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@dmarcato
dmarcato / strip_play_services.gradle
Last active December 21, 2022 10:10
Gradle task to strip unused packages on Google Play Services library
def toCamelCase(String string) {
String result = ""
string.findAll("[^\\W]+") { String word ->
result += word.capitalize()
}
return result
}
afterEvaluate { project ->
Configuration runtimeConfiguration = project.configurations.getByName('compile')
@joyrexus
joyrexus / README.md
Last active August 21, 2023 16:59
Node.js streams demystified

A quick overview of the node.js streams interface with basic examples.

This is based on @brycebaril's presentation, Node.js Streams2 Demystified

Overview

Streams are a first-class construct in Node.js for handling data.

Think of them as as lazy evaluation applied to data.

@kezzbracey
kezzbracey / gist:6758471
Created September 30, 2013 01:56
Aligning images in markdown / Ghost post editor.
<!--To center an image-->
<p align="center">
![alt]()
</p>
<!--To right align an image-->
<p align="right">
![alt]()
</p>
@estebanpadilla
estebanpadilla / AutoSnap.cs
Last active April 10, 2021 21:27
Auto snap to grid in Unity If you need to auto snap a gameObject to the grid in unity this script will help you. Usage: Create a Editor folder in your assets folder. Add the AutoSnap.cs script to the Editor folder. To open press Command + L (Mal), Control + L (PC) Source: http://answers.unity3d.com/questions/148812/is-there-a-toggle-for-snap-to-…
using UnityEngine;
using UnityEditor;
public class AutoSnap : EditorWindow
{
private Vector3 prevPosition;
private bool doSnap = true;
private float snapValue = 1;
[MenuItem( "Edit/Auto Snap %_l" )]
@theconektd
theconektd / github.css
Created April 30, 2012 02:11
Github Markdown CSS - for Markdown Editor Preview
body {
font-family: Helvetica, arial, sans-serif;
font-size: 14px;
line-height: 1.6;
padding-top: 10px;
padding-bottom: 10px;
background-color: white;
padding: 30px; }
body > *:first-child {
anonymous
anonymous / gist:2523336
Created April 29, 2012 02:01
Changing author info
#!/bin/sh
git filter-branch --env-filter '
an="$GIT_AUTHOR_NAME"
am="$GIT_AUTHOR_EMAIL"
cn="$GIT_COMMITTER_NAME"
cm="$GIT_COMMITTER_EMAIL"
if [ "$GIT_COMMITTER_EMAIL" = "your@email.to.match" ]
@fredrick
fredrick / screen.md
Created September 14, 2011 15:30
GNU Screen Cheat Sheet

#GNU Screen Cheat Sheet

##Basics

  • ctrl a c -> cre­ate new win­dow
  • ctrl a A -> set win­dow name
  • ctrl a w -> show all win­dow
  • ctrl a 1|2|3|… -> switch to win­dow n
  • ctrl a " -> choose win­dow
  • ctrl a ctrl a -> switch between win­dow
  • ctrl a d -> detach win­dow
@ghoseb
ghoseb / ns-cheatsheet.clj
Last active May 20, 2024 13:01 — forked from alandipert/ns-cheatsheet.clj
Clojure ns syntax cheat-sheet
;;
;; NS CHEATSHEET
;;
;; * :require makes functions available with a namespace prefix
;; and optionally can refer functions to the current ns.
;;
;; * :import refers Java classes to the current namespace.
;;
;; * :refer-clojure affects availability of built-in (clojure.core)
;; functions.