server_identity_account_id 56949 | |
tf_server_identity_token "D.o9f%kfQVxG.m~" | |
tf_clamp_airducks 0 | |
tf_use_fixed_weaponspreads 1 | |
tf_weapon_criticals 1 |
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