Achievement | Engine/Game | Why it's bad |
---|---|---|
storing world space positions in gbuffer | STALKER, F.E.A.R. | Depth buffer can be used to derive position saving a lot of memory bandwidth |
uploaded texture upside down | Various engines, mostly Quake derived. | Difficult to debug with tools like apitrace, nsight, pix, renderdoc, etc |
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typedef struct { | |
size_t allocated; | |
size_t used; | |
} vector_metadata_t; | |
#define VEC_WILLGROW(X,Y) ( \ | |
((!(X) || vec_meta(X)->used + Y >= vec_meta(X)->allocated)) ? \ | |
(void) VEC_MAKEGROW(((void**)&X), (Y), sizeof(*X)) : \ | |
(void) 0 \ | |
) |
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module gmqcc_out | |
function CSQC_Init | |
1 locals: | |
i | |
liferanges: | |
i: float [local] locked @0 [13,30] [35,46] | |
call0: string [value] @0 [null] | |
call1: void [return] @0 [null] | |
call2: string [value] callparam @0 [3,4] | |
call3: void [return] @0 [null] |
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/* | |
* Copyright (C) 2013 | |
* Dale Weiler | |
* | |
* Permission is hereby granted, free of charge, to any person obtaining a copy of | |
* this software and associated documentation files (the "Software"), to deal in | |
* the Software without restriction, including without limitation the rights to | |
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies | |
* of the Software, and to permit persons to whom the Software is furnished to do | |
* so, subject to the following conditions: |
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YldvD1veTwok7rHc4qhq3ubN5pseXBl94zAzenQabAgQPGSExJFqsbvfTYhzjR6nQEk41AdaIJ1hZTtV | |
k9LckEIDxAROGEoVwrU6U5Ol44IVxnG6qoJ8234CVQRhDue4iWR5FV7X14LF9P5xiCxkG8DgXsrRWtpD | |
PFIekNCjRVyYu2bEPLUXW84O0VttJ6HYMtGj3y8WufRw90AYJc4pj6Djc4atpPUhdBkbKHUxgQ4gbazD | |
emwlxdL2CCAzZfgCoRm8gG3Mg70FixRKjNezOe9Yp87SnIGE2NsQEwYCCE9dYqycUvy4VwBcOyscAuz2 | |
AOE7wQHAXsgLoIpiFwmkqvCtDp15m3EAFL6daE8QtTC9HuOBf62aRESc3TfqXtykC5OkUA8yNIFFgQun | |
SVCfxogQRUvLTeXW0IlUQuSlCh1q6tdWOnBJZsi1MbMpDrJD9gYz8JBoK1uEdOaQasySazm9JaNAtYIy | |
EqvN969S61ehC7z43Pc2CmLk7UdfmauaVFjaO9gPlLmySm2U9fWJPq3WIf94DciIJGeTu1EFoCgYDAhq | |
e1FS4jkhqmuObAirn9kozcYd8lnqZSrutVdZJPTo4MWu7dev0bWWFeF2SoSHaLB3kNLBY9Gsd8zGmtFN | |
Pj1zdUl3lMMuPIckeoJl29NA9bu2qFPaqQXRsISccpW27kjv1VvBq3KRxKGAjoyLPybsaEf4EkByS40v | |
zBl2TCxnS8UG4ZUXBK7PzAdhLZ9OZ4NinO90JuQPOhUyEyTPGZmDjNu2x2QU4mBs8KsRFGrvLXAH1XVa |
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emu_rom = [ | |
0x22 0xFC 0x6B 0x0C 0x6C 0x3F 0x6D 0x0C 0xA2 0xEA 0xDA 0xB6 0xDC 0xD6 0x6E 0x00 0x22 0xD4 0x66 0x03 0x68 | |
0x02 0x60 0x60 0xF0 0x15 0xF0 0x07 0x30 0x00 0x12 0x1A 0xC7 0x17 0x77 0x08 0x69 0xFF 0xA2 0xF0 0xD6 0x71 | |
0xA2 0xEA 0xDA 0xB6 0xDC 0xD6 0x60 0x01 0xE0 0xA1 0x7B 0xFE 0x60 0x04 0xE0 0xA1 0x7B 0x02 0x60 0x1F 0x8B | |
0x02 0xDA 0xB6 0x60 0x0C 0xE0 0xA1 0x7D 0xFE 0x60 0x0D 0xE0 0xA1 0x7D 0x02 0x60 0x1F 0x8D 0x02 0xDC 0xD6 | |
0xA2 0xF0 0xD6 0x71 0x86 0x84 0x87 0x94 0x60 0x3F 0x86 0x02 0x61 0x1F 0x87 0x12 0x46 0x00 0x12 0x78 0x46 | |
0x3F 0x12 0x82 0x47 0x1F 0x69 0xFF 0x47 0x00 0x69 0x01 0xD6 0x71 0x12 0x2A 0x68 0x02 0x63 0x01 0x80 0x70 | |
0x80 0xB5 0x12 0x8A 0x68 0xFE 0x63 0x0A 0x80 0x70 0x80 0xD5 0x3F 0x01 0x12 0xA2 0x61 0x02 0x80 0x15 0x3F | |
0x01 0x12 0xBA 0x80 0x15 0x3F 0x01 0x12 0xC8 0x80 0x15 0x3F 0x01 0x12 0xC2 0x60 0x20 0xF0 0x18 0x22 0xD4 | |
0x8E 0x34 0x22 0xD4 0x66 0x3E 0x33 0x01 0x66 0x03 0x68 0xFE 0x33 0x01 0x68 0x02 0x12 0x16 0x79 0xFF 0x49 |
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#include <iostream> | |
#include <algorithm> | |
#include <iomanip> | |
#include <cstring> | |
#include <stdint.h> | |
#include <pthread.h> | |
#include <unistd.h> // sleep() | |
struct Point { |
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// church numerals and lambda calculus in C++ using meta-template | |
// programming, everything evaluated at compile-time. This code should | |
// never be used in the real world. If I catch people using this for | |
// real-world code just because it's awesome I will track said people | |
// down and have a length discussion on why their existance is the | |
// reason I need to question the ethics of writing this code in the | |
// first place. | |
// all code is licensed under MIT under one condition, never actually | |
// use this code in real world programs, you can share it, and modify it |
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#if NAME_HDR == 1 | |
# warning "Cyclic include" | |
#endif | |
#ifndef NAME_HDR | |
#define NAME_HDR 1 | |
put_stuff_here; | |
#undef NAME_HDR |
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#include <sys/types.h> | |
#include <sys/stat.h> | |
#include <sys/file.h> | |
#include <sys/mman.h> | |
#include <sys/wait.h> | |
#include <fcntl.h> | |
#include <unistd.h> | |
#include <stdio.h> | |
#include <stdlib.h> |