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  | # -*- coding: utf-8 -*- | |
| from paramiko import SSHClient, AutoAddPolicy | |
| HOST = 'xx.xx.xx.xx' | |
| PORT = 22 | |
| USER = 'user_name' | |
| PASSWORD = 'user_password' | |
| PRIVATE_KEY = '/Users/user_name/.ssh/id_rsa' | 
  
    
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  | using UnityEngine; | |
| using System.Collections; | |
| using System.Collections.Generic; | |
| public class UnitychanSpriteAction : MonoBehaviour | |
| { | |
| static int hashSpeed = Animator.StringToHash ("Speed"); | |
| static int hashFallSpeed = Animator.StringToHash ("FallSpeed"); | |
| static int hashGroundDistance = Animator.StringToHash ("GroundDistance"); | |
| static int hashIsCrouch = Animator.StringToHash ("IsCrouch"); | 
  
    
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  | using System; | |
| namespace ConsoleApp | |
| { | |
| class JankenGame | |
| { | |
| static void Main(string[] args) | |
| { | |
| // じゃんけんゲーム! | 
  
    
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  | using System; | |
| using System.Collections.Generic; | |
| namespace ObjectOrientationLearning | |
| { | |
| /// <summary> | |
| /// 自販機で飲み物を買う動作を行うプログラム | |
| /// </summary> | |
| class Program | |
| { | |
| // 自販機のインスタンス管理 | 
  
    
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  | using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class BaseEnemy : MonoBehaviour | |
| { | |
| // 必要なパラメータ | |
| // -> 体力ポイント : 1(初期値) | |
| // -> 攻撃ポイント : 1(初期値) | |
| // -> エフェクト | 
  
    
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  | using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class CoinGame : MonoBehaviour | |
| { | |
| [SerializeField] | |
| private GameObject coin; | |
| private const int MAX_COIN = 10; | 
  
    
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  | using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class UnitychanVoice : MonoBehaviour | |
| { | |
| private AudioSource audioSource; | |
| [SerializeField] | |
| private List<AudioClip> audioClipList = new List<AudioClip>(); | 
  
    
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  | [GENERIC] Calling AppiumDriver.getSessions() with args: [] | |
| [GENERIC] Responding to client with driver.getSessions() result: [] | |
| [HTTP] <-- GET /wd/hub/sessions 200 5 ms - 40 | |
| [HTTP] | |
| [HTTP] --> POST /wd/hub/session | |
| [HTTP] {"desiredCapabilities":{"app":"/Users/gremito/xamarin_app/Droid/bin/Release/com.xxx.yyy.xamarin_app.apk","appActivity":"md5565e74a9229abc13ea527ec328fe46e8.MainActivity","appPackage":"com.xxx.yyy.xamarin_app","automationName":"Espresso","avd":"Pixel_3a_API_29","deviceName":"Android Emulator","noSign":true,"platformName":"Android","newCommandTimeout":0,"connectHardwareKeyboard":true}} | |
| [MJSONWP] Calling AppiumDriver.createSession() with args: [{"app":"/Users/gremito/xamarin_app/Droid/bin/Release/com.xxx.yyy.xamarin_app.apk","appActivity":"md5565e74a9229abc13ea527ec328fe46e8.MainActivity","appPackage":"com.xxx.yyy.xamarin_app","automationName":"Espresso","avd":"Pixel_3a_API_29","deviceName":"Android Emulator","noSign":true,"platformName":"Android","newCommandTimeout":0,"connectHardwareKeyboard":t | 
  
    
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  | using System.Collections; | |
| using System.Collections.Generic; | |
| using UnityEngine; | |
| public class Dealer : MonoBehaviour | |
| { | |
| /// <summary> | |
| /// カードの種類とカードのGameObjectを一緒に管理 | |
| /// </summary> | |
| Dictionary<int, GameObject> cards; | 
  
    
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  | using System; | |
| using System.Text; | |
| using System.Collections.Generic; | |
| namespace ConsoleProject | |
| { | |
| // memo: ハイアンドローのロジックを作る | |
| class MainClass | |
| { | 
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