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I may be slow to respond.

Robert Gould gould

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I may be slow to respond.
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local SpringEasing = {}
-- EASING
local inflectX, inflectY = 0.075, 0.2
local outflectX, outflectY = 1 - inflectX, 1 - inflectY
local decay = 12
local function springIn(progress)
return progress ^ 4